The Unofficial Patch is not really a mod, but while the default basic patch mostly only fixes bugs, the optional plus patch, that can be choosen at installation, is like a restoration project, adding a lot missing content, including new quests, levels, weapons, items, characters, dialogue, graphics, models, sounds and original music!

Report Unofficial Bloodlines SDK
Filename
Bloodlines_SDK_v1.72_13.10.2018.7z
Category
SDK
Uploader
Wesp5
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Updated
Size
20.97mb (21,986,499 bytes)
Downloads
20,271 (3 today)
MD5 Hash
5719f6c8b09a2435bf67def8ee3b9aff
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Description

This is an unofficial SDK for Vampire: The Masquerade - Bloodlines by Psycho-A (and Fire64 and Behar).

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Unofficial Bloodlines SDK
Comments
Guest
Guest

its triggering an antivirus warning. Trojan: Win32/Rundas.B

why?

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Wesp5 Author
Wesp5

Probably because of a window-pop-up tool which has already been removed in the current version.

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dracul841
dracul841

Hey I got problem, when Im trying to compile map I get error about "LoadPortals: couldn't read ["PATH TO MY MAP"] "

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Wesp5 Author
Wesp5

Sorry, that says nothing to me. Ask in the Planet Vampire forums about this!

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Jeffman12
Jeffman12

Or a Source SDK community.

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Wesp5 Author
Wesp5

Yes. The Bloodlines SDK is based on an early Source SDK...

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bradmcleod76
bradmcleod76

Hi there, stupid question time:

I try to open the game through the SDK window, but I don't get the option to go any higher than 9.6 Unofficial Basic. Am I missing something?

Also, how do I get rid of the console text?

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Wesp5 Author
Wesp5

I think I answered this elsewhere too, the SDK does not include the UP itself, it will always work with the one you have installed. Also the console text can be disabled by setting "developer 0".

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Guest
Guest

The download is just some development kit. No idea where the actual patch for the game is.

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Wesp5 Author
Wesp5

It's on the homepage "The Patches Scrolls", which is linked on the main page to the right.

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Wesp5 Author
Wesp5

Updated to the current version available on Planet Vampire and included with the Unofficial Patch.

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outbackerdave
outbackerdave

Ok need some advice here. I installed the newest Unofficial patch and used the shortcut it made (I chose the Plus mode for installation). Now how do I actually know if I am playing plus mode? It looks like the regular game so far.

On previous unofficial patches I used in the past, I would see something on character creation like UP 8.4 Basic in the upper right corner of the character just to the left of SHEET. Not seeing that with the 9.9 one.

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Wesp5 Author
Wesp5

The patch version info has been moved to the options gameplay menu.

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outbackerdave
outbackerdave

Ahh, thank you.

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Wesp5 Author
Wesp5

No problem...

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StephenWebb
StephenWebb

Hello Wesp5 - it's been a while. Could you please tell me why just about every .exe in the SDK is throwing malware errors? I've installed the original valve source SDK without issue. Why is this version of the SDK giving me problems?
-Stephen Webb

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Wesp5 Author
Wesp5

The Bloodlines SDK has been reconstructed from an early alpha Source SDK that has been leaked as far as I know. I got some malware warnings myself early on, but don't get anything right now. Tell me which exes are affected and I will tell the author about it!

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malvex-pavak17
malvex-pavak17

So, can we please have a description of whats new with this version? I don't mean to be rude I just can't see any and would like to know before I download.

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Wesp5 Author
Wesp5

- Hammer [cr]: Fixed X & Y axis rotation of non-static models (they were also displayed incorrectly as result).
- Hammer/Assets: Fixed info_player_start origin (no more needs to lift) and angles of other editor-specific models.
- Hammer/FGD: In prop_hacking entity removed wrong model from choice list and fixed typo in num of columns.
- StudioMDL Compiler: Added auto-deleting old model files to prevent false positive on compiling.
- Studio Compiler: Improved fields descriptions of Model Decompiler to better reflect its purpose.
- Studio Compiler: Fixed default SDK paths assigning on auto-configuring.
- PackFile Explorer: Fixed default window layout and file list view mode.
- Added procedure to clear empty dumps of materialsrc/ or materials/maps/ inside mod on every SDK launching.
- Added new tool "grepWin" text processor to quickly perform various tasks on text scripts or maps data.
- Added new tool "Character Sheet Animation Injector" by DDLullu to add new animations to game's Character Sheet.
- Added new [Modeling] sections with important info in SDK Readme's Usage notes - please, read carefully!!
- Updated Source Code repository (for contributors).

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Wesp5 Author
Wesp5

1.72 (13.10.2018):
- StudioMDL: Added important usage-limitations notes before launching Model Compiler and compiling process.
- Studio Compiler: Optimized default settings for quick compiling from SMD files and fixed some messages.
- Hammer/FGD: Fixed bad name of the parameter in ambient_generic.
- Hammer [cr]: Improved "Justify" controls view in Face Edit Sheet tool, disabled Smoothing Groups as not supported.
- Updated Source Code repository (for contributors).

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Vampire: The Masquerade – Bloodlines
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