An unofficial patch fixes inconsistencies, balance, and AI of original game. Not an overhaul, just an enhancement mod that preserves original flavor of game. Imagine if Eugen continued to support the game, this mod aim to have that same approach. Notable changes: 1. Improved AI 2. Buffed/fixed Commonwealth, NORAD, Red Dragon and Blue Dragon coalition. 3. Fixed incorrect naming of units. 4. Balance in general. It will take time to appreciate the changes. At first it may be hard to notice things, but you will start to miss it the moment you return to vanilla.

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Wargame Red Dragon Unofficial Patch Notes

Wargame Red Dragon Unofficial Patch Notes

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The summary of changes from vanilla game. For full version see google doc link. You are welcome to comment in the document for suggestions; or come to...

Developer Diary: Patch 2.18 and Beyond

Developer Diary: Patch 2.18 and Beyond

News

A summary on the contents coming out next. Most of them will be porting old stuff and minor changes. Also some points on the development of WARNO and...

2022 Developer Diary

2022 Developer Diary

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A developer diary that discusses the future of this mod in the year 2022.

Upcoming changes

Upcoming changes

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These changes are coming next in these order.

Progress on porting South Africa Update

Progress on porting South Africa Update

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Key list of milestones to reach. Once those are done a "lite version" including the South Africa DLC will be uploaded.

Mini Developer diary: Upcoming SA DLC and what happens to this mod

Mini Developer diary: Upcoming SA DLC and what happens to this mod

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As you know the SA DLC is coming. It fixes many long waited things this mod addressed and brings a new nation. Unfortunately this will break the mod...

Virgin 1991 mod vs Chad Unofficial Patch mod

Virgin 1991 mod vs Chad Unofficial Patch mod

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Fight me Phlogis, the student has surpassed the master.

Special thanks to

Special thanks to

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A list of those who helped me along the way. Thank you to you all.

Future directions of this mod

Future directions of this mod

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As balancing changes becoming smaller and smaller, I would have to be focusing on other directions. Stuff like a few 'new units' and AI changes comes...