An unofficial patch fixes inconsistencies, balance, and AI of original game. Not an overhaul, just an enhancement mod that preserves original flavor of game. Imagine if Eugen continued to support the game, this mod aim to have that same approach. Notable changes: 1. Improved AI 2. Buffed/fixed Commonwealth, NORAD, Red Dragon and Blue Dragon coalition. 3. Fixed incorrect naming of units. 4. Balance in general. It will take time to appreciate the changes. At first it may be hard to notice things, but you will start to miss it the moment you return to vanilla.
Poll started by TK3600 with 66 votes and 6 comments. Browse the poll archive.
Balance changes I can take or leave. When playing against the AI (which is basically all I do at this point), a few points here or there makes no real difference.
But any AI improvements are a huge win!
In what way did you find the AI change most notable?
(different person) I've only been playing with this mod for a little bit, but one difference that I can see is that the AI doesn't spam as much as it is used to (which is rly nice), and it pairs its units up better. From the experience I already have, its much better than before!
I agree with Guest #2 above. The AI does not spam units as much as vanilla game, and pairs units much better. To add to this, I also LOVE LOVE the tank range indicator. These little changes are excellent!
Then good news for you, in the future it will come for ALL tanks, even autocannon!
Great news! Thanks for adding this feature!