UVLoD - v1.40

By: DevUrandom
Requirements: Diablo II + LoD patch v1.13d

=========================================
Uber Quests Enabled for Single/Multi Player
=========================================

Screenshot007


========================================
World Event Enabled for Single/Multi Player
========================================

World Event


==================================
Custom Red Portals Enabled in Game
==================================


Custom Red Portals - Act III


=========
Bug Fixes
=========


- CPU Infinite loop bug fix - CPU load drops to 1% or less on newer computers
- Fix the mana burn bug, where monsters can steal 8000+ mana in one hit
- Remove many broken chains from the game that can lead to random crashes & other problems
- Ethereal Socketing bug fixed
- Assassin COS bug fixed
- BloodMana State Bug Fix
- Amazon passive skills Bug Fix - dodge | avoid | evade


==============
Enhancements
==============

-------- Fixes included 1.40 --------
- Test new installer for 2.0
- Fix vendor multibuy on small rejuv
- Change potion stack max qty to 5 for all potions except full rejuv (max 3)
- Fix a bug where some melee animations were not displayed (weapon of shock affix)
Thanks to Aeon2927 for reporting this.
- Fix a bug for rare random crash when re-starting game in act 5 then visiting Malah as first action
-----------------------------------

- Autostacking in inventory for potions
- Expanded stash for Classic D2
- Allow Gem downgrades in Classic D2
- adds User Option for always regenerate maps in single player mode
- Stackable Potions enabled in game
- Auto Gold Pickup added to game
- Uber Duriel spawns to random locations in Forgotten Sands
- Cap Monster Resists allows user specified range between [50-99%]
- D2 Amazon Multiple Shot fix (nerfed since D2 v1.10)
- D2 BloodMana State Bug Fix
- D2 Amazon passive skills Bug Fix - dodge | avoid | evade
- Telekinesis works on all items
- Force 2 Sockets - All items (ilvl 26+) that drop with sockets will have at
least 2 sockets, except for items that only support 1 socket max.
- Add cube recipes for Gem Downgrades
- Fix rollover issues if Players X was too high when spawing Ubers
- Fix Windows 64 bit issues of random game freeze after Spawing Ubers or Uber Portals
- Uber Tristram minions spawn dynamically
- User option to allow bypass of Pandemonium Portals to open Portal to Uber Tristram
- Tested Mod on open battle.net, to Act 2 - No issues
- Opens mod to allow customization of txt files by other modders.
- Expanded Sounds - raise sound limit to 6000
- Extended Levels ported - allows up to 255 levels
- Extended Objects ported - ext obj id's start at 586
- Triples stack amount for keys and scrolls
- Moves Cain in Act V near the treasure chest
- Enables World Event to spawn "Uber Diablo" for Annihilus drop - user configurable
- Adds MultiLanguage Support - user configurable
- Adds Infinite Respec and Infinite Personalize - user configurable
- Add User option to change Quest Ring Reward type from Akara and Ormus to Unique rings
- Improved magic affix drops - cleans up many junk magic/rare affixes, so they wont drop once you get
past a certain level, but still drop in low levels. It's not perfect but its an improvement.
- Improves stats on magic/rare prefix-suffix - items like rings/amulet/charms etc. Stats aren't
perfect but are better, and there is still some room left for chance.
- Custom Red Portals - allows player to go direct to treasure hunting locations (lvl 85+) in same act
- Larger Stash - 10x10 stash, 10x8 cube, and 10x6 inventory
- Mercs can equip: boots, belts, gloves, ring, and amulet
- Improved staffmod drops - (Now its possible to get +8 or +9 skills on one item)
- increase /players X limit to 127 (level up faster, if your player can handle it)
- Make Perfect hit chance possible - 100% chance to hit -
Player must have high attack rating to achieve this.
- Allow user to cap monster resists to range between 50-99% (Disable Immunes)
This is skipped for Pandemonium Quest level monsters, they retain full resists
- add ExpMod option to Remove mlvl/clvl difference of 10 experience penalty
- Game can force magic item drops to get both prefix & suffix
- Some intro screens are bypassed when you start the game
- Menu button for battle.net removed
- Improved drops for automagic 'automods' based on level
- Game forces 6 affix rares - weap/armo ring/amulet - each time they're dropped.
- Game forces 4 affix rare jewels each time they're dropped
- Includes a drop mod to give perfect stats for: Armor, Set, Superior, Unique, and Runeword Items
- Multiple Copy enable - Run multiple instances of the game
- Allow class specific weapons to Pierce Immune monsters defense
- Remove Penalty of 1/3rd shield block when player runs
- Infinite Imbue by Charsi
- Infinite Socketing by Larzuk
- Larzuk Always gives 2 sockets on magic items, instead of 50/50 chance of 1 to 2 sockets
- Potion vendors now sell small rejuv's
- Lysander sells books & scrolls
- Ladder only runewords enabled for Single Player
- Experience penalty after level 70 removed
- Ancients experience penalty cap removed
- Countess can drop high runes
- Increased rune drops
- Balanced Increase for skull drops
- Ability to mana/life steal off of every monster. Set to 10% for the currently
unleachable monsters
- Cow level can be entered even if Cow King is killed
- Cow Portal can be opened with only town portal book
- Balanced Drop rates for Unique, Set, and Superior Items
Increase base chances for Unique Items by about 4x (You still want 100+ MF for Unique runs)
Slight increase to magic Item drops (20%)
- Drop Magic Items as Identified - less junk sorting


- Restores All Disabled Superunique Monsters back to the game
Act 1
Adds "Flamespike the Crawler" (Razor Spine) Near the Waypoint to the Inner Cloister
Act 4
Adds "Taintbreeder" (Stygian Hag) near entrance to the Outer Steppes
Adds "The Tormentor" (Burning Soul) to the Outer Steppes
Adds "Darkwing" (Venom Lord) to the PLains of Despair
Adds "Riftwraith the Cannibal" (Corpse Spitter) to City of the Damned
Act 5
Adds "Hell's Belle" (Hell Temptress) -- in the Halls of Vaught
Adds "Blaze Ripper" (Death Brigadier) -- In the Frozen Tundra
Adds "Magma Torquer" (Demon Sprite) -- Guarding Entrance to the Ancient's Way
Adds "Vinvear Molech" (Vile Witch) -- Guarding Entrance to Glacial Trail or Arreat Summit
Adds "Axe Dweller" (Blood Lord) -- Guarding Entrance to Worldstone Keep Levels 2 or 3

