Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 100 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.

Report The Dawn of the Tiberium Age v1.1480
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This is the full version of The Dawn of the Tiberium Age v1.1480: all files necessary to play are included, so you also don't need to have the original game installed. To install the mod, simply extract all files to an empty folder and run DTA.exe to play.

The Dawn of the Tiberium Age v1.1480

Nice, Another Update <3

By the way, is there any way to implement a Attack/move Button to the game? Just saying, sometimes it takes you time to give orders manually to units. Some units stand idle in the middle of a fight, and get killed because of that :<

Just Saying, if there is any way to make that possible, I'm pretty sure many will appreciate that c:

Keep up the good work, I really love this mod <3

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You can hold Ctrl and Alt and then click somewhere.

Also, if you've given a move order to some units, you can hit S to abort it, causing the units to automatically target enemies around them.

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Bittah_Commander Author

There's several short-keys already available for this:
- You can press G to put units in Area Guard mode, which makes them automatically attack any nearby enemies (within twice the range of their weapon).
- After giving a unit an attack order, you can hold Q and then give a move order to give a Q-move order, which makes the unit move where you clicked while still attacking its target.
- Hold Ctrl + Alt and then give a move order to give the unit an Attack-Move order, which makes units automatically stop to attack any enemies they encounter on the way to their destination (they'll resume their course to the destination after taking out the enemies on their path).

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is there a way to fix the lag in game. seems when i move my mouse everything stops moving. also i find my mouse icon gets frozen in multiple places(the power bar, up top near options, ect;) i love the game, really brings the two together.. just wishthere was less lag/gamewent faster. im running a pretty fast computer, can play call of duty and such. Keep me posted, Cheers! Bacon

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Go to Options in the client and try changing the Renderer setting. You might have to try multiple of them before you find one that works for you (it's different for each system), but one of them should fix your problem.

Usually TS-DDRAW, DDWrapper or Default work well.

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Bittah_Commander Author

There are several settings in the client's Options menu, on the display tab.

First of all, make sure the DTA/TI/TS Compatibility Fix is enabled.

Depending on your graphics card and operating systems, different renderers can give better or worse performance, so try them all out. I recommend trying them both in Full Screen and Windowed mode, because this can give better or worse performance as well.
If it turns out that you get the best performance in windowed mode and still want to play in full screen mode, you can enable Borderless mode to hide the window's borders, which will make it look exactly like Full Screen mode if the selected resolution matches your desktop resolution.

Different settings work better on different systems. I'm using Windows 10 with an Nvidia GeForce GTX 680 and for me the default renderer works best, but only with (borderless) Windowed mode enabled (because the ingame options menu is completely invisible in full-screen mode) and also only with the screen refresh rate set to 120 Hz or (preferably) 144 Hz; with lower refresh rates there's a very noticeable stuttering effect.
Most monitors don't support such high refresh rates however, so if I'd be forced to use 60 Hz, the best performance I can get is with the DDWrapper render in (borderless) Windowed mode (it has the same invisible menu issue in full-screen mode) or with the TS-DDRAW renderer in full screen mode (which has possibly very slightly better performance than DDWrapper, but with much slower ingame menus).

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I still have issues with when i move my mouse around. everything stops moving/lags ect. if i keep moving my mouse it will never move. it just seems there might be an issue with the mouse graphic or something causing slight mishaps

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Bittah_Commander Author

What Operating System are you using? Also, does this happen with all renderers?

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