This is a small mod I´m mainly testing out for myself. I really like the way the alien can have elements of randomness to its behaviour, and since you can allow it to have more or less freedom, in roaming, in taking breaks, more freedom should equal more unpredictability. Sadly that might also make encounters with the alien more haphazard and infrequent, so I plan on tinkering with the degrees of freedom given to the Alien for a while, to see if I can find a proper balance of not knowing when you´ll see the alien next and where, and still being reminded that it isn´t gone, but always present.
This is the current unfinished version of my experimentation with the Alien AI. It has almost what it takes to be a "full release", but make no mistake, I´m still heavily testing the balancing of the different leash ranges, vent crawl times and pauses the alien can take. Most likely I will be cutting down on the ranges and durations, at least a bit.
Readme file included, as well as backups and XML files for comparison.
Here´s the installation bit if you don´t care for the rest:
Simply merge the DATA folder provided with the DATA folder in your base game installation directory
I have provided the three folders located inside the data folder, Alienconfigs, Chr_Info and Difficultysettings, for smooth merging and installation, you should simply get a prompt to verify overwriting your exsiting .BML files inside those folders.
I have provided backups, but incase you want to back up the original BMLs in question, feel free to do so.
And as a last resort, use the Steam feature to verify integrity of game cache, if you wish to bring the game back to its unmodded state.