=============
Cube Recipes
=============


- Gem Upgrades/Downgrade
Upgrade a Gem by placing 2x Gem --> Next Gem
Downgrade a Gem with Antidote + Gem --> 2x Previous Gems

- Rune Upgrades/Downgrades
Upgrade a Rune by using 2x Rune --> Next Rune (up to Zod)
Downgrade a Rune by using Rune + Antidote --> 2x Previous Runes

- Easy Unsocket (Destroys Gem/Rune)
Item + Eth Rune + Identify scroll --> Unsocketed Item
- Improved Unsocket (Preserves Gems/Runes)
Item + Shael Rune + Identify Scroll --> Unsocketed Item + Gems/Runes

- Weapon/Armor Upgrades - (For Magic and Rare Items)
Basic Item + Tal Rune +1 Stamina Potion --> Exceptional Item
Exceptional Item + Sol Rune +1 Stamina Potion --> Elite Item
- Weapon/Armor Downgrade - (For Magic and Rare Items)
Elite Item +2x Antidote --> Exceptional Item

- Custom Red Portals - (usable after you complete the current act)

All use Flawless Gems

Fl Emerald + TP scroll --> Portal to Andariel (Act 1)
Fl Emerald +2 TP scrolls --> Portal to Pit level 1
Fl Emerald +3 TP scrolls --> Portal to the Countess
Fl Emerald +4 TP scrolls --> Portal to the Mausoleum
Fl Topaz +1 TP scroll --> Portal to Duriel (Act 2)
Fl Topaz +2 TP scrolls --> Portal to Ancient Tunnels
Fl Topaz +3 TP scrolls --> Portal to Maggot Lair level 3
Fl Amethest +1 TP scroll --> Portal to Mephisto (Act 3)
Fl Amethest +2 TP scrolls --> Portal to Forgotten Temple
Fl Amethest +3 TP scrolls --> Portal to Ruined Fane
Fl Amethest +4 TP scrolls --> Portal to Disused Reliquary
Fl Ruby +1 TP scroll --> Portal to Chaos Sanctuary (Act 4)
Fl Diamond +1 TP scroll --> Portal to Worldstone (Act 5)
Fl Diamond +2 TP scrolls --> Portal to Throne Room
Fl Diamond +3 TP scrolls --> Portal to Arreat Summit
Fl Diamond +4 TP scrolls --> Portal to Drifter Cavern


============
Video Demos
============


Uber Tristram
Youtu.be

Pandemonium Quest
Youtu.be

Custom Portals
Youtu.be

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RSS Articles

UVLoD + GoMule X

News

This is a user contributed mod to GoMule by movomo, who had posted some questions asking about making GoMule compatible with UVLoD. So he went a head and updated this program to support Expanded Stash + Expanded Merc for UVLoD and other mods using these features.

I know a lot of people ask for infinite stash to be added to UVLoD, but since this isn't added, GoMule X is the next best thing. You can save all your items and share them between all your characters. Its like a 3rd party program that provides an infinite shared stash.

Thanks movomo !!!

1) Download the original GoMule
Gomule.sourceforge.net

2) Download GoMule X addon
Moddb.com

3) Change the Project Preferences Option in GoMule X to "Extended" under Storage layout"

GoMule X Expanded Stash - screenshot

GoMule Expanded Stash

GoMule X Full Equip Merc - screenshot

GoMule X Full Equip Merc

Running the Countess for Runes

Running the Countess for Runes

Feature

The Countess becomes the single best source of Runes in the game

World Event - UVLoD

World Event - UVLoD

Feature

- UVLoD version 1.36 enables World Event to spawn Uber Diablo -

Short Tutorial on Opening Uber Portals

Short Tutorial on Opening Uber Portals

Feature 2 comments

- How to Open Pandemonium Portals and Portal to Uber Tristram -

Diablo Soulstone Quest  Tutorial

Diablo Soulstone Quest Tutorial

Other Tutorial

A Short Tutorial on Diablo Soulstone Quest for Uber Vanilla v1.23 v1.34

RSS Files
UVLoD v1.40

UVLoD v1.40

Full Version 14 comments

Official Release v1.40 - Maintenance Release - Bug fixes + New Installer

Comments  (0 - 10 of 207)
devurandom96 Creator
devurandom96

Yes. already released that.. then deleted it. still might be around some place if you look for v2.02. currently working on 2.03.

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devurandom96 Creator
devurandom96

Yes. already released that.. then deleted it. still might be around some place if you look for v2.02. currently working on 2.03.

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gandalfthewhite08
gandalfthewhite08

Another suggestion - please, fix "Resist Scroll bug" (you lose bonus from it after death and need to recreate/Save&Exit;&Start; game).

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Guest
Guest

Uber quests are enabled in LAN too?

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devurandom96 Creator
devurandom96

Yes Uber quests over LAN should work, but its untested.

Just be sure all users on the LAN are using same version of Uber Vanilla.

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Guest
Guest

Ty! :) I will start to play your mod, with five friends soon(and test it)in LAN! I like some logic move, toward beginners, in your mod. Gj! About critic, you will have to wait hehehe Now I have some suggestions about performance and graphic, if you don't mind: 720p (a lot bigger res would be cheaty/buggy)res hack with 1.13d and it could be big step up, if you can pull it. And even if you could do that in combo with glide mode, then it would be unique on net for D2 LoD fans. Game have best performance with Sven's glide wrapper and recent, dg voodoo direct x/glide emulator (in both mode). Best graphic for now would be with, on first place, sven's glide emulator + nvidia fxaa on(tnx to bug, it's better then regular aa mode) and 1.12a version with some no-cheaty/bugy res like 720p, tnx to res hack
:-D (tested on 460 gtx, amd/ intel 3.5/4.5 ghz, win 7 32/64, one core affinity)

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devurandom96 Creator
devurandom96

Thanks for the suggestions. ATM the mod only supports vanilla resolutions of 640x480 and 800x600. There's quite a bit of work in adding new resolutions, and I have other code changes that are higher priority on the list.

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devurandom96 Creator
devurandom96

Yes Uber quests over LAN should work, but it's untested.

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Guest
Guest

Critical bug: first quest in act v is broken, In same time when Shenk dies, game screen is frozen! Tested multiple times in single and in lan...

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devurandom96 Creator
devurandom96

Confirmed, this is a bug... verified with new character, on laptop. tested on different computer from development machine. It seems to be an issue with a txt file. should have a fix available soon.

