Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
This Wolverine scout patrol walk right into a hot situation when Nod Laser's appear from no-where to claim them.
man, looks awesome :)
Poor wolverines...
Does the Titans out range the Laser turrets like they did in Tiberium Sun ?
Yes they do :D
Yes they do, but because they are hidden before they popup unless you have an Mobile Sensor Array or send Wolverine's ahead to lure the turrets out, your Titans may creep into Nod Laser firing range. But yes they can fire from outside the Nod Laser's firing range safely :).
To add to this, the towers lose their stealth field when severely damaged so a good GDI commander can lure them out with a bait, have some Titans shell the turrets and retreat before too much damage is done.
or just negotiate with some juggernauts XD
Well a good GDI Commander would just use an Mobile Sensor Array and Titans and loose no one :) but anyway. Luring is a good tactic if an MSA is not handy thou.
pew pew!
LAZORS!
GDI wolverine: HAX!!
Laser Turret: "n00b" :D
WOLVERINES, **** YEAR!!