The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Sucsess! The vehicle squad lives again! (view original)
Sucsess!  The vehicle squad lives again!
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Quadhelix
Quadhelix - - 76 comments

Quantity has a quality all its own ;D

Reply Good karma Bad karma+2 votes
Hotshot823
Hotshot823 - - 409 comments

In communist russia

Reply Good karma Bad karma+2 votes
alexyoung31586
alexyoung31586 - - 197 comments

In Nazi Germany, the bounty collects you.

Reply Good karma Bad karma+1 vote
WrathOfLust
WrathOfLust - - 71 comments

Oh wow haven't seen vehicle squads before! wild :D Great job!

Reply Good karma Bad karma+1 vote
Valherran
Valherran - - 2,443 comments

Didn't I suggest this idea a couple years ago? O.o

Reply Good karma Bad karma+2 votes
azuza001 Author
azuza001 - - 1,381 comments

We tried it s couple of years ago, it didn't work. Now it does. :)

Reply Good karma+3 votes
Aubesangante
Aubesangante - - 2,451 comments

Hell yeah nice work :D

Reply Good karma Bad karma+1 vote
azuza001 Author
azuza001 - - 1,381 comments

Just wait for our next surprise, its the icing on the cake if it works. :)

Reply Good karma+1 vote
azuza001 Author
azuza001 - - 1,381 comments

Damn it it didn't work. :p back to the drawing board I guess lol.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

So after much discussion Doug convinced me to try and make some vehicle squads again. We tried this when we first started on the mod with UC Gm's being squad based and, well, it failed. There were just too many issues with it that it didn't work.

Thankfully that was what, 3 years ago? I have learned a lot since then and am glad I tried to do this again, I have figured out what my mistakes were before (and they were simple/stupid ones at that) and now we have vehicular squads.

Nod will have 3 teirs, their teir 1 units will be in squads. That means squads of buggies, squads of bikes, and squads of beam cannons.