this is a data base for goldsource this place contains all the resources you need to make npc or a mod or a addon for half life so have fun making your thing with goldsource data base
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//TEAM HALF LIFE REBUILT//
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TOOLS
1-Half life model view
2-paint.net
1-search a model with "dirty" textures and exports textures with HLMV.
I'll use this beautiful AUG but those textures are disgusting
2-once saved texture,open it in pait.net, and select the option, double layer and clones the current layer
3-please click 2 times higher layer,until you get a dialog options.
in the options box, select additive(repeat this process as many times as necessary)
4-save the texture, import it in HLMV and enjoy
I will show you my work finished
with this I intend to continue doing tutorials
for example I want to do to remove scratches or add chrome effect
any question/idea/bug let me know
Hello everyone and welcome to my first tutorial. Let me start with the basics: If you don't know what a detail texture is, I shall explain. Basically...
J.A.C.K. (Just Another Creation Kit; previously known as Jackhammer) is a brand new level editor for games with a Quake-style BSP architecture. The aim...
This tool is used to change the text in your hl1 maps if you have a script text entity and you can change the font of that text depending on what fonts...
This is the MDL Decompiler used to decompile all half life 1 (goldsource) models, use this program along with jeds half life model viewer. enjoy :D
These versions of map compilers are much more better and prevent alot of annoying brush errors on compile and is much easier, you need Jack Hammer to...
This is a much more effective studiomdl that compiles models for hl1 with much more vertices and much higher texture resolution, higher detailed textures...
This is the FGD file from paranoia 2, you need paranoia 2 base mod assets and jack hammer cuz valve hammer 3.5.3 crashes when loading it. enjoy XD
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This author is just stealing assets and publishing them, I hope you stop this activity. Publishing hundreds others' works, but in general, if you want a development kit, consider HL Gamerlab SDK.
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does anyone have a way to decompile goldsrc maps? the ones that i tried cause bugs
Half-Life Unified SDK Map Decompiler
MBSPC
Thanks man, with these programs i can finally do something to my mod!
Comes in handy. I love mods and love makeing them and this does the job nicely. :) Thanks, from the Dok