The Unreal Tournament SDK is a collection of hardcoded Engine Enhancements for Unreal Tournament that aim to update that wonderful old game so that both gamers and level designers/mod developers may enjoy this fine game just a bit longer. It is completely Open Source, free for noncommercial use. While I know that Unreal Engine 4 is the current state of the art incarnation of the Unreal Engine this project has become a more or less private project just for fun. After a 4 year break (coding nothing since 2014) I'm lookng forward to continue the project and release the next update in 2018. So yes... it's active again, after I had a time of hardship these last years.
So here it is... there first working build of my Particle Engine "Unreal Enigma" with it's second official picture.
On it you see me testing a Sprite Emitter which draws thousands of Particles as box shape. On this scene you see more than 2000 Particles, there were no performance lags. It's running completely in C++ and also the fact that the Particles are no in-Level Objects like Actors gives an extreme speed boost.
Again I apologize for the release delay.