VC Balance Mod features hundreds of gameplay and balance improvements, including tournaments varied by faction, 2-handed Dane Axe wielding troops, more elite AI armies, realistic travel speeds based on map scale, increased Norse sailing advantage, AI lords stats based on history and literature, balanced troop and item stats, strengthened Laithland, added lord families, random bandit armies, and much more. All changes documented, so you can know exactly what you are installing.

Hooded Horse (my game company): HoodedHorse.com

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Plasquar has just started a Let's Play of Viking Conquest, combining two large mods, Dark Age Graphic Modpack and VC Balance Mod 8.0.

Marie d'Artois, a pagan warrior, sails to Frisia seeking a famed doctor. Shipwrecked after a Viking attack, she is employed by a local Jarl to adjudicate a land dispute. From there, she begins to suspect that more is going on underneath the surface, as step by step she becomes embroiled in deeper plots... Experience the Viking Conquest stroyline alongside a Let's Play creator who is experienced at Warband but entirely new to Viking Conquest!

Both Dark Age (graphics) and VC Balance Mod 8.0 (gameplay) are available here at ModDB.

Viking Conquest Traits: what exactly do they do?

Viking Conquest Traits: what exactly do they do?

News 1 comment

Have you ever wondered what "Inspiring" does? Or what exact benefits and penalties a "Berserker" gets? Here are the full details, what traits do and how...

Let's Play Viking Conquest Balance Mod 8.0

Let's Play Viking Conquest Balance Mod 8.0

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Dirty Norseman's Let's Play of Viking Conquest Balance Mod 8.0.

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Viking Conquest Balance Mod 12.0

Viking Conquest Balance Mod 12.0

Full Version 4 comments

Latest 12.0 release of VC Balance Mod, a saved game compatible comprehensive gameplay, balance, and bugfix mod. Hundreds of improvements, see complete...

VC Balance Mod 12.0 Alternate version for vanilla faster travel speeds

VC Balance Mod 12.0 Alternate version for vanilla faster travel speeds

Full Version 1 comment

Viking Conquest Balance Mod's main version scales travel speeds based on map size compared to real world Britain. If you instead prefer Vanilla Viking...

VC Balance Mod 12.0/Dark Age Graphics Modpack Compatibility Patch

VC Balance Mod 12.0/Dark Age Graphics Modpack Compatibility Patch

Patch 3 comments

If you'd like to combine VC Balance Mod with the Dark Age Graphic Modpack, download this file, as well as the Graphic Modpack for VC 1.1 file here at...

VC Balance Mod 12.0 Module files for creating submods

VC Balance Mod 12.0 Module files for creating submods

Full Version 1 comment

All the module files and text changes for VC Balance Mod. Use if you want to create a submod or tweak your own version with the VC Tweaks Tool 1.2. These...

VC Balance Mod 12.0 Optional add on make time flow faster

VC Balance Mod 12.0 Optional add on make time flow faster

Patch 2 comments

This will make time flow faster on the world map. Realistic slower travel speeds will feel as fast as vanilla speeds to the player, because time will...

VC Balance Mod 12.0 Optional add on happy companions

VC Balance Mod 12.0 Optional add on happy companions

Patch 1 comment

Companions will remain blissfully happy despite personality conflicts with this optional add-on installed. They will still complain and trigger the relevant...

Comments  (0 - 10 of 76)
Guest
Guest

I don't know how to install it

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Tim@HoodedHorse Creator
Tim@HoodedHorse

Select your preferred version (standard is Viking Conquest Balance Mod 12.0), download, then unzip the contents and overwrite into your Viking Conquest folder (commonly found at C:/Program Files (x86)/Steam/steamapps/common/mountblade warband/Modules/Viking Conquest)

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FranzFridrichJoseph
FranzFridrichJoseph

hey so if campaign ai is normal does that mean it is very hard difficulty but without any ai cheating right? So ai factions won't male any stupid decisions that make the game boring

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Tim@HoodedHorse Creator
Tim@HoodedHorse

Yep, you are correct. I modded normal campaign ai to be both fair and challenging.