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devurandom96 Creator
devurandom96

Rune Words only work in plain items (non magic non rare). not a bug.

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slimemachine
slimemachine

have you tested those Optional Add-ons?

i followed instructions to install them and after i start d2 I get exception error line 2196

mod works fine

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devurandom96 Creator
devurandom96

yes, they don't work without other required text files.
I'm hoping to find a way around this

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slimemachine
slimemachine

is v1.13d necessary

can it be reverted to 1.13c?

1.13d breaks alot of things like plugy

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Guest
Guest

Hi, can someone help me create a d2se file so i can open the mod with d2se ??? because right now i cant play i need to open it with d2se

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devurandom96 Creator
devurandom96

The documentation for D2SE Modmanager is here:
D2mods.info

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Snowball64
Snowball64

Can you fight in LAN uber diablo after you sell 80 to 120 stone of jordan

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devurandom96 Creator
devurandom96

There's no worldevent enabled in the game, at the moment, for fighting Diablo Clone, but its on the todo list.

However, the Annihilus charm will drop in Uber Tristram from Uber Diablo, once you kill him. So at least you still have a way to get this prized item.

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zodgenrel
zodgenrel

i am playing this mod on 1.13 and as for as i can tell it is just the standard game. i have not a clue about these uber portals or how they work. unless i missed something. any input would be helpful.

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devurandom96 Creator
devurandom96

Here is a link

Diablo.gamepedia.com(Diablo_II)

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Guest
Guest

ty for the website about d2se but theres nothing in there i need to know. i need to know what i need to create a working d2se mod folder to play your mod

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devurandom96 Creator
devurandom96

I know D2SE modmanager is a popular version switcher. I have never played on battle.net, and only play my mod. So I have never set up D2SE myself. sorry :(

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Guest
Guest

Hello, your mod look interesting and I'm glad there's still active modders on D2!
But before I reinstall the game I'd like to know 2 things about the mod:

-Can I disable the "perfect drop mod"?
-Does the stash has more tabs?

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devurandom96 Creator
devurandom96

You can disable the drop mod, just download 1.3.0
Expanded Stash option has been removed. Use GoMule for unlimited item storage.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

devurandom96 Creator
devurandom96

Weapon/Armor upgrade works on only magic and rare items. Yes 2X stamina potion.. they can be socketed or non socketed, upgrade will preserve number of sockets..

yes item +2x stamina potions correct.

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Guest
Guest

I want to have one addon to help expand the inventory as v1.2. Please !

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devurandom96 Creator
devurandom96

I can add expanded inventory.. and can make it compatible with Hero Editor now. But are you using GoMule to help me with compatibility testing for that application?
Looking for people to beta test with feedback first, before its added to main versions.

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zodgenrel
zodgenrel

ok beat the game beat the cow level. now what. i don't know much about cube res, or runewords not a clue how that works. any one know what i need to open uber portals. i am lost.

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devurandom96 Creator
devurandom96

You'll need really high resistances before taking on Lilith.
Might be a better option to first get an Annihilus charm first, with the Soulstone quest, for added resistance. google some strategy guides for killing Uber Diablo, he's not easy to kill.

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Guest
Guest

Downloading the mod right now. It sounds very good and I wonder why nobody else has come up with a basic vanilla mod like this before, one that has only small and reasonable changes.
But I'm not sure if upgrading items with just a stamina potion is a good idea. It seems so cheap. Maybe instead, pay big amounts of gold for this?
Also I wonder what unlimited Charsi will do to the game experience.

Curious if this mod will revive the game for me.
Thanks for your work.

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devurandom96 Creator
devurandom96

:) Good point you make there, maybe I could change it to gold, or a low rune for upgrade.

Thanks!

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Guest
Guest

Did you intend to remove the skill synergies? or is this a bug in my game?

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devurandom96 Creator
devurandom96

There were issues with some skills not working in older versions. if your running latest version with latest add-on, you should be ok. If not please provide a detailed description in the forum.

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Guest
Guest

game crashes when I enter frozen tundra on nightmare
any suggestions?

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devurandom96 Creator
devurandom96

Hi,

you could try installing UVLoD 1.35. Uber Vanilla is no longer being developed. Its a new mod now - complete re-write of this old mod.

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devurandom96 Creator
devurandom96

Sorry for the mess around here merging 2 mods together. Next time I should RTFM..

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devurandom96 Creator
devurandom96

Sorry people I don't know what happened to the comment section?

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devurandom96 Creator
devurandom96

Sorry Folks the Comment section is Fubar! Comments are out of order showing the oldest first instead of last.

If I make a comment like this and then delete it, the whole section goes Kaboom! (vanishes).

So I'm going to reset it and see if that fixes the ordering.

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devurandom96 Creator
devurandom96

test

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ttiemeier
ttiemeier

I've followed the instructions in the .ini file but cannot run. I'm getting an error "Couldn't Attach to Diablo 2" any thoughts?

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bla2016
bla2016

Solved error message "Couldn't attach to Diablo II" by making a right click on it and selecting run as administrator

So always run it as administrator and it will work!

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devurandom96 Creator
devurandom96

If you've done everything right in the installation.txt, and getting that error then some software on your PC is blocking dllattach, or could be sandboxie issue? a place to start looking anyway.

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fist-of-heavens
fist-of-heavens

Any plans on adding multi-page shared stash?

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devurandom96 Creator
devurandom96

This is something I'm considering, but it will take months of work to code that.

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Ioxoxo
Ioxoxo

Will be nice if this works for 1.13c too, also uber tristram is not working for all the 1.13d users and will be great if with every sold soj, uber diablo to spawn, also the invertory space, storage space and cube space to stay original.

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devurandom96 Creator
devurandom96

It does work for every user. Your comment sounds like BS.

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Guest
Guest

how do I do to play online ? I need some account to play ? if I need where I create the account to enter the realm

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devurandom96 Creator
devurandom96

No one has reported back if this mod works on openbattle.net
I haven't tried that myself. Only tested this in single player and LAN modes.

It looks like someone has created a tunngle game. I think you can play on that for free. Try the link below.

Tunngle.net

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Hazerd599
Hazerd599

Plans to add the Online only Runewords to Single Player?

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devurandom96 Creator
devurandom96

It's already added :)

- Ladder only runewords enabled for Single Player

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Intricate27
Intricate27

Wow great updates! I don't know if you remember but I was the one who originally recommended adding the multiple stash pages in the other mod page a while back. Now once that gets implemented I am for sure going to be playing only this. I'm excited and can't wait!

