Adds new weapons and tweaks existing ones, support for modern resolutions and much more!
All new sounds should now play correctly no matter which situation they are in (spamming etc).
Easy scripting feature
There is a new file (customscript.lgc) which executes scripts during the game runtime, few examples are included, AS scripting language is similar to C++, so if you have experience in that, you should have no problems jumping into it.
Alien Shooter Monsters
Two monsters from original game are added, Raptor and Spawn, they are not spawned on any map yet, but you can add them to survival waves (IDs 50 and 60).
Vehicle survival map and Cave arena are now redesigned to have more space.
Fixed sound playback, scripting ability, new monsters and redesigned maps.
Fixed Gun Stand mode, few improvements and pistol category price increase.
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Wow! Thank you for this! 1080p works w no issues on my end. Though I haven't played past the first level yet. Any chance this could be ported to Zombie Shooter 2? Or at least just the resolution modifications?
After I Installed this mod (As I follow all the instructions) The game just simply says, "Error in Script file" just after the loading screen during startup. Is there anything wrong with the Installation? I'm using the 1.2 Version of the game and It's Non-Steam
How do I use this? Do I drag the folder onto the shortcut, or what?
yo how do i extract the file?
this is new version: http://www.mediafire.com/file/cmevtio57457rr4/1.1d_patch.rar/file
Where did you find the link for that update?
Out of curiosity, is this mod compatible with Conscription?
There's a port to it:
Moddb.com
Ok, Thanks.
I have a problem. Instead of some weapon textures, I have black squares and there is also no sound on some weapons.
Make sure you have changed Resource section in .cfg, that's the only reason.