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Guest
Guest

Hello, I've noticed a bug. My soldiers keep vanishing without even beeing in combat. It has happened a couple of times now. All the fights i've been to recently i've finished all the enemies myself so none of my men has even fought but they still dissapear. Not sure if it's the mod or viking conquest itself. I have no other mods or addons.

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Tim@HoodedHorse Creator
Tim@HoodedHorse

That’s a known Viking Conquest/Warband glitch, and it is not caused by the mod.

The VC developers recommend reinstalling when the glitch occurs, but it might just be something that randomly occurs very rarely: Steamcommunity.com

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Sergeek
Sergeek

I have a weird glitch with the new recruitment system:

I'm playing with 3D town scenes enabled, and when I get to the recruitment screen, the interfaces says I have some number of volunteers available, but at the background I see more people standing around. While there is a row of six or so people, the game says I can recruit only two of them.

Is this normal or did I broke my game in some way?

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Tim@HoodedHorse Creator
Tim@HoodedHorse

Did you make any modifications or tweaks to the game files yourself, or try to add other mods? Balance Mod’s recruitment system should not cause any problems with the graphical display, and I haven’t encountered the glitch you described.

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Sergeek
Sergeek

No, absolutely nothing! My game version is from GoG, but it is also up to date (2.054) and I had no such problem with unmodded version. Moreover, I already tried to reinstall the game, but it didn't help. Maybe I should also clean up the registry, will try to reinstall again, because now I also have another glitch with bandit infestation - it says that the village is infested by "multiplayer profile troop male".

I cannot fathom what could affect my game in such way. I have only Warband and Viking Conquest installed, without Napoleonic Wars. I save a lot though, maybe it's the problem?

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Tim@HoodedHorse Creator
Tim@HoodedHorse

I would recommend you let a few weeks pass and see if the problem persists (ie, let enough time pass to have recruits fully refresh in all locations).

The worst possibility is that your save might be corrupted. Save game corruption is a problem in large warband modules like Viking Conquest, Pendor, etc. It is very rare, but when it happens all sorts of random things start messing up. Save corruption happens seemingly at random, but the chance of save corruption is lower if you only save in scenes (ie, instead of saving on the world map, you go into a town or castle and save inside there). However, if your save were corrupted, generally you'd get a lot worse problems. You seem to only be experiencing minor cosmetic issues, which is odd.

If you encounter the problem again on a new campaign, let me know. I don't think the problem could come from Balance Mod (as it doesn't change anything with the issues you mentioned), but I'll look into it anyway if it happens on a new save.

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Sergeek
Sergeek

After the thorough reinstallation and new game - everything works fine!

One minor question though - can I mod seax's swing attacks back into the game? Didn't touch Warband's modding for seven years, so I'm a bit rusty on that.

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Tim@HoodedHorse Creator
Tim@HoodedHorse

Glad to hear everything's working fine now!

Yes, you could rather easily actually. Most modding requires editing the modules and recompiling, but to add the swing animations back, you could actually just do text edits (and use Morgh's editor to make them easy to do). Basically, just use Morgh's editor on the items file, search for "seax", and then recheck the boxes under "capabilities" for the swings (you can reference the longseax or broadseax, both of which still have the swing animations, to know which to check on the various seax items). So it's just a matter of checking 3 boxes each for a few weapons.

Out of curiosity, why would you want to? The swing animations are worthless, they do so little damage that they just glance off generally. Removing the swing animations and keeping it to the somewhat effective thrust was intended to allow the low level units armed with basic seaxes to be able to defend themselves a bit.

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Sergeek
Sergeek

Thanks! It will sound strange - but I just enjoy this dagger. Even if the damage is pitiful, I want to swing it still.

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Congratulations to the Blood Eagle team on releasing 4.0! Blood Eagle now uses VC Balance Mod 12.0's gameplay, whil… T.co

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RT @BrytenwaldaTeam: Todays featured Viking Conquest Mod is the "Balance Mod" by @HoodedHorseInc : Steamcommunity.com T.co

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