Hey all, welcome to the Tiberium Insanity mod page! This mod includes a lot of bug fixes, (mainly fixing some bugs EA left behind), and enhancing effects and the atmosphere of the game, improving the AI, and ramping up the difficulty. One of the main key factors of this mod is to eliminate subfactions and to focus on only having 3 factions (GDI, Nod, and Scrin) Each Faction has its own theme: GDI focuses on sonic/zone tech to eradicate Tiberium from the planet, and repel both forces (Nod and Scrin). Nod focuses on the power of the flame! (They use flame and purifying weapons to repel both enemies, while also focusing on spreading the growth of Tiberium and mending their troops with its radiant energy, and with the aid of cyborgs) Scrin focuses on the total annihilation of both factions (Nod and GDI) while increasing the spread of Tiberium and causing havoc with their Tiberium based technology and arsenal. I hope you all enjoy playing this mod! Good luck Commander!

RSS Reviews
10

musailem says

Agree Disagree

one off the best mods that very well has earned its current higher ranking position

10

zibikovs says

Agree Disagree

The best modification for 2020-2021

3

laflam3 says

Agree Disagree

There are bugs pls fix them

10

israsac123 says

Agree Disagree

Whew, I like this more than one vision, probably not as balanced but it certainly gives you more freedom to play like you want and adds pretty exciting content to the game.

10

Stormer00 says

May contain spoilers Agree Disagree

True Loser & Coward Will Deny & Never Working On My Super Review.

NEW RACE AGE:
.The Forgotten Faction.
.The Cabal Faction.
.The ASI Faction.

NEW DATA AGE:
.Observer Mode-(Just Watching AI Playing Together)
.Full AI For The Forgotten Faction.
.Full AI For The Cabal Faction.
.Full AI For The ASI Faction.
(Balanced,Rusher,Turtle,Guerilla & Steamroller For The Forgotten Faction,Cabal Faction & ASI Faction).

Human: Observer.
Player 1: GDI - AI.
Player 2: NOD - AI.
Player 3: Scrin - AI.
Player 4: The Forgotten - AI.
Player 5: Cabal - AI.
Player 6: ASI - AI.
Player 7: None.
Player 8: None.

10

Spitfire94 says

Agree Disagree

Very nice mod. Thanks alot for it! Having fun playing it with friends.
One moment I want to notice. Conqueror Battleship (Scrin) is very overpowered and it needs very not much time to get last rank. After that it turns into unkillable death machine. It hits game balance pretty hard.
I hope very much that developers will fix that little omission in next update :)

10

Protos.Angelus says

Agree Disagree

A great mod. Recommended

9

Zenhael says

Agree Disagree

Very well made, maintains all the factions' themes, as well as game balance. Very fun to play.

10

DangerousPepperoni says

Agree Disagree

I’ve only played GDI so far but here’s my take. This mod breathed new life into Kane’s wrath - it’s almost like it’s own game. This is what Kane’s wrath should have been. Some things that stood out to me are:

The new missile trails - the effects give them the appearance of “heat” being dispersed in the air.
The way Firehawks drop their bombs. Much more satisfying and really emphasizes the destruction- closer to realistic.
The additional units are something I didn’t know I needed.
The new sounds for the AA batteries which clearly change once you get the tungsten upgrade.
The new music!
The Kodiak is a little OP but super fun to use. Reminds me of the Vulture from Halo Wars. If I were to change anything about this unit, it would be to make it more expensive and add anti-infantry mini-guns (Rest in pieces!!). However that’s a small gripe.
Lastly, I don’t believe the commando unit should’ve changed at all, but again, another small gripe that pales in comparison to the positives. I’m looking forward to sinking more hours into this mod.

10

SCP-610 says

Agree Disagree

A mod which improves an already legendary classic game. What more could you ask for?