The Shadow of the Ramlord
A festering madness has taken hold of Caecea Manor. Beneath the very foundations, the Baron -- Anton Caecea -- works tirelessly to usher forth a malignant being known as the Ramlord. His wife, Emilia Hall, is prisoner to this occult scheme and has a letter smuggled out begging for any intervention. It arrives in our hands. Johan Gray, an aged but experienced Witchfinder, heeds the call. He is a stoic and clinical investigator of the occult who personally adopts the mission to investigate Caecea Manor, and to put an end to such a blight upon the world. The three characters fates' are woven together in an intricate, disquieting narrative through the occult, madness, and despair.
The Shadow of the Ramlord is the first Amnesia Modification by Dark Craft Studios, as well as the final modification to be made by us, capping off an unofficial trilogy of Lovecraftian madness. Utilizing both Amnesia and Machine for Pigs Assets, we hope to strike a measured balance between game play, immersion and story-first narrative. To be released February, 2019.

- Seven Maps, ranging from the manor itself to the malignant catacombs below.
- 45-60 Minutes from start to finish.
- A deeply Lovecraftian tale, woven tightly into a framework of Occultism, Necromancy, and Gothic Horror. Thirty Page Script between VA/Journals.
The Shadow of the Ramlord
Developers
Glenn Winkelmann Jr Project Lead
Petr "Spelos" Sedláček Programmer
Nick Keil Programmer
Voice Actors
David Bodtcher as Witchfinder Johan Gray
Michael Schwalbe as Baron Anton Caecea
Stephanie Tobin as Baroness Emilia Hall
With the help of

- Slanderous (Level Detailer)
- Matt/FrictionalWeekly (Level Detailer)
- Hollow (Playtester)

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Intro


Hard to believe that after over a year of development, I'm finally ready to announce that we have finished The Shadow of the Ramlord. At the time of you reading this it is either available below, or soon to be once Moddb activates our mirrors. Thank you all for your support and interest as time has gone on, and sticking by after such a tumultuous development cycle.

It hasn't been easy for any of us to get here, and it wouldn't have happened without the stalwart members who remained. Modding as both a hobby and passion can be taxing on your mind, body, and schedule and I'd like to personally thank each and every team member for giving their all and creating the best custom story we could with the tools, resources and timeframe available to us. I'm proud of our work; and I hope you, the player, will enjoy the atmosphere and story we've cultivated.

Our custom story is very much directed towards the player who enjoys a deliberate pace, absorbing the narrative and level design clues, and feeling immersed in a story-first experience. Ramlord is very much for those who found things to like from Machine for Pigs or SOMA, even though the style and delivery is very unique to Dark Craft Studios, being familiar to any who have played my catalog of Lovecraftian mods for Crysis before this.

* A very special PS. We were hoping to use composition by my good friend Jarod D'Camp for the entirety of the release in a special, custom OST. However it simply never managed to come to fruition due to conflicting time tables. We had to plug in vanilla Amnesia music, and I know that will sour some of you. I just want you to know that wasn't the original design intention.

First time looking at this mod?


Shadow of the Ramlord is a Lovecraftian, story-first, narrative driven custom story that foregoes the tried and true game mechanics done by a million other wonderful custom stories, and instead focuses on driving home atmosphere, immersion, narrative and polish. I recommend playing with headphones on, your full focus on the story, and taking your time with everything. Those looking for chases, scares, complex mathematical puzzles or mind-bending monster encounters will not find that here.

Final Announcement


This will be the end of a long road for me. With the release of this project, I am officially retiring from video game/mod design. Dark Craft Studios will have its symbolic doors closed, and I will transition to simply writing. It has been the throughline for all of my projects from the very first in 2009 to the final, today, in 2019. I'm hoping to hone my craft and take serious interest in professionally developing that hobby into something tangible for me. Unfortunately that means leaving the world of video games behind as a creative mind. With that said, I hope you all enjoy The Shadow of the Ramlord as the swansong for Dark Craft Studios. It has been nearly a decade spent with all of you in some way, and it will take me time to reflect and absorb that chapter turn.


