Vandomizer is a "vanilla" randomizer for GZDoom. It randomizes the spawns in Doom maps without adding any extra enemies or items. The mod offers three...
Vandomizer is a vanilla randomizer mod for GZDoom. By "vanilla randomizer", I mean
that the mod does not include any custom weapons or monsters - rather, it merely
randomizes the pre-existing Doom things. The mod provides three different modes of
Same tier enemy and ammo spawns - Enemies are randomized based on
the "tier" of the original enemy, with the enemies categorized into
five different tiers based roughly on their health and relative threat
level. Ammo pickups are randomized based on the amount given by the
original pickup. Everything else is randomized normally, with the
exception of keys.
All enemy and ammo spawns - Enemies are fully randomized, with no
restrictions on which enemy can spawn. Ammo pickups are fully
randomized. Everything else is randomized normally, with the exception
TOTAL F***ING CHAOS - Everything is randomized with no restrictions,
with the exception of keys. Beatability is not guaranteed.
The only noteworthy gameplay change in the mod is that Shotgunners and Chaingunners
drop shells and ammo clips respectively, instead of shotguns and chainguns. This was
implemented as a workaround to some issues that occurred with attempting to override
the weapon drops.
Vandomizer requires GZDoom 4.3.0 at a minimum to run. It is currently compatible with
(Ultimate) Doom and Doom 2. I may also implement Heretic and Hexen compatibility in
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