Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Eldar - Balance and Suggestions (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : Feedback : Eldar - Balance and Suggestions) Locked
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Feb 27 2013 Anchor

Use this thread specifically to talk about the faction; Eldar. The Ultimate Apocalypse mod includes 12 factions in total. We require your personal feedback to improve each and every faction. This thread will definitely help us improve this faction in the future, so if there is no discussion about this faction, it is possible to assume that this faction is perfect as is. We want your every opinion, constructive criticism, and thoughts to make this faction better!

No new content requests are allowed.
No bashing.

What do you feel this race lacks?
What needs to be nerfed?
What needs a buff?

Balance in general - rate out of 10 and state why?

All questions are optional by your choosing. Feel free to also talk about something else not mentioned, but only about this faction! This faction while fighting another race is acceptable.

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Tyranids - Balance and Suggestions

Edited by: Lord_Cylarne

Feb 28 2013 Anchor

I think the Titan and the Wraithguards should get a buff especially the Titan oh and making them have the best turrets in the game would be nice:P also my farseer can't teleport but that's just a small thing

Feb 28 2013 Anchor

All is good! Can't do anything about the Farseer, though. Noted... then implementation... then test.

Feb 28 2013 Anchor

darksonicflip11 wrote: I think the Titan and the Wraithguards should get a buff especially the Titan oh and making them have the best turrets in the game would be nice:P also my farseer can't teleport but that's just a small thing


I honestly don't think you are using Eldar right and is asking for something unnecessary and irregular. Eldar don't need stronger turrets, they already have the uber d-cannons and webway gates which can stealth your turrets and reinforce them with more units in mere seconds. Wraithguard are perfect the way they are, they take lots of damage and dish out a lot of damage but are very slow moving like they should be. And as for the titan mmmm maybe we need a warlock titan asap for Eldar to deal with things. A revenant works but the reaver is really strong and the new titans coming out such as the ork one are starting to seem scary.

Feb 28 2013 Anchor

" And as for the titan mmmm maybe we need a warlock titan asap for Eldar
to deal with things. A revenant works but the reaver is really strong
and the new titans coming out such as the ork one are starting to seem
scary."

Yeah we totally need a bigger titan like the other races have (usually a scout-like and a fully committed to battle , we eldar lack the last one...) , the hq (cf :soulstone ability) just can't hold the line for itself ... when you are positively submerged by ork titan spam

Feb 28 2013 Anchor

8/10

I am totally wanting to see a Warlock Titan. The Orks are getting new titans to compete with the Reavers, don't leave the Eldar and the other races out =p

Howling Banshees are extremely strong early in the game, they will shred any other infantry they come across with little effort. If they don't kill them, they will disrupt them greatly. I would either nerf them, or not make them available until tier one. Also, I would make Striking Scorpions available at tier one instead of tier two.

Storm Guardians, on the other hand, are comparable to slugga boyz.. Their chainswords must be made out of plastic or something because they don't have much effect on anything. The damage should be increased significantly.

Edited by: TheGreatGargoth

Mar 1 2013 Anchor

I agree with Haku-men. Also it would be nice if the Revenant Titans jetpack noise was quieter because it's a horrible sound :(

Mar 1 2013 Anchor

Something minor but really annoying: Falcon tanks automatically start off with a brightlance. I think they should start off with twin-linked pulse lasers, just like the Wave Serpents. Also it would be really cool if scatter-lasers were available as an upgrade as well.

I think the weapon upgrades for the War Walker should have a similar set-up instead of starting with different weapons and having upgrade progressively because otherwise it's confusing.

Edited by: TheGreatGargoth

Mar 4 2013 Anchor

R3PT0R wrote: I agree with Haku-men. Also it would be nice if the Revenant Titans jetpack noise was quieter because it's a horrible sound :(


YES FOR THE LOVE OF GOD NERF THAT SOUND!!! My friend can hear the sound through my headset and its waaaay too loud.

TheGreatGargoth wrote: 8/10

I am totally wanting to see a Warlock Titan. The Orks are getting new titans to compete with the Reavers, don't leave the Eldar and the other races out =p

Howling Banshees are extremely strong early in the game, they will shred any other infantry they come across with little effort. If they don't kill them, they will disrupt them greatly. I would either nerf them, or not make them available until tier one. Also, I would make Striking Scorpions available at tier one instead of tier two.

Storm Guardians, on the other hand, are comparable to slugga boyz.. Their chainswords must be made out of plastic or something because they don't have much effect on anything. The damage should be increased significantly.


Well Storm Guardians are very disposable just like orks and regular guardians. Howling Banshees are a bit too strong but its nothing the other races can't handle I mean they are not like the SoB at release right...right???? Nah the Banshees are fine and the Storm Guardians are fine BUT I wholeheartedly agree with the Striking Scorpions being way too late game as a unit. Tier 2 is a good fit for them but nerf they're hp a bit since they are tanky as hell. Other than that everything is fine.

Edited by: Haku-men

Mar 8 2013 Anchor

Most aspect warriors get a specific upgrade from the soul shrine except for Dire Avengers, Striking Scorpions, and Fire Dragons. I have some suggestions:

Dire Avengers
can get an upgrade which unlocks an ability called "bladestorm", which temporarily boosts the squad's rate of fire. It also gives the Dire Avenger Exarch a shimmershield, generating a force field that protects not only himself from incoming fire, but his squadmates as well.

