The Sins Optimization Project is a mod that improves performance, and moderates ram usage in Vanilla Sins of a Solar Empire Plus ALL of the Expansions, and DLC's. TSOP will prevent Original Sins, and Entrenchment from crashing due to the 2 gigabyte hard coded ram limit. TSOP will also improve the game performance in all versions by tweaking some files, and fixing many issues that were discovered over the years.
I said before that i would not make another TSOP.... I LIED!
I am now working on TSOP 1.0. Which will be the FINAL version. TSOP will be updated to work with the latest (and more than likely final) patch updates of All versions of Sins of a Solar Empire. Including Rebellion, and the DLC's
TSOP 1.0 will include all of the fixes, and optimizations of version 0.07 plus..
(All Sins Versions) TSOP 1.0 will be updated to the latest versions of Sins, and all of its Expansions (Including Rebellion).
(All Sins Versions) The User Interface is completely overhauled to use pure DDS format.
(All Sins Versions) Trade Ships, Strike Craft, Mines, and Constructor Unit Meshes, and Textures are now Optimized (helps with the late game lag issue).
(Entrenchment, and Diplomacy) Starbase Textures are optimized mimicking the Stardock vanilla Rebellion Optimizations.
(All Versions) Sounds, and Music are optimized.
(All Sins Versions) All TGA format Textures are replaced with DDS format, and TSOP "force" loads them. The only TGA textures that remain are the Mouse Cursers, and Scenario Pictures. This is due to hard code in the EXE.
(All Sins Versions) "Strategic Texture Reductions" for the Particles return using newer methods to create a better looking textures.
(Original Sins, and Entrenchment) Many Mesh Null issues, and various File Errors were corrected, and Unnecessary Text Entry's were removed in both the Mesh, and Particle files. Entry's pointing to Non Existent Textures in both the mesh, and particle files removed. See the various "Fixed Files" texts in the mods Read Me for details.
(Original Sins, and Entrenchment) The Diplomacy 1.3 graphic fix's have been incorporated into the Original Sins, and Entrenchment versions of TSOP (Pipeline Effects, "White Line" error fix, and Corrected Mesh files).
(Trinity) TSOP 1.0 for Trinity will see the return of Optimized Planets using the planet meshes from Rebellion! but with our Optimized Original Sins Textures!
Plus what other issues i find during the update process will be fixed.
I already finished the Original Sins, and Entrenchment versions of TSOP 1.0. I am currently in work on the Diplomacy, and Rebellion versions. Which shouldnt take long, because there really is not much left to optimize there, but it doesn't hurt to optimize them "just a little bit more" ;)
TSOP 0.07 is still hosted here, and it still works with the latest versions of Trinity (Original Sins, Entrenchment, and Diplomacy), but will not work with Rebellion. However if you use 0.07 you will be playing the game as if the game was patched to an older version of Sins.
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The FINAL build of TSOP for Sins of a Solar Empire: Entrenchment v1.055. Read the Read Me for detailed installation instructions.
The FINAL build of TSOP for Original Sins v1.195. Read the Read Me for detailed installation instructions.
This is TSOP for Sins of a Solar Empire: Entrenchment. DO NOT run TSOP with other mods. This is meant as a Vanilla Sins Mod Only! So that you can enjoy...
This is TSOP for Original Sins of a Solar Empire. DO NOT run TSOP with other mods. This is meant as a Vanilla Sins Mod Only! So that you can enjoy Sins...
TSOP for Rebellion is more of a Graphic Optimization mod than it was for Trinity. Many of the issues that plagued Trinity were fixed by Ironclad/Stardock...
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