Tales of Middle Earth (ToME) is the first ever fully playable total conversion for AoK based on the works of J.R.R Tolkien. Featuring full 18 realms of Middle-earth including Elves, Men of the West, the Rohirrim, Southrons and the Easterlings, and the evil forces under Mordor and Angmar. Bring to life all your favourite battles and stories from The Lord of the Rings on maps of real Middle-earth locations. From the keen archers of Lórien to the trolls of Mordor; the Rangers of the North to the dreaded giant Mûmakil – as many as 70 new units, with over a hundred new building graphics and wonders from the Middle-earth.
Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches.
**Just a few problems...
After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy.
I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type of civilization. When I attempt to play as Rohan, I only build the standard castle.
**Just a few recommendations....
I like the wargs, but they would even be better as warg riders. And some soundbytes for them would be nice.
A 'Heroes' overhaul? It would be nice to have all our favorite heroes and villains with behemoth stats.
Is there anyway to replace the villagers sprite for certain civilizations? It would be pretty neat to have 'orc workers' or at least 'slaves' for the evil civs.
sure, catapult and ballista towers are nice... But... Nothing is as awesome as a trebuchet tower.
I think a grey-colored cliff to go along with the brown would be really nice.
Foot-Nazgul? I was kinda hoping there would be a mounted version *and* a foot-version.
Tales of Middle earth is an amazing concept and even better mod. Although I was slightly disappointed that there wasn't quite as many unique units and buildings, I'm not going to complain because this is what I've been waiting for for years. Even though there's a couple problems and missing ideas that make it perfect, there's no excuse as to why the guys who modded this deserve anything LESS than a 10.
Awesome mod. Lothlorean archers ftw!!!
PS. you can try and make march warden shoot even further since i read in the Weapons and Armor of Middle Earth that they can shoot as far as a gondor trebuchet would.
EPIC! I never imagine something like this mod for Age of Empires 2. A greatful combination of Lord of the Rings with the best strategy game of the world!
An amazing game, my favourite book in my favourite game. If you have AoK you need this mod. There are a few minor bugs which you seem to already be aware of but no major problems. Thank you so much for making this!
P. S. Are you still working on this?
It's alive :O
Lord of the Rings in Age of Empires 2 is simply fantastic
Gran trabajo pero creo que la versión beta tiene varios puntos malos -.-. por ejemplo poner en mordor edificios de Harad (o Rhovanion). Pero bueno, quien es un fan Tolkien para juzgar a lotr?
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Highest Rated (4 agree) 10/10
Excellent game. Units are have amazing detail. I don't like the design of the Elven buildings but hey, that's just opinion. I haven't noticed any glaring glitches. **Just a few problems... After opening the game a few times, it stopped playing 'Lord of the Rings main theme' and replaced it with the standard medley. I suppose that if I reinstalled it, it would work just fine but I'm far too lazy. I noticed that Rohan, as an AI, will build the Hornburg rather than the standard castle for that type…
Dec 30 2012 by Black__Mesa