Fire Dragons get an upgrade which allows them to ignore cover saves, and also gives the Fire Dragon Exarch a dragon's breath flamer which retains its anti-vehicular power while also incinerating infantry.

Striking Scorpions
can get an upgrade which equips the Striking Scorpion Exarch with a biting blade, a massive, two-handed scorpion chainsword which further enhances the wielder's physical power and strength. Striking Scorpions can now passively fire their mandiblasters while closing in.

Also make it so weapon platforms can only have three or four guardians around it. If you really want nine guardians around your weapon platform then just make a guardian squad lol.

Edited by: TheGreatGargoth

Mar 13 2013 Anchor

Eldar discussions are now half way done! :)

That sound of the Revenant was especially cured, thank you. Striking Scorpions as tier II unit I see your points... but if they get to be built earlier, why not Warp Spiders?

Yeah all smooth now but just few things to rework and tweak for the Eldar.

Mar 13 2013 Anchor

Lord_Doofus wrote: Eldar discussions are now half way done! :)

That sound of the Revenant was especially cured, thank you. Striking Scorpions as tier II unit I see your points... but if they get to be built earlier, why not Warp Spiders?

Yeah all smooth now but just few things to rework and tweak for the Eldar.


I like what I see.

Mar 17 2013 Anchor

One last thing on the farseer her eldritch storm ability it says that it only affects enemy units but it can kill your units :( maybe it said that it does damage your units sorry if it did :P

Mar 20 2013 Anchor

perhas treat the avatar of khaine as the demon summoning? once the upgrade is complete one sacrifices the exarch to bring forth the avatar?

altough this could be complicated as the game only has 1 jack-all-trades exarch, while apparently in the tabletop there is one for each type of unit, or I am grossly mistaken.

Edited by: Dark_Ansem

Mar 20 2013 Anchor

I think you mean the Autarch, afaik (according to DoW, I'm quite unknowledgeable when it comes to Eldar lore) regular squads get Exarch leaders (Dark Reaper Exarch, Warp Spider Exarch, and so on), similar to sergeants for SM or IG.

This could make for a quite more lore-accurate Avatar of Khaine summoning however (at least I knew beforehand an Exarch was sacrificed :p). The biggest obstacle I figure is the transition animations and such though.

--

How to improve performance on DoW: Soulstorm
if TV and Beer == nil then
rgd.GameData.crazy = true
rgd:save() end

Mar 22 2013 Anchor

I told you I am stupid :P

I'd say eldar need a revamp however, they are a bit too fragile and a friend of mine refuses to play this mod with me as he only plays Eldar :P do their buildings allow self-repair, limited, considering they are done with Wraithbone?

Edited by: Dark_Ansem

Mar 23 2013 Anchor

@Dark_Ansem. Eldar are actually a really good race man. My friend pwns with them every time, maybe you're not using them right? And I like your sacrifise an Exarch idea to bring forth the Avatar of Khaine. At least then they can get rid of that crappy Avatar of Khaine building.

Edited by: R3PT0R

Mar 23 2013 Anchor

But the research to summon the Avatar still has to be done somewhere.
I think the building's fine, the only thing that doesn't make much sense is it moving xP

--

How to improve performance on DoW: Soulstorm
if TV and Beer == nil then
rgd.GameData.crazy = true
rgd:save() end

Mar 23 2013 Anchor

Yeah haha that's what i don't like about it ^^

Mar 24 2013 Anchor

Someone wrote: I think the building's fine, the only thing that doesn't make much sense is it moving xP

Which is fixed by our man RT2 in 1.72 alpha. You should check it out sometime. :p

Eldar being buffed in general may take a long time to get done, though, like it was nerfing them with Necrons, Tau, and Tyranids

Edited by: Lord_Cylarne

Mar 25 2013 Anchor

again, can wraithbone building be allowed go get a self-repair upgrade?

also, can the Avatar of Khaine be made to suck less? it has a great melee attack, but no real powers,,,

Mar 25 2013 Anchor

Dark_Ansem wrote: again, can wraithbone building be allowed go get a self-repair upgrade?

also, can the Avatar of Khaine be made to suck less? it has a great melee attack, but no real powers,,,


You mean like on the Tabletop? Its giant beatstick has no real powers except being daemon so its gets a 4++ save and a short range melta shot out its mouth. Whole point of avatar is to get into close combat as soon as possible and kill stuff. I was honestly surprised when I saw abilities on it but loved them when I used them(mainly for the horde armies).

Mar 25 2013 Anchor

Eldar need no such things as a buff.If the eldar get a buff I may never play this game again Unless everyone gets 1 (except necrons).

Because they tier up like crazy and rush you @ the same time with strong units.(quick start being their most OP)

Dont let nukes be on expect 1 in less than 22min

Not saying they need to be slowed down or nerfed Just not buffed

Maybe some new vehicles/units (put shields on fireprisms :O 1's that are not titan Op)

Mar 26 2013 Anchor

I wouldn't put it as harshly as devmangekyou, but I agree with him. Eldar don't need a buff, they are perfectly balanced as is apart from 1) their lack of anti air and 2) once the game reaches Reaver Titan stage they don't have anything which can stand up to it. Otherwise they're probably the most balanced race in the game - strong but not OP.

Mar 29 2013 Anchor

Eldar don't need a buff to anything but their titan they are one of the best races if used right. But their titan sucks they have nothing to compete with revenant titans but they are putting something in for that aren't they?

I meant they they nothing to compete with reaver titan cause revenant is kinda brass

Edited by: monkeynut

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