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devurandom96 Creator
devurandom96

Hello
Thanks for the nice comments. Its going to be a while for this.. Its a lot of coding.

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omican
omican

Hi, devurandom!
Thank you for this nice mod! You wrote that version 1.3.7 "opens mod to allow customization of txt files by other modders". How should it be done? I see only .bin files in patch_d2.mpq...
Also, I've seen in some comments that the mod have perfect drop module, but can't find such option in the .ini file. Is there such option?

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devurandom96 Creator
devurandom96

Hello omican,

You can make your own patch_d2.mpq or update the stock version that shipped with 1.13d patch. There's no ini option to disable perfect drops.. requires a different mpq to be installed for non perfect drops.

If that's what your looking for I'll upload one soon.

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movomo
movomo

Hi, devurandom96. Thank you for this fine mod and the hard works.
I've just discovered this mod and installed right away. There's a small problem, though.

You've mentioned we can start d2 with -direct -txt cli options, but it doesn't seem to be working. That is I can't apply new font. Added font mpq file doesn't work, and if I unpack it and install them as loose files, the game freezes at difficulty select screen (before loading). It worked fine on vanilla d2 or plugy, packed or loose.

I also tried putting just one new experience table for test purpose, still same. I can't make my own edit to the .txt files.

I'm not certain if this is on my end or bug. Any idea?

*edit*
I've also discovered that the game freezes even if the data directory is empty. It crashes (when I ran it with -w -direct -txt, it crashed instead of freezing) as long as -direct -txt options are enabled.

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devurandom96 Creator
devurandom96

Hi Movomo,

Yes.. you will have to supply your own version of txt files, then it will work, but it won't include UVLoD softcoded changes.

You can extract the stock version of txt files that comes in stock 1.13d Patch_D2.mpq, or look in the notes in the modding directory for UVLoD where I include a link to a fixed set of txt files to start with. Also there are examples how to make cube recipes for custom red portals in that directory.

This change is for modders who want to use UVLoD in their project.

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movomo
movomo

*deleted*

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brunocar
brunocar

is this compatible with plugY?

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devurandom96 Creator
devurandom96

Sorry its not, and never will be compatible. PlugY supports upto v 1.13c.
UVLoD is for 1.13d, with possible support for 1.14x versions.

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Guest
Guest

I just returned to d2 after seeing this mod, i really love it, it's awesome, thanks!
With the ladder runewords enabled in SP, is it possible to do the same for ladder only items?

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devurandom96 Creator
devurandom96

Hello

Thanks for the nice comments. :)
Can you expand on what you mean as ladder only items, with an example?

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Hazerd599
Hazerd599

This going to be updated for 1.14?

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VaynardTheKinslayer
VaynardTheKinslayer

it's april 2017 and I'm still asking myself the same question: Will this ever get updated for 1.14d?

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devurandom96 Creator
devurandom96

The current patch for 1.14 has a lot of issues. once Blizz fixes some of those issues, I'll consider updating to 1.14.

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movomo
movomo

Hi! Is there a way to get ATMA or GoMule accept characters past level 99? In both mulers I get error messages.

I tried replacing ATMA's experience.txt, to no avail. It still refuses my level 105 character.

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devurandom96 Creator
devurandom96

I've used hero editor to mule items past level 99, but this had similar issues.

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RedeemerEngaged
RedeemerEngaged

Can this mod work with Udietoo? Seems to give an error about 'Itemstatcost.txt Save Bits does not match Properties.txt Line 1 - ID 0 Bitsize 7'. I really want to play this mod and hack waypoints etc. :]

ps: its on a fresh install of diablo2 lod 1.13d

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devurandom96 Creator
devurandom96

Hello,

The first error is just a warning... you can ignore.

however, if you don't have the all the .txt of the Mod, then Udie2 can't do the job, will give fatal errors, and refuse to load.

You can use a stock Patch_D2.mpq and then Undietoo will work, but you'll loose all the softcoded changes.
Yet even when you do that Undietoo will give errors messages about items outside the bounds with expanded stash/cube/inventory. Not sure if you can customize that aspect of Undietoo?


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nickobama
nickobama

The game was working fun up until i closed it down for the night in act four.

Whenever i try and log into my barbarian, all is fine until i move or stand still for around 10 seconds, then I get an error:

Halt
Location :, line #798
Expression : Unrecoverable internal error 02183062

This does not happen on any other of my characters as of yet.

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devurandom96 Creator
devurandom96

Hi, its not really enough info to determine whats wrong.

If the other characters are working fine take them to act 4 see if they have an issue there... if theres no issue then it could be your character.

myself, the only time I've had issues with characters is after using Hero Editor and importing items to the stash/cube and on rarer occasions, importing items to the inventory.

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RedeemerEngaged
RedeemerEngaged

I have almost the same error as nickobama with my barbarian after having gone to act 2 and also hired an act 2 merc and imbued 3 items through Charsi. (location is same #798 but esxpression is 00713062). Played for about 1-1.5 hour that time.

ps: I have only edited the character once at the very start of the act 1.

On Windows 10 64 bit. Perhaps it is related to the Barbarian or perhaps to the Charsi infiniting imbueing?

Great mod otherwise though, only thing I am missing is shared stash but love all the other features.

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devurandom96 Creator
devurandom96

Post the logfile D2160413.txt, in the Diablo II directory. That will give a lot more info as to why.

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devurandom96 Creator
devurandom96

I've never experienced this in XP. So it could be a ASLR issue.

If you can, post the crashlog and other related info in the forum, that could give me more details to work on... The crashlog is a plain text file in the diablo II directory with a numeric date. It gives a lot of info.

One thing you could try is replacing the file D2Win.dll with the one from UVLoD version 1.36 to see if that makes a difference. But you'd have to start with a new char to see.

