Half-Life, Uplink, and more.

Uplinked is a series of eleven maps that aims to be an extension to "Forget About Freeman!". Uplinked takes place between the original maps, hence it can be started from "Forget About Freeman!" or "Black Mesa Inbound" like the original game. The general premise is the same as the Half-Life demo, Uplink (tune the transmitter to gain access to Lambda Complex). Locations vary from Uplink or Half-Life Alpha inspired to completely original ones. Be aware that Uplinked has more puzzles compared to the original game, therefore might require more thinking.

My main goal in creation of Uplinked was to offer a unique gameplay experience while creating a chapter that is like it was part of the original game.

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Uplinked map sources are now released.

I created the maps in this order: u7>u8>u1>u0>u9>u2>u3>u4>u5>u6>u10. My experience grew together with the maps, later maps are cleaner as a consequence (the last two actually use visgroups).

I didn't include the four original game maps Uplinked comes with, but only c3a1 has different brushwork. c3a1a and c3a1b are only ripented to change their changelevels to what they connect now. c3a2 has some point entities added to change the gluon gun dialog if you found it early in the Uplinked maps.

Feel free to use the files however you want, no permission required, giving credit would be enough :)

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Uplinked v1.1

Uplinked v1.1

Full Version 15 comments

Half-Life, Uplink, and more. Uplinked is a series of eleven maps that aims to be an extension to "Forget About Freeman!".

Uplinked rmf files

Uplinked rmf files

Source Code

Uplinked map sources are now released. Feel free to use the files however you want, no permission required, giving credit would be enough :)

Uplinked with sample.wad

Uplinked with sample.wad

Full Version

Download Uplinked v1.1 instead for fixes and improvements.

Uplinked

Uplinked

Full Version

Download Uplinked v1.1 instead for fixes and improvements.

Comments  (0 - 10 of 64)
unsurp4ssed
unsurp4ssed - - 4 comments

it looks and plays good. But it is too unlinear for a half-life mod, locations are freakin' labirynths! I got lost almost on every location.
Also unplayable without noclip because some areas are almost unreachable (you have to make a huge jump (personally, couldn't do that one in 40 tries and ended up noclippin') or make a pile of boxes up climb them (yes, one box on another, in GoldSrc. Turns out it's possible, but I haven't got the patience for that.)

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TheRenegadist
TheRenegadist - - 2,087 comments

This is hands down the best mod I played in 2023 (I only just now got to play it)

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AMM_AG
AMM_AG - - 81 comments

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MR.SUPERIOR
MR.SUPERIOR - - 360 comments

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Guest
Guest - - 689,126 comments

This is a great mod!

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Zangetsu_0102
Zangetsu_0102 - - 94 comments

Here's my gameplay.

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Guest
Guest - - 689,126 comments

And also it is cool cuz with this mod, whe are a bit longer at a overworld.

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nikitaleb3008
nikitaleb3008 - - 12 comments

Cool mod. Now way to the lambda complex is more long and dramatic. First half of the mod is really like continue of forget about freeman, but second half of the mod is uplink and I feel that it should be new chapter "uplink" between faf and lambda complex, cuz it really feels like it should be split from faf, this is like final mission before getting into lambda complex.

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Guest
Guest - - 689,126 comments

This just crashes for me when I reach the custom maps, even after repeatedly removing all of my mods, uninstalling the game, and verifying the integrity of my game files and playing from the beginning of the uplinked option in the menu. :(

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pissboy
pissboy - - 40 comments

i kept walking into the black mesa central complex door that much the vox got ****** and stopped working

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