The Shadow of the Ramlord
A festering madness has taken hold of Caecea Manor. Beneath the very foundations, the Baron -- Anton Caecea -- works tirelessly to usher forth a malignant being known as the Ramlord. His wife, Emilia Hall, is prisoner to this occult scheme and has a letter smuggled out begging for any intervention. It arrives in our hands. Johan Gray, an aged but experienced Witchfinder, heeds the call. He is a stoic and clinical investigator of the occult who personally adopts the mission to investigate Caecea Manor, and to put an end to such a blight upon the world. The three characters fates' are woven together in an intricate, disquieting narrative through the occult, madness, and despair.
The Shadow of the Ramlord is the first Amnesia Modification by Dark Craft Studios, as well as the final modification to be made by us, capping off an unofficial trilogy of Lovecraftian madness. Utilizing both Amnesia and Machine for Pigs Assets, we hope to strike a measured balance between game play, immersion and story-first narrative. To be released February 1st, 2019.

- Seven Maps, ranging from the manor itself to the malignant catacombs below.
- 45-60 Minutes from start to finish.
- A deeply Lovecraftian tale, woven tightly into a framework of Occultism, Necromancy, and Gothic Horror. Thirty Page Script between VA/Journals.
The Shadow of the Ramlord
Developers
Glenn Winkelmann Jr Project Lead
Petr "Spelos" Sedláček Programmer
Nick Keil Programmer
Voice Actors
David Bodtcher as Witchfinder Johan Gray
Michael Schwalbe as Baron Anton Caecea
Stephanie Tobin as Baroness Emilia Hall
With the help of

- Slanderous (Level Detailer)
- Matt/FrictionalWeekly (Level Detailer)
- Hollow (Playtester)

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Happy belated Halloween, everyone. Sorry that I couldn't get the planned trailer out in time. I'll be mindful not to miss any future deadlines from here on out. The last thirty days have been awesome. We've gained back two team members -- Spelos, and Matt (from Frictional Weekly) -- as a programmer and level detailer, respectively. They'll once again be lending their talents on multiple fronts to make Ramlord as good as we can make it. As well, progress on all fronts of the mod have been smooth and we've taken much larger bounds then I expected.

After all, the foundation is set in place. The script, topping off at around thirty pages between voice and journal entries, is done. It's shipped off to the VA crew who have been working diligently in their respective studios to represent their characters the best they can. I've heard back some results, and they're incredible. I'll be sure to give each of the three a fair shake in the upcoming trailer, which should span about two minutes and represent the atmosphere and story much more loyally than the last.

November is going to be primarily a month of systems polish behind the curtains. Spelos will be reintegrating his code standard with some unique tools, bringing our stability for 80% of our maps to a much higher level. Overall, our goal is to spend this month polishing our latest build heavily, releasing a trailer, and finishing up the level detailing in the final two remaining maps. December is when we hope a fully playable beta will be whirling around, perhaps one we'd like to share with some devout testers. But more news on that to come. This means that barring any revelations, yes, our planned release is still somewhere in the ballpark of January-March. I expect sooner than later, but you never know how many layers of varnish and quality control we'll need before we're fully happy with SOTR as a release candidate.

And that's about it! Just didn't want to keep anyone in the dark, as it's been a while. In case you missed it, here was our recent teaser trailer (thank you, Matt!) I'll be in touch in a few weeks with an awesome trailer.

Contact Us

October Development Diary

October Development Diary

News

A look at the last few months of progress in developing the Shadow of the Ramlord.

July Development Diary

July Development Diary

News

A look at how July Progress manifested, and a farewell to many partners.

June Development Diary

June Development Diary

News

A status update from Dark Craft Studios around current Shadow of the Ramlord development.

Scripting in Amnesia

Scripting in Amnesia

News

In this Dev Diary, we're going to talk about clean and readable code.

Comments  (0 - 10 of 53)
Shyrtexx
Shyrtexx

I'm excited to play this mod when it comes out, keep up the good work!

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C-zom Creator
C-zom

Thank you!

Reply Good karma+1 vote
C-zom Creator
C-zom

A new story teaser is up -- The Travelers Tale. I'm highly considering doing this for each character, and arguablly should have been what the prior character teaser series accomplished.

Let me know what you guys think. This is a raw exposure to our writing, which is the main drive of this custom story.

Reply Good karma+2 votes
Amnesia41
Amnesia41

I NEED HELP WITH SCRIPTING IF ANYONE IS WILLING TO HELP PM ME.
Im making my own CS Amnesia: Alchemist's Secret

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C-zom Creator
C-zom

The Amnesia Wiki, and youtube tutorials (Mudbill is a good example) is a great place to start. As well, there are plenty of Amnesia discord communities out there worth joining to get some tips as you plod along. Good luck on your journey to your first CS!

Reply Good karma+2 votes
C-zom Creator
C-zom

Script is finally finished -- caps off at thirty pages. Our media guy has gone AWOL so the planned Halloween Trailer isn't going to happen simply due to happenstance, but progress has been amazing and I'm hopeful to share new material and status updates with you guys soon.

Happy Halloween, blasphemers.

Reply Good karma+2 votes
C-zom Creator
C-zom

Our first ever teaser trailer for SOTR is currently processing. You can see the comments section there for my thoughts on the teaser -- we know its short, and the chase sequence is kinda cliche. :) We're just excited to share what we can. Special thanks to Frictional Weekly/Matt for creating the trailer, and also joining our team full time as a lead level designer.

Our Moddb Front Page is due for a roster and credits update. That should come soonish... once I can wrap my head around damned HTML. Ha!

More exciting news, a new trailer, more media and a few podcasts to boot are planned for this month. Stay tuned.

Reply Good karma+2 votes
-Amnesia-
-Amnesia-

This looks really promising, keep up the good work!

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C-zom Creator
C-zom

Thank you!

Reply Good karma+2 votes
C-zom Creator
C-zom

The last teaser for our cast, Emilia Hall, is up in the Videos tab. Not sure why it's not appearing in the hotbar despite numerous reuploads. :/

As well, a large media showcase + october status update is waiting to authorize.

Reply Good karma+2 votes
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