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RedeemerEngaged
RedeemerEngaged

hey, got the same error again, this time with a necromancer
in act 4. What is interesting is that backups of my character also dont work anymore. This would mean that the character savefile itself is not corrupt but an other (save)file right? Hopefully that helps tracking down the problem. Here is the full error (if you need whole log file i can upload that too) ->
21:57:13.224 ***** UNHANDLED EXCEPTION: ACCESS_VIOLATION (c0000005)
21:57:13.224 Fault address: 023BCDA8 01:0006BDA8 D:\Diablo II\D2Common.dll
21:57:13.224 eax:48502444 ebx:0697007c ecx:00000000 edx:00000000 esi:00000002
21:57:13.224 edi:00000000 ebp:082c2600 esp:0019ce2c eip:023bcda8 flg:00010206
21:57:13.224 cs:0023 ds:002b es:002b ss:002b fs:0053 gs:002b

21:56:45.556 Diablo II running under Windows XP (Version 5.010)
21:56:45.556 Vendor: Intel
21:56:45.556 Version: Pentium II or Celeron (Type 0, Family 6, Model 5, Stepping 1, Brand 0)
21:56:45.572 Speed: Approx. 2593 MHz
21:56:45.572 Total Physical Memory: 1024.00MB

Note that d2 is run under compatibilty xp service pack 2 modus on windows 10 64 bit.

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devurandom96 Creator
devurandom96

Post the full log file in the forum...

6BDA8 relates to "ItemTbls.cpp"

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Guest
Guest

any chance of 1.14b upgrade?

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devurandom96 Creator
devurandom96

Hi

I'm still waiting for 1.14 versions to become stable. I think blizzard will release another update to 1.14 soon.. in the next 90 days, but I'm guessing on that.

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Karlock
Karlock

Will there be a compatbility fix update for plugY 11.0 for 1.13d? Some features are not work with plugY 11.0. plugY 11.0 link D2mods.info

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movomo
movomo

Nice work !!

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devurandom96 Creator
devurandom96

Thanks!

Would like feedback from anyone on multiplayer TCP/IP games.. if there is any change to lag.. 1.38 lifts frame rate cap for Multiplayer to about 250 FPS. I think I should half that. but I'm wondering what new cap will do?

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movomo
movomo

Nice, now fendazon can actually be viable. What's the blood mana state bug?

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devurandom96 Creator
devurandom96

It's related to this

Diablo.wikia.com

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movomo
movomo

What part of it is bug?

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devurandom96 Creator
devurandom96

bloodmana crashes the game when its applied as an item state instead of skill state.

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jurikay
jurikay

Hi,
I wanted to ask where exactly i have to place the txt files to further mod my game.(Diablo II/data or Diablo II/modding/txt?..) And do i have to use the -txt command? Because my game crashes when i do that and try to load a character.

I am asking because i really would like to use this mod but only if it's possible to also use a 10x9 inventory.

Thanks in advance and kind regards

p.s. do you have any new information on D2SE support for 1.13d?

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devurandom96 Creator
devurandom96

Hi,

There's some notes on where to get txt files in the UVLoD modding folder. Place in (Diablo II\data\global\excel\) run with -direct -txt.

This way you can customize inventory to what ever size you want.
:)

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jurikay
jurikay

Thanks for the explanation!

Unfortunately my game crashes with -direct -txt even even if no txt files are present in the directory. It does load without uvlod dlls or with plugY though.

This is the error message I get:
Halt
Location: ,line#2196
Expression:Unrecoverable internal error 6fd5cc88

Maybe you can point me in some direction to fix this?

Thank's again for the support!

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devurandom96 Creator
devurandom96

I use -direct -txt in the shortcut for diablo II, but I think you'd have to have all 92 txt files in place before it will work.

Also UVLoD is specific and will only work with 1.13d version of the game, with release 1.38.

Using UVLoD + plugy together.....

I've heard of one person who did that, but they had to disable the Uber quests in plugy for it to work. I also assume you'd have to disable one of the 2 mods worldevent as well.

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jurikay
jurikay

Nice! Having all 92 txt files in place did the trick :)

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devurandom96 Creator
devurandom96

Glad you got it working!
:)

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873
873

I want to change a font and won D2kfixup.mpq, but do not work.
It functioned with the vanilla normally.
Does it not work in uvlod?

D2kfixup.mpq 
Forum.median-xl.com

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devurandom96 Creator
devurandom96

You may have to include all the other missing txt files.. in Patch_D2.mpq
see post above yours.

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873
873

Thanks.
My problem has been solved .

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kfG2
kfG2

I want to map regen like PlugY.
This mod is awespme

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devurandom96 Creator
devurandom96

Map regen can be done in other ways:

1. Change difficulty.
2. start a TCP/IP game, then re-start single player game.

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movomo
movomo

Auto map regen in single player rocks! :)

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devurandom96 Creator
devurandom96

Error message "file corrupted: d2char.mpq" means a game file is corrupted. To fix that backup your save games and re-install the LoD with a fresh copy.

Not really anything to do with UVLoD mod, just that you have a bad install of the game.

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devurandom96 Creator
devurandom96

Always a good idea to run a patch update if you copy MPQ files from disk, because those are version 1.07.

Vanilla Frosting is the mod I started playing before creating this mod so I'm familiar with it.. I'll put your suggestion in todo list and think about adding it.

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devurandom96 Creator
devurandom96

1.14d code is done...working, but not fully tested.. I'm still working on multiple version support. Also without building a custom loader, or wait till D2SE supports 1.14 versions, the mod cannot log into OpenBattle.net. Also I don't have as much time to work on this right now & still want to add some new features to the mod, before releasing.

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Aeon2927
Aeon2927

Will it work well with 3dfx glide? Svenswrapper.de

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devurandom96 Creator
devurandom96

1.14d works well with glide wrapper using -3dfx in startup.

Multiple version support is still in the works. For now I can compile for 1.14d or 1.13d and both work, but they're separate DLL's. So at this point 1.14d version doesn't offer anything new than already released UVLoD v1.39.

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Aeon2927
Aeon2927

I use 1.13d + uvlod + glide

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devurandom96 Creator
devurandom96

Do you use it in your mod? I thought your using plugy for that.

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Aeon2927
Aeon2927

I use it in YOUR mod =) I recomend 3dfx glide for all d2 gamers. Game works much better with it. Last version of glide is compatible with d2 1.10-1.14. No lags, good lighting and perfomance on modern PCs. So i have tested glide with your mod and it works good =)
-----
My mod works on d2se + plugy + glide

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Aeon2927
Aeon2927

I have found a not working affix on my weapon. Look Imgur.com
Here is char with this weapon Drive.google.com

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devurandom96 Creator
devurandom96

Hi Aeon,

Which of the 2 affixes are not working? Can you give more details as to why its not working?

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Aeon2927
Aeon2927

Lightning damage is not works. No visual effect and no real damage

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devurandom96 Creator
devurandom96

Tested with v1.39 - working

Shows a visual of shock to the monster when hit with this.

