Fixes the priest purify bug, lich is healed by fog of torment instead of damaged, fighter classes (gladiator, bladedancer, ranger, sniper) will gain persistent...
New class combo: Warlock and Succubus Compatibility updates and other various bug fixes
New class: Faceles, mod options to mark fighter classes and apply marks to friendly units, various tweaks and bug fixes
Elemental rift update, new ways to gain magicyte and jade, added displays for mana gain and gear enchantments plus more.
Adjusts ranger animal bonding to allow dismissal of a bonded pet, adjusts mod compatibility patches for prison labor, adds new surgeries and allows surgery...
Fixes several bugs involved with caravans and undead, poppi will no longer join the colony as wandering farm animals, surgeries failing for non-humans.
v.220.127.116.11 continues and tweaks the rebalance of the mod. Regrow Limb has been reworked as "Regrowth" and can now regrow a much larger number of body parts...
v1.9.8 - Rebalances almost ever aspect of the mod, also adds a mod option to hide ability buttons if multiple pawns are selected.
v1.9.7 - Bard Class, 6 new inspirations, 3 new stand-alone spells, new social interactions and more.
V1.9.6 - Adds master spells for paladin, necromancer, and summoner. New stand-alone abilities and magical weapons.
Adds over 10 unique magical items specifically designed to augment mages. Two new enchantments, plus tweaked enchanting costs.
When i uploaded the game i thought it wouldnt be so broken(the weapons) but more balanced and fair.It didnt i made a mistake in the code and i increased...
Balance changes. Even more Swadian Troops. Bug fixes.
Adds new features to research and create spells and skill books. Also adds Gems of Insight that allow mundane pawns to gain the Gifted or Physical Prodigy...
Fixes several bugs related to elemental rift and arcane power nodes.
Sustained skills, global skills for mage and fighter class to increase maximum ability pools, new spells and tweaks to existing spells
Additional bug fixes for v1.9.0 - fixes soothe animal and druid poison skills, adjusts raw magicyte metrics, and made some tweaks to reduce load times
Fixes several bugs introduced in v1.9.0 and v1.9.1
Introduces enchanting to A RimWorld of Magic, adds new mod options, tweaks AI casting, further refines undead behavior -empty tabs fixed
Several bug fixes for Ranger class, updates to thought workers, and some GUI updates
Changes ability order of execution and abilities will now provide feedback if they are attempted to use when the target is not visible or out of range...
This update adds mod settings allowing the player to adjust the frequency of pawns possessing a mage trait. Summoner rebalancing along with numerous tweaks...
Fixes several bugs: can no longer deconstruct or claim elemental rifts, Ranger "smooth Draw" skill efficiency now works, mage icons now display while...
Two new classes, the ranger and priest, along with a host of bug fixes and tweaks!
Bug fixes, tweaks and update notes now displayed as news items in game
New event, improvements to undead behavior, and bug fixes
v1.7.6 Updates ability assignment behavior, adds the Arcane mage master spell, and adds several tweaks and bug fixes.
Adds an option in the mod settings to mark magical pawns
Update includes new feature giving AI pawns the ability to cast spells.
Fixes a bug where corpse explosion would generate an error if attempting to explode a corpse that had already been destroyed.
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