Team Fortress 2D is a CS2D mod with many features of Team Fortress 2, for example: 9 classes, some game modes, custom maps, lots, and lots of downloadable maps (compatible with CS2D), and many more! It just needs a community :)
After a while I've started to work on the patch I promised you guys. Firstly, I came up with fixing the hud since it's a must. Then KoTH needed work, since it's the best game mode of TF2D. Some maps also needed work. When and if I ever start to do another major update like the Demoman Update was, it will have a medigun, fixed CP, and changed achievements. Leaving you with all that info, I present you a small teaser for the changes:
The Recap of the first class update for Team Fortress 2D ever. Also a little bonus!
It has been released! Look into the forums, and here for the standalone update and play!
Day 3 of The Demoman Update shows us a cool new video, and a group photo! Don't miss the tommorow's release!
The Demoman Update has come! The first day teases about the new demoman weapon, and a few jokes!
The long awaited, updated version of your favorite war themed hat simulator clone has arrived! Play on new game modes, check out new weapons for classes...
A minor update for Team Fortress 2D fixing some old and new bugs, changing the King Of The Hill game mode, and more!
This is the full release of Team Fortress 2D. This is not a patch, it's standalone.
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HAAATS!
The update is live right now on the forums!
I found Gang Garrison 2 to be more fast-paced and simple while still capturing the great Team Fortress 2 experience. The moving speeds also seem to be barely changed in TF2D.
Aye, and I fail to see what's actually updated that you show in your video. Also, the reload for the scattergun/shotgun seems a bit too slow in comparison to the regular game.
That, and yeah... I fail to see how you're making this seem better than Gang Garrison 2.
So Team Fortress 2 went free to play and meet the medic is out.
Cant wait for the next update :)