Iron Club of Shock (clvl 3)
37 AR, 1-7 L dam

Tested in blood moor - level 1 - working

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devurandom96 Creator
devurandom96

I spoke too soon. Somehow I ended up with a "bronze small charm of shock" in my inventory in the middle of testing.. so I went back and re-tested, your right, its not working with that affix.
Good find Aeon.

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devurandom96 Creator
devurandom96

The author of D2SE hasn't released support for 1.13d, or 1.14 versions as of now, but he's working on it. When he does, UVLoD should be compatible. Features like shared stash, Higher resolutions and, multi-verion support are on the road map.

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devurandom96 Creator
devurandom96

Higher resolutions, and other features in new versions of UVLoD will be standalone and independent of D2SE.

As far as I know the current version of D2SE doesn't officially support 1.13d. So I can't comment on the screen stretching, if that's what it does to that version.


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devurandom96 Creator
devurandom96

UPDATE for anyone interested. In my development version, multiversion support is working now with a newly coded patching system. So one DLL will support multiple versions of the game. The next planned release will support 3 different versions of the game. Once that's finished I'll work to add in higher resolution, and a universal loader (maybe).

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devurandom96 Creator
devurandom96

1.14 code in my development version is finished... its not released yet. I'm adding other new features & 1.14 currently does not work for playing openbattle.net.

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cffernandes
cffernandes

Can't wait for new version... what are the new features, can you tell us?

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devurandom96 Creator
devurandom96

Thanks for the support, I've already posted some details in above posts. I'm not into hyping things up, because of the insane amount of time involved to finish some things.

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devurandom96 Creator
devurandom96

Stash and inventory sizes are softcoded you can change that by modding the txt files to use the vanilla inventory.txt setup.

If you are after a pure vanilla setup, you can use the original Patch_D2.mpq. That will give you a vanilla stash and inventory, but you'd loose a lot of the txt customization's in the mod.

There isn't a ini file option yet to change stash/inventory sizes. Its something on my list but haven't gotten to it yet.

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aledar4
aledar4

Last time I played D2 it was almost a year ago, it was UVLoD 1.36 I think, now I wanted to play D2 again and updated UVLoD is even better! Thanks for your work in keeping this game alive.

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devurandom96 Creator
devurandom96

Thanks!

Still working on the next release. Just finished coding Stackable Gems, where you right click to pickup one gem from the stack.

Also finished display quantity for inventory, stash & cube on stacked items - like it was for belt items in 1.39.

Media.moddb.com

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cffernandes
cffernandes

Excellent feature. Will it work in runes? That would help whit the limited stash problem...

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devurandom96 Creator
devurandom96

Yes it should also work with runes. But that won't be enabled by default.

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devurandom96 Creator
devurandom96

Hi,

double check install.txt for suggestions on how to fix windows permissions issues.

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DoubtFuLMind
DoubtFuLMind

Hello. Is it possible to play your mod with D2SE? i play all my mods with it:/

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devurandom96 Creator
devurandom96

Hi,

Next release version should work with D2SE.
as it will support LoD 1.13c code.



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DoubtFuLMind
DoubtFuLMind

Bro, no support for D2SE ? :( or its me who doesnt know how to make it work?

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dondonv
dondonv

I am a big fan of your mod. Thank you for creating it. I have given it a 10/10 rating as well.

I have two questions:

1) When do you plan to release the next version?

2) When do you plan to release a version with shared stash among characters?

For question 2 - even if it takes months or years, we'll wait for it.

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devurandom96 Creator
devurandom96

Thanks for the review!

Thinking about doing a limited beta release of next version soon. (possibly 2-3 weeks). Working on a new console type installer AP now.
Still need to look at scripts for supporting D2SE.
Next version needs more testing before an official release.

MultiRes is not finished yet.. and may be skipped for next official release, cause there are so many code changes I'd like to address bugs
issues without adding that to the mix.

Need to go back through the code finish some minor things up, but I'm about 96% finished till next unofficial release.

I' haven't focused on shared stash yet, so I can't estimate. It wold only come after MultiRes is working.

===========================================

This is what my changelog looks like since last release:
It doesn't look like much, but it was about 2000 hours of time.

V2.0b
- Created Console Installer Program
Installs game files - patches & checks Game.exe to load UVLoD.dll
- Corpse Portal
(Perfect Skull + TP Scroll - hit transmute - must be same act)
- Add Code for AutoStacking Potions in Belt
- Add Code to Allow Hireling to consume stacked potions.. without consuming the whole stack.
- Add Code for Stackable Gems, Runes, & Stackable Pandemonium Keys
(right click to unstack)
- Clean up another level of Junk Affixes in game play to improve drops
- Work on MultiRes - not finished
- Display item quantity overlay for Inventory, Belt, & Stash -
(previously only worked in belt)
- Rewrote a lot of ASM into C++ for MultiVersion support
- Add 1.13c to supported versions (many requests for this)
- Create new patching system for MultiVersion support (1.13d & 1.14d) so one dll works in multiple version of the game
- Port Code from UVLod1.39 to new game 1.14d
- Fix a bug where some melee animations were not displayed (Weapon of shock affix)
Thanks to Aeon2927 for reporting this

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devurandom96 Creator
devurandom96

Yes "Vanilla Frosting" (VF) Mod is save compatible, so is
Vanilla D2 LoD... upto version 1.39 of UVLoD.

UVLoD Version 2.0 introduces an option for Stackable Pandemonium Keys, which is not save compatible with "VF" or plain Vanilla LoD. For that reason I'm planning to make it optional at install time. But..all you have to do is throw them out of your inventory, and the character is save compatible again.

Importing characters back to vanilla with other new stackable items from 2.0.. I think the quantity is ignored in Vanilla.

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devurandom96 Creator
devurandom96

Stacked Pandemonium Keys Screen Shot
Media.moddb.com

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Aeon2927
Aeon2927

New PlugY version is out! 11.02 version compatible with diablo 1.13d. Will you try to integrate it in your mod? Plugy.free.fr

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devurandom96 Creator
devurandom96

I don't really care to integrate mine with PlugY, but links or adverts to other mods here will soon get deleted if not removed, as they have in the past.

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devurandom96 Creator
devurandom96

Looking for a few people to pre-test v1.40 a maintenance release version.
This is not a v2.x release.. , but it will test the new console installer from 2.x.

v1.40 will have no new features only bug fixes to v1.39.

