The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Orguss Effect and new GAP001 Shield System (view original)
Orguss Effect and new GAP001 Shield System
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KiroXeiApex
KiroXeiApex - - 512 comments

Orguss Effect - Similar to firestorm, but not lethality. Strong against air, but weakness to ground units and artillery.

Legion new shield design - that is a cool texture.
"Wait! That means it's hard to kill, not fair!" < just one way to do it, destroy the Nod structures to win the game. Which means no problem!

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azuza001 Author
azuza001 - - 1,381 comments

Lol yes I suppose if you destroyed Nods structures that would defiantly work.

I'm going to look at the Ion Storm and see if there isn't a way for me to somehow change the colors of it to make it easier to tell that it's not an Ion Storm.

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KiroXeiApex
KiroXeiApex - - 512 comments

That would be like making a new fx color or maybe you can make it invisible by adjusting the opacity.

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azuza001 Author
azuza001 - - 1,381 comments

I know, but i could add or remove some fx. I will olay with it a bit.

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Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

Orguss, Like the show?

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KiroXeiApex
KiroXeiApex - - 512 comments

The name "Orguss" have a familiar type with the Super Dimension Series.

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Description

So there are 2 things here. The first is the Orguss Effect over the Disruptor Towers. As you can imagine it was simply easiest for me to copy the Ion Storm effect and use that. The key thing here is how the power works. Once you have a Temple of NOD built all distruptors will spawn these. There are a few things to keep in mind. The biggest is that this storm ONLY effects air units so know that it won't do a single thing to a ground unit.

The other thing here is the new shield for the Legion Shield. I've had a few setbacks with this unit recently with how it works so what I ended up doing for now is to simply make it always on. While that will make people cry "Wait! That means it's hard to kill, not fair!" know that I'm still working on different ways to balance this out. Maybe I will set it up so that the shield will have to be activated, or maybe I make it so that there is a weakness to the unit that does not exsist now, I'm not sure. I'll have to come up with something but at the moment I'm having trouble figuring out how to do it.

Comments always welcomed.