We are in the year 2112 BC, the worlds climate change resulting in famine, wars, and disease. The great kingdoms have broken, in mesopotamia, the Gutian empire collapse and the sumerian cities fight for the supremacy. Levantine coast is divided between various city-states and tribes, as the time you can trabel around Nubia, the Cyclads and Anatolia. Egypt instead has entered in the most deep crisis, starting the First Intermediate Period, when the land aristocracy fight to get the double crown of the Nile.

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FACTIONS AND CULTURES: Brief introduction: The mod have the 6 native cultures from Native, divided each one in 3 or 4 different factions (with 1 town each one). The cultures are subdivided in two types, the state ones and the tribal ones. The type each culture will influence the troop tree in a way that will be explained in that article. The base cultures (forget about bandits and mercenaries for the moment) are Nubian (tribal), Egyptian (state), Levantine (mixture), Mesopotamic (state), Ana

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FACTIONS AND CULTURES:

Brief introduction:

The mod have the 6 native cultures from Native, divided each one in 3 or 4 different factions (with 1 town each one). The cultures are subdivided in two types, the state ones and the tribal ones. The type each culture will influence the troop tree in a way that will be explained in that article. The base cultures (forget about bandits and mercenaries for the moment) are Nubian (tribal), Egyptian (state), Levantine (mixture), Mesopotamic (state), Anatolian (tribal) and Cycladic (tribal).

About the factions:

Nubian factions

- Confederacy of Wawat

- Confederacy of Kash

- Confederacy of Medjay

Egyptian factions

- Delta Dynasty (remains from 7th Dynasty of Egypt)

- Henen-Nesut Dynasty (10th Dynasty of Egypt)

- Waset Dynasty (11th Dynasty of Egypt)

- Nekhen Dynasty (historically vassal territories of the 10th dynasty under the controll of the nomarch Ankhtifi)

Levantine factions

- Asiatic Tribes

- Phoenician Tribes

- City of Ebla

- City of Ugarit

Mesopotamic Factions

- Dynasty of Mari

- Dynasty of Harranu

- Dynasty of Lagash

- Dynasty of Urim (Early 3rd Dynasty of Ur)

Anatolians (pre-Hitite peoples)

- Tarhuntassa

- Hatti

- Sapinuua

- Kayseri

Cycladics

- Knossos

- Syros

- Telchines

About cultures and troop tree:

Basically I try to make this mod with some "battle tactical" issues. That idea is the base of the state and tribal troop tree differences. The firts case have all or most of the troops duplicated, so you can place it in battlefield i different groups having exactly the same statas. The tribal troop tree instead is unidirectional, like common warband troop tree, so your battle deployement tactics would be mostly inexistent (the idea is a bit confusing).

anc state troop tree

anc 2

State treep concept and sample of field placement (same colors, same units duplicated)

anc tribe troop tree

Tribal troop tree concept.

I know the article is not too long but I have not time to do a more deep one

Regards!

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highblood89
highblood89 - - 304 comments

That is a lot of factions, with many that I've never heard of before. Didn't even know there were tribes before the Hittite. o_O
Also many factions will be in any M&B game for the first time!

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Peshawa1
Peshawa1 - - 2 comments

daaem, that's a lota factions. Can't wait to look at the medjay's :3

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Carniez
Carniez - - 15 comments

This sounds awesome!

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Guest
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