Tested so far in XP32 & Win7x64, works fine.
Looking for people to test for Vista 32&64;
Win7 32 win8 32&64; win10 both

Need about 6-8 people interested to test & provide feedback, send me a PM & let me know what OS ver & type.

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djolgaahn
djolgaahn

I'm a little bit confused. It appears My stash, etc is expanded in the software, but when I run the game they appear as per usual. What am I missing?

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devurandom96 Creator
devurandom96

By software do you mean GoMuleX ? If so.. read the GoMuleX documentation on how to display expanded stash, it has the option for regular stash sizes and expanded stash sizes.

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djolgaahn
djolgaahn

Yeah. When you mention documentation, are you refering to the readme? I have followed the steps listed in it!

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devurandom96 Creator
devurandom96

Step 4)

Be sure to read the documentation in the Apps folder before updating 3rd party Apps.

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djolgaahn
djolgaahn

Can't find any such folder. I think I'll just stick to playing the game the way it is. Thank you anyway.

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devurandom96 Creator
devurandom96

If you'd like to install GoMuleX you can find the download with instructions here: Moddb.com

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djolgaahn
djolgaahn

See I already had GoMule and upgraded with the steps here (1 to 3) but the expanded stash only shows in GoMuleX, not in the game.

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devurandom96 Creator
devurandom96

Well... you provide very little information to troubleshoot. Would be more helpful if you can show your install log, or any other useful information, in the forum under the thread 1.40 feedback.

=)

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devurandom96 Creator
devurandom96

If you skipped installing mpq at install time .. that would be the only possible explanation I can come up with.

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djolgaahn
djolgaahn

I can't recall skipping anything but I'll provide you with an install log if you can tell me how to find it! Haha. I'm not very handy with these things, at all.

The only file in my d2 folder that seems related to anything with the name install log is the game itself, which doesn't seem to have been affected at the date and time of downloading and installing the mod.

I did find the forum however!

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devurandom96 Creator
devurandom96

It would be easy to do by mistake.. If you pressed anything other than 1 or 2 at mpq option, it would skip installing the mpq.

Its easy to fix, just open installer again.. chose uninstall, then reinstall.. and choose 1 or 2 on mpq install.

You can view install.log and/or edit installed version of UVLoD.ini from file utilities menu in installer.

I haven't updated yet, but installer will change the mpq situation in next version.

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djolgaahn
djolgaahn

Ah. It would seem I somehow made a huge yet simple mistake and missed the UVLoD mod itself. Wow. Thing is I just want the extra space without modifying the rest of the game (which seems to come with the mod too) and I assume that I cannot disable everything but the stash and cube space?

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devurandom96 Creator
devurandom96

You can disable almost everything, with the vanilla mpq. you still get the extra space for cube stash & inventory.

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djolgaahn
djolgaahn

Okay. Thank you for the help and sorry about the hassle! :)

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devurandom96 Creator
devurandom96

You contributed to improvements in the installer. So Thank You as well!

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devurandom96 Creator
devurandom96

UVLoD 1.40 only works for 1.13d. UVLoD 2.0 isn't released yet, that works with 1.14d.

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devurandom96 Creator
devurandom96

You can disable many things. with the ini, and install the vanilla MPQ, that will give you mostly what your looking for. V 2.0 isn't out yet, but will allow more things to be disabled.

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Aeon2927
Aeon2927

Hey =) 2.0 download is gone. Why?

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devurandom96 Creator
devurandom96

yes

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Lemonadez
Lemonadez

Hey! Would need some help to make your own courage. Can you help me?

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chaplinchap
chaplinchap

Does this mod get updated to support 1.14d

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devurandom96 Creator
devurandom96

Been there done that yes... done in 2.xx

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Guest
Guest

i wait for 1.14d ;(

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devurandom96 Creator
devurandom96

It was already released. Then it got deleted due to my disgust with the way antivirus companies tag an unbreakable software encryption that I use to protect my 2.xx series code.

Turns out that a few of the biggest antivirus vendors use shell companies as a method of extortion from small developers to force them to buy digital certificates.

Most people might never understand this or even believe it till it happens to them.

Not sure if it will be released again.. maybe, but I'm not paying for a cert.

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devurandom96 Creator
devurandom96

same as vanilla 99

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Guest
Guest

Hello,

Is it possible to disable getting perfect stats?
Uniques/Runewords are always perfect - I'd love to change that, but couldn't find the option in the .ini?

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devurandom96 Creator
devurandom96

Hi,

Only the the vanilla mpq option will disable perfect item stats in current versions.

2.03 (unreleased) allows user .ini control over perfect item stats.

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Guest
Guest

Is this page with 2.02 UVLOD legitimate? Looks fishy too me! -
moddb (dot) com/downloads/installed-uvlod-2-02-with-plugy/#6700522

I would like to use UVLOD + Plugy though!

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devurandom96 Creator
devurandom96

Its not an official download, but Aeon2927 also shared that with me a long time ago.

It would be almost impossible to modify the working version of UVLoD 2.xx dll, so it should be ok to use.

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Guest
Guest

Where can I get a UVlod version that is Plugy compatible? I don't care about stupid antivirus problems with your encryption.

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devurandom96 Creator
devurandom96

search google. It was on this site but I deleted it. There is another other legit site that archived it.

I might release an update to 2.02 version in a few months here on moddb.com.

Some bug fixes and new code.


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devurandom96 Creator
devurandom96

Still a couple months out (estimate). I Want to add more features & finish some code that was put on the back burner. but take note. newer version will not allow unpatched clients to join MP game. Because some new code would otherwise crash on the client. If used for multiplayer, everyone will have to run the same version of the mod.

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Nevermore2790
Nevermore2790

Why can't I open GoMule.jar? It is giving me errors with unknown source or something.....??

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Nevermore2790
Nevermore2790

Hmmm... I have to change what program is it to be opened?? Odd....

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devurandom96 Creator
devurandom96

If using version 2.02 - one issue that can cause that is loading save games from characters with Non-Stackable Pandemonium Keys.

Do you have Key of Hate, Key of Destruction, Key of Terror in character inventory?

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Hazerd599
Hazerd599

Will there be a 1.14d update?

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gandalfthewhite08
gandalfthewhite08

Please make non-installer version in zip-archive like it was before in 1.39 version. I'm using it now with non-perfect-stat-mod - much more customized.

