The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.
AZERTY keyboard fix for "superscript 2" key (this is the key in the same place as tilde on a French AZERTY keyboard).
azerty keyboard and console key (²): Issue resolved, tested on Windows and Linux, thank you!
Excellent, thank you for letting me know!
You add to manually bind numbers to each weapons and when I pick up shells in E1M1 game crashes with "player dropped". Using Quake Rerelease file. These errors are really HORRIBLE, fix em ASAP because this source port is very promising and looks incredible otherwise
"when I pick up shells in E1M1 game crashes with "player dropped".
I am trying to replicate this problem, but I don't experience this issue.
If I can cause an issue to happen, usually it can be immediately fixed.
Is there anything else about your setup that could be related to this?
Thank you for the feedback! I'll consider the options to address and resolve that in the next version.
The Quake Rerelease doesn't come with a default.cfg. I think Quakespasm just uses built-in one if it can't find default.cfg *and* Quake Rerelease is detected.