Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

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Add media Report RSS Allied Mission: Frostbite (Hard) Playthrough
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Heroic_Rafale
Heroic_Rafale

"0:34 - 0:35"

That looks like a brand new feature for me to see. Rally points are now possible in DTA?

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Bittah_Commander Creator
Bittah_Commander

They've always been possible. Simply select the factory you want to set the rally point for, hold Alt on your keyboard and then click where you want to set the rally point.

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Heroic_Rafale
Heroic_Rafale

You see, that's a difference from Red Alert II (Select Building, set

I didn't even know it was implemented in the Tiberian Sun game until yesterday.

The fact that something like this eluded me for over 10+ years, is quite a surprise for me.

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Bittah_Commander Creator
Bittah_Commander

Yeah, the problem with Tiberian Sun is that certain functions aren't explained or even mentioned anywhere at all, so you either need to figure those functions out by chance or be told about them by someone else.

Just like with rally points, for a good while I for instance also didn't know I could order unit to Q-move (move while firing) by holding down Q after giving an attack order and then simply giving a move order.

Another useful key combination to know is Ctrl+Alt. As you might already know, holding these keys while having units selected and then clicking on a unit or structure will make them guard (and follow) this unit or structure, but if you just click on the ground while holding these keys, you'll instead give an attack-move order (meaning that the selected units will move towards the location you ordered them to and automatically engage any threats they encounter on the way).

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Description

A playthrough of the recent Allied single-player mission, Frostbite, on Hard mode by Rampastring.

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