Tiberian Sun Rising was a total conversion for Command & Conquer 3 Tiberium Wars! Tierian Sun RIsing brings back GDI and Nod battleing it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expect lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether...

Report RSS Tiberian Sun Rising - Awakens

Tiberian Sun Rising is back! Come check out our new gameplay footage and brand new revelations on the Brotherhood of Nod! We're back and were working hard to drive TSR to completion join us once again and hold on tight.

Posted by on

What is our aim? Victory! I can answer in one word. It is victory, victory at all costs, victory in spite of all terror, victory, however long and hard the road may be; for without victory, there is no survival. We have once again emerged from the shadows and we have quite a few treats in store for you coming up. First up we have a new video we'd like to share with you that we think you'll really enjoy. Next up we are finally unveiling the final design of the Cyborg Control Center we shared previously back when it was just a concept. Let's kick off this next intel brief!.

Remember to Like our Facebook page, follow our new YouTube channel and of course follow us on Twitter at @TibsunRising to stay on top of our latest updates.

One Vision, One Purpose!

Kind regards,

-The Tiberian Sun Rising Team

--------------------------------BEGIN TRANSMISSION---------------------


High Priority Intelligence Report to The Philadelphia Space Station

Our air squadron was eliminated by a nearby Nod base that's establishing itself in the region and we've identified a new structure being employed by Nod forces. It matches previous intelligence about Cyborg forces being deployed amongst Nods forces which there hasn't been a report on since the Project Regenesis incident. Looks like we merely delayed Nods ambitions best our intelligence officers here can determine is this is the structure being employed to control Cyborg forces in the region.

Based on the transmissions the structure is giving out they are certainly instructions of some kind EVA was not able to decipher them further. But based on this data we can surmise that destroying the structure will likely halt Cyborgs in the area until a new facility can be constructed to replace it. This could be the very vulnerability we've been looking for to deal with those Cyborgs in the field.

We've been intercepting some radio chatter in the area a codename: "CABAL" we've heard this codename before but whatever it is Nod is keeping any information relating to it very secure. We can assume this may be related to the emergence of Cyborgs and the Cyborg Control Center. We'll certainly learn more in future skirmish's with the Brotherhood of Nod, until our next report then.

--------------------------------END TRANSMISSION--------------------------------


Remember to Like our Facebook page, follow our new YouTube channel and of course follow us on Twitter at @TibsunRising to stay on top of our latest updates.

Comments
naryanrobinson
naryanrobinson

Looks awesome.
Now just waiting for someone to bring C&C3; to the RA2 engine.

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IamInnocent
IamInnocent

You called?

Youtu.be

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ApornasPlanet
ApornasPlanet

What a surprise! This is amazing! Love you guys! Cheers for not giving up

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Gunship_Mark_II
Gunship_Mark_II

Words cannot describe how amazing this looks, kudos, guys.

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Bibber
Bibber

Back for how long? ;)

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Dutchygamer
Dutchygamer

Now this begs the question: what happened in that almost 4 year hiatus?

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NihilloRubra
NihilloRubra

I can't speak for the dev team, but just life, I imagine, and perhaps some doubt that this could be finished, which is perfectly normal. You would be hard pressed to find a developer who never felt uncertain about what they were doing.

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EvilGoodGuy
EvilGoodGuy

Being a mod developer myself, I never lost faith in you guys.
Good to see you back in action :)

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Overlord_Yuri
Overlord_Yuri

Seriously??

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sgor00
sgor00

I wish u huge luck and power to finish the mod!

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StonerMk2
StonerMk2

Hell yes! Glad to see this going again, gonna have to reinstall C&C 3!

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Jeffman12
Jeffman12

Oh, everything has the border around it all the time?

It's a little distracting, but glad to see it approaching completion.

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Nimostar
Nimostar

THis is from 2009 and still no release...

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ApornasPlanet
ApornasPlanet

It's older than that, much older!

Was a Zero Hour mod in the begining

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Sarge_Rho
Sarge_Rho

At the risk of souding like a douche, every one of us has more important things to do than working on TSR. We do it because we love doing it, not because we have to, and we certainly don't get paid for it. So, pump your breaks and be patient.

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GooberTrooper
GooberTrooper

Glad this is still trucking along! Hope to be able to play it some day!

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OhNoesBunnies!
OhNoesBunnies!

Wow!

This looks fantastic, thank you!

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Xendrek
Xendrek

Didnt expect to get on MODDB and find this but that doesnt halt the fan-girl like moment I had when I see this on my Updates page. Glad to see this is back to being worked on, best of luck to the members of the mod team and look forward to the no-doubt amazing release whenever it may be ^^

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PurpleGaga27
PurpleGaga27

I hope you better get on moving with the development, because then otherwise I would call this mod DOA.

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zacury
zacury

Welcome back Commander!

Reply Good karma Bad karma+3 votes
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