The open source Zircon engine ("DarkPlaces Mark V Project") is a modification DarkPlaces engine with a mouse driven menu everywhere, ALT-ENTER fullscreen/windowed switching and 88 other enhancements to support user/mapper/mod coder ease-of-use and optional conveniences for those interested in a "1996 Quake" experience. "csqc_full_width_height 1" in console when running Arcane Dimensions at this time It is hoped that some/many/all of these enhancements will eventually make it into official DarkPlaces. The Zircon engine seeks to keep full compatibility with DarkPlaces so either engine can be used interchangeably.

Description

The Road To Proper Zero Ping Multiplayer: FTE protocol extension to support large entity counts when connected to a Quakeworld coop server (2048 entities vs. Quakeworld standard of 512). "cl_movement 1" no longer affects single player games, eliminating "impulse 9" not working when typed in console. Scrags are now movement interpolated -- actually is all monsters, but scrags were the most noticeable exception in DarkPlaces (because they aren't MOVETYPE_STEP). Other changes, see readme. Binaries:  Windows 64, Windows 64 compiled with GCC (runs faster), Linux SDL, Linux Dedicated Server.

Preview
Zircon Beta Release #24 (Win64 + Linux binaries, source)
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