This is a small mod I´m mainly testing out for myself. I really like the way the alien can have elements of randomness to its behaviour, and since you can allow it to have more or less freedom, in roaming, in taking breaks, more freedom should equal more unpredictability. Sadly that might also make encounters with the alien more haphazard and infrequent, so I plan on tinkering with the degrees of freedom given to the Alien for a while, to see if I can find a proper balance of not knowing when you´ll see the alien next and where, and still being reminded that it isn´t gone, but always present.

Add file Alien behaviour Test Mod
Filename
Alien_behaviour_Test_Mod.zip
Category
Demo
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somethingelse666
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72.23kb (73,967 bytes)
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101 (1 today)
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a9f9ba85377a5fd445c28b42e38b7bb8
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This is the current unfinished version of my experimentation with the Alien AI. It has almost what it takes to be a "full release", but make no mistake, I´m still heavily testing the balancing of the different leash ranges, vent crawl times and pauses the alien can take. Most likely I will be cutting down on the ranges and durations, at least a bit.

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Alien behaviour Test Mod
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