SOTR - Teaser Trailer #1 - Mod DB


Downloads


Manual Install

Shadow of the Ramlord - Manual


Automatic Installer

Shadow of the Ramlord - Installer


Support

I will be watching closely to see what kind of feedback and critique we pull as we head into the first month or two of release. In some capacity I will release hotfixes or patches for issues that crop up. As far as new maps, expansions, sequels, or any brand new content of that sort -- I'm afraid the answer is no to that. We did as much as we could to make this release candidate as stable as possible. Given the size of our creative talent (VA team/composer/programmers) it will be impossible to convince everyone to come back for new content anyway, as we've all moved on our separate creative ways.

Thank you all again for everything, and for the years of playing my stories.



December + January Development Diary

December + January Development Diary

News

A look at the release to come for The Shadow of the Ramlord.

November Development Diary

November Development Diary

News 1 comment

A look at the winter months coming for the development of Shadow of the Ramlord.

October Development Diary

October Development Diary

News

A look at the last few months of progress in developing the Shadow of the Ramlord.

July Development Diary

July Development Diary

News

A look at how July Progress manifested, and a farewell to many partners.

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Shadow of the Ramlord - Installer

Shadow of the Ramlord - Installer

Full Version 2 comments

User Manual = Install Instructions. If download isn't working, we provide mirrors below.

Shadow of the Ramlord - Manual

Shadow of the Ramlord - Manual

Full Version 2 comments

User Manual = Install Instructions. If download isn't working, we provide mirrors below.

Comments  (0 - 10 of 75)
C-zom Creator
C-zom

With a front page banner comes front page responsibility --

SOTR is a story-first experience. If you do not feel inclined to digest and experience a dense, vocally driven narration in a walking simulator context, then please steel your expectations before continuing. We've had a lot of misrepresented reviews from people who went in expecting a mod that doesn't exist. They wanted monsters and or combat and or puzzles and or elaborate, extensive amounts of levels. The scares lie in the story, the horrors lie in the visual designs and context, and the message is found if you immerse yourself in the characters and their experiences. This is not a typical Amnesia mod.

This is a unique, and jarring, custom story and I've been told it's one of a kind (whether that is good, or bad, is subjective.) If you enjoy pointed, Lovecraftian stories with a blend of researched occultism and a very densely written script, this is for you. If you want to jump or engage monsters or experience puzzles, this is not for you.

Enjoy everyone!

Reply Good karma+1 vote
OddStuff
OddStuff

Thanks again for allowing me to play-test early! Had a lot of fun, and many other people will to with this mod.

Reply Good karma Bad karma+2 votes
C-zom Creator
C-zom

Thank you so much man!

Reply Good karma+1 vote
Shyrtexx
Shyrtexx

Downloading and playing now!

Reply Good karma Bad karma+1 vote
TheGamerPro9071
TheGamerPro9071

Playing right now! Hopefully your goona do in the future more mods, like this one or more incredibles. CHEERS :)

Reply Good karma Bad karma+3 votes
C-zom Creator
C-zom

Thank you! We have an article waiting to authorize that clears up some of our thoughts on the future, Ramlord itself, etc. :)

Reply Good karma+2 votes
SobakaPeppa
SobakaPeppa

Are there multiple endings to this mods?

Reply Good karma Bad karma+1 vote
C-zom Creator
C-zom

Just one!

Reply Good karma+1 vote
RadicalBatz
RadicalBatz

Aye it's out, good job on finishing the project guys, can't wait to play it when I install it and give it a review in the end! :D

Reply Good karma Bad karma+3 votes
RadicalBatz
RadicalBatz

Oh and forgot to add, which one should I download?
The manual or the Installer?

Reply Good karma Bad karma+3 votes
C-zom Creator
C-zom

Whichever you guys prefer, both are the same exact version. Our installer is an .exe which, just in case people didn't want to run, we mirrored a .zip for manual use. :)

Reply Good karma+3 votes
RadicalBatz
RadicalBatz

Ah alright, thanks!

Reply Good karma Bad karma+3 votes
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Highest Rated (3 agree) 9/10

A game that doesn't deserve to be on the Amnesia engine.

Feb 11 2019 by andrecampana_

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Adventure
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#Triptych 1.1c Final Edition is out, with all updates rolled into one full download. Thank you all for the support! Moddb.com

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#Triptych has released. Owners of Crysis 1 can play our free total conversion modification below. It is finished. Moddb.com

Mar 13 2017

#Triptych will release March 13th, 2017. I am excited to announce our official pre-release trailer; Youtube.com

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