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devurandom96 Creator
devurandom96

Thanks for the suggestion Gandalf.

Reason I didn't do that after 1.39 is to keep the size of the installer small as possible. in 1.14 version all the game files are merged in to one exe that's 3.5 Mb. So I weighed a 30 byte patch vs 3.5 Mb exe.

Getting closer to finish up next release, non perfect drops and perfect drops merged into one with simple ini change.

Mod can now switch between full equip merc and large stash to vanilla with simple ini change. Done with custom mpqs.

Current Changelog (working to add a few more)

- Add Cross Act portals
Add Tome of Portals near gold chests in some locations
Corpse Portal updated to work Cross Act
Note: Cross Act Portals requires patched clients to work properly, so a check is
done for this before allowing players to join game


- Rewrite Hireling Equip Items and related code
Hirelings can equip 2 rings
Hireling FullEquip can be Disabled/Enabled
Custom code makes it easy to switch to non FullEquip mode without loosing items
Rogue Hireling can equip Crossbow
Rogue Hireling Can equip Amazon Bows

- Add Horadric Staff SubQuest - Obelisks activated by horadric staff added to:
Act2 Halls of the Dead Obelisk - rewards Dol rune normal, Ist Rune in NM, and Jah Rune in Hell
Act2 Canyon of the Magi Obelisk - rewards a unique amulet (ilvl = players clvl)
Act1 Graveyard Obelisk [OPTIONAL] - rewards a Unique ring (ilvl = players clvl)
Graveyard Obelisk can spawn portal to act 2
Rewrite Quest Log Button packet

- ATMA can Imbue Rings/Amulets/Jewels - (was on my todo list for a long time)
NPC's Charge gold for Imbue/Socketing/Personalization after quest completed
Rewrite NpcQuestMenu (2nd rev)
Rewrite DrawAnvil
Rewrite NpcInteractPlayer
Rewrite NpcSocket
Rewrite NpcImbue
Rewrite NpcPersonalize
Rewrite NpcInteract packet
Rewrite UpdateSkills packet
ReWrite Respec

- Drop Perfect Items - is a User option now
Rewrite Affix Handler
Rewrite ArmorAssignDefense
Rewrite ItemMinMaxCalc
Rewrite Staffmods
Rewrite GroundDrop - Then removed it, because repaired perfect normal items is uninteresting

- Magic Find Linear Formula
Player can switch to "Linear Magic Find" Formula

- Rewrite World Event
Rewrite NameUniqueMon
Rewrite GetMonAI
Rewrite D2GAME_SendPacket

- Enable "BigStash" & "FullMercEquip" options with Custom MPQs
- Rewrite DrawInventory - allows for Animated Inventory Items
- Rewrite ItemRequirements
- Rewrite Pspell Main
- Remove 25FPS limit in Single Player Game.
- Write new Code to spawn all missing SuperUnique Monsters in the game (not map based)
- Add unused trap to Durance of Hate - spawns poison nova & drops flawless gems
- rewrite math_getpercentage function to make overflow aware and avoid loss of precision
- CodeSentry created - Purpose is to watermark my work by welding some code in place

- Add code to save game upon gold deposit to stash for faster export of items to character editor

- Nilathek portal fix for faster key runs
(portal re-opens after waypoint activation and/or quest completion)

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dbj87jb
dbj87jb

Killed my through to Hell Difficulty as a Druid. But after killing Baal in the first 2 difficulties I wasn't able to open the Cow King portal in Tristram on either difficulty that I'd killed him on, with or without Wirt's leg & the tome of town portals.

Very impressive, balanced improvement to the game overall, the storage space increase is a Godsend! So is the simplicity on upgrading your Runes, got flooded with them as you get over level 50-60, so it was a handy way to use up some of lower ones to get to making Runeword Equipment faster. (Version 1.39)

Downloading the latest updated version now, but this was one issue I so far haven't been able to figure out.

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devurandom96 Creator
devurandom96

Hello thanks for the comments.

I think you have to be in act1 town to open portal to cow level.
Cube recipe for cow portal is simplified to just book of town portal. Not sure what version your on, but I added back the original and simplified cube recipe for cow portal in later versions (1.40 or 2.02)? Not sure if 1.40 has both versions of that. Version 2.02 was released but deleted, added a lot of new stuff since that. Working on a new release.

:)

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Guest
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devurandom96 Creator
devurandom96

Vanilla mpq should do that, you may want to uninstall/reinstall using the install menu.

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gandalfthewhite08
gandalfthewhite08

Hi, how development is going - last news was 3 months ago?

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devurandom96 Creator
devurandom96

Getting close to a beta release. Interested in testing closed beta?

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gandalfthewhite08
gandalfthewhite08

Do you can implement merc equipment visualization - at least in future?
Also some note - in ealier version of D2 (i confirm it in 1.00) in blood moor you can encounter rogues like Flavie but there are non-interactive (somelike barbarians in A5), I am encounter just one of them, I have(it was, need to find it) screenshot if you needed. maybe you can add random one rogue with small damage but with high HP (or invincible)?

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gandalfthewhite08
gandalfthewhite08

Damn - nevermind about rogues as non-interact fighters, I can't find my screenshot, and internet has nothing about it.

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devurandom96 Creator
devurandom96

It sounds like a cool idea, random rogues spawn in act 1 with low density. will look into it when I get time to.
:)

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torreelcid
torreelcid

Hello there devurandom96
I greatly appreciate you for making this mods much more better. I also thank you for taking my suggestion about the gambling for class specific items.

But now I have a problem. I have 2 laptops. One is Windows 10 32-bit, and your mods is working fine there. And I also have a Windows 10 64-bit, but I can't get your latest mods to work. After I run the Diablo II.exe it always give and error UVLoD window "Couldn't attach to Diablo II. Check file permission"

I follow the same installation steps, all the settings is the same. I also have checked the antivirus, but it only have the default Windows Defender.

Do you have the same issue with Windows 10 64-bit?

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devurandom96 Creator
devurandom96

Hello torreelcid!

I'm sorry but I don't own a copy of Windows 10. I have windows7 x32 and x64. I don't have much enthusiasm myself for buying Win10. :(

With that said, the installation should be similar to win7x64.

Beta testing for UVLoD 3x now. which version are you trying to install?

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Guest
Guest

Version 2.02

I have also tried using D2SE but it still giving me the error.

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devurandom96 Creator
devurandom96

I think 2.07 was last released version.. but not sure?

Reply Good karma+1 vote
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