Ancestors: 2112 BC is an mod set in the ancient Middle East during the Bronze Age. It features many civilizations and regions important to this era, including Ancient Egypt, Sumeria, Akkad, Nubia, Anatolia, Syria, and the early Minoans.
A more in deep description:
The year is 2112 BC - Climate change has resulted in famine, war, and disease. The great kingdoms have broken: In Mesopotamia, the Gutian Empire collapses and Sumerian cities fight for supremacy. The Levantine coast is divided between various city-states and tribes. Egypt has entered in a deep crisis, leading into its First Intermediate Period. Its aristocracy fights to claim the double crown of the Nile. The peoples of Nubia, the Cyclades, Anatolia, and many other regions also find their governments and livelihoods thrown into disarray.
Discord group: Discord.gg
Due to the varied commitments of the mod team, development is expected to proceed slowly.
(Text improvement by Megatronforprez2016)
And much (really) much more:
Okay, little news, unexpected, we still developing the mod; as is a veeery slow proccess I've decided to upload a big part of my current 3d work as osp as I know some of u are really hipped with the mod. So as osp only condition is, is not comercial and credit me or the mod.
Important, is half osp, half backup, so is not tiddy at all.
here the link
Forums.taleworlds.com
FACTIONS AND CULTURES: Brief introduction: The mod have the 6 native cultures from Native, divided each one in 3 or 4 different factions (with 1 town...
As the development due lack of human resources mostly, personal live stuff, mostly work and studies, is getting slower each day, I've decide to publish...
Hey! Firstly say that this is an early version of the 2112 mod (we can call pre-alpha), I know the mod is unfinished and really bugged, but u must know...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Liking it so far. My only complaints are lack of unqiue music and sloppy hair textures.
amazing mod, cant wait for next update X)
love the update
The recruitment is still active, so if u want to enlist to the mod team we're in need of scripters and 3d modellers, feel free to send a msg to this modDB account or in discord to rafa66#0435
Also here is the mod discord if u want to check out what's going on with the community: Discord.gg
I opened it, could not load for the first time, but what i have noticed, Ebla is located in Elam... The costumes are also a bit anachronistic. Let us see how it is in other ways though.
about ebla and elam was a dyslexic confusion in the old version (not in the newer).
so I presume u are playing the old version, were, as in the newer, all the equipment uploaded in the game is accurate, despite some of the old medieval equipment from native game still on it (as is said is a pre-alfa, and deleting hundreds of items take lot of time), but all used equimpent by troops etc in the game, intentionally implanted is VERY accurate
It looks great, but you could use the CWE terrain textures and trees from Sands of Faith, also the open field battle maps.
Thanks!
Well, about terrain, I'm sorry, we have decided about a semi-cartoonish style (u can check it in the map icons screnshoot or in the newer version).
About the trees, is a great idea, despite to match texture style in-mod we are trying to do our own trees and veggies (sycomore, several palm types, papyrus, linen etc.).
I love this mod. Can't wait until it's completed.
What do I need to do to install the mod?