Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
A 3 player map by Lin Kuei Ominae, to be included with DTA 1.12.
looks really nice :)
Its Gigantic for onlt 3 players, I like that, but its not your tipical 3 player map.
LKO has a habit of making gigantic maps =P
Only because back in the mid 90s i started mapping and modding TD and always found it a pity to be limited to only max 64x64 maps.
DTA finally allows me to create the maps that i wanted to make back then.
And if the TS engine would allow it, i would make even bigger maps.
A 1000x1000 must be awesome. No more puny Tiber with only 200x200 cells. :D
On these bigger maps, some other tactics also finally find a good use like scouting, using fast aircraft to intercept incoming slow ground armies, ships for slow but heavy base bombardment, external backup bases (not only the initial base), sneaky attacks from unexpected sides etc etc
On small maps, it's just a simple, who can click faster a big army together.
Damn, wall of text.
Well, we'll see how it works when 1.12 is out. :)
I agree with LKO, bigger maps add more tactical choices (and the need for more varied tactics to be used). And I like how the design of the map gives an expansion to each player, so we have to fight for our expansion, while preventing the enemy from getting theirs.
A very well detailed map, I love it.