Что это за мод? Это обычный мод, который рассказывает другую историю, о том, "что было бы, если бы эксперимент проходил не в секторе С, а в другом месте". Это будет альтернативная история, в которой нам будут показаны те части комплекса черной массы, а именно сектор G. Не путайте его с сектором G из синего смещения, они разные.
Помимо шутера, который доступен в большинстве модов (он будет здесь), здесь будут небольшие головоломки, немного свободы (хотя...) и ну-шутер. Мод будет не таким уж большим, в нем будет всего 8-9 карт. Этот мод не будет глобальным, как другие десятки модов, разработанных небольшими командами или только одним человеком. Мод все еще разрабатывается, но возможен...
Well, we're back in touch, a little new. As you know, I recently made news, a kind of "Map Upgrade", in which I showed some maps, but with some details. Not all maps were detailed, some are being finalized, some remain without details. If something needs to be corrected, then I go back to them and already correct those very errors. So what have I done this month?
I decided that it's time to change the geometry of all the maps, that is, some of the maps will look different than when I showed you. Basically, they have a different premise, a different concept of levels.
Take a look at these two screenshots from the map update, or rather, one map. They look better than what was shown in the early screenshots. The maps are being finalized, there is already some progress, but this will be shown a little later.
What else was done?
In addition to updating the maps, there was a change in the plot. It has been expanded, with few details added. Unlike the old plot, it will look much better than before (It was never divulged, so there is nothing to say about the old plot)
Result
During this time, little has changed, and there is not much to show. I can show a little screenshots of the new locations (or rather, the old ones), but I decided that this will be in the next "upgrade". That's all for now...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
It is unlikely that you will get a demo version of the mod. It is no longer being developed and it was abandoned a long time ago. I'm currently working on another mod, there is no way to go back. Maybe I'll post the last remaining version, but for now these are just plans.
The level design is very basic and repetitive, you should work more to create your own identity, and you can be inspired watching/playing other hl mods or games in general
I agree about mapping, but the mod itself does not try to do this. I've been making maps for a long time, but I just came back. I'm not trying to make it more beautiful, because even bad-looking cards can have a person's interest in fashion. So for example: HLMW is also with a terrible and bad design, but it got a good impression. But seriously, I understand, I will try to make the map better...
The image of the mod does not look bad, at all
Hope to see some demo soon :)
It is unlikely that you will get a demo version of the mod. It is no longer being developed and it was abandoned a long time ago. I'm currently working on another mod, there is no way to go back. Maybe I'll post the last remaining version, but for now these are just plans.
I hope to see a demo of this.
There will be no demo, there will be a full version
looks good!
I try to make the locations better so that the player can look at a beautiful place, not a soapy squalor
Honestly there's something really nostalgic about these maps, I'll for sure check it out when you're done.
thanks. I really try to convey nostalgic feelings so that the locations look like what Black Mesa lost
The level design is very basic and repetitive, you should work more to create your own identity, and you can be inspired watching/playing other hl mods or games in general
I agree about mapping, but the mod itself does not try to do this. I've been making maps for a long time, but I just came back. I'm not trying to make it more beautiful, because even bad-looking cards can have a person's interest in fashion. So for example: HLMW is also with a terrible and bad design, but it got a good impression. But seriously, I understand, I will try to make the map better...