Realms is a project to consider more of the medieval world. Explore new ways to build and wage war in the peaks of the Himalayas, the coast of Peru, the jungles of Southeast Asia, Cilicia, Manchuria, and Europe with nineteen new civilizations:

  • Armenians- From Yerevan to Cilicia, defend your lands from a multitude of foes.
  • Bamars- Command the rise of Pagan, Ava, Hanthawaddy, or Taungoo.
  • Balts- Form a mighty commonwealth to subdue the encroaching crusader.
  • Bohemians- Forge an invincible army powered by innovative tactics and the fervor of your people.
  • Bulgars- Carve out a domain under the hooves of your armored cavalry.
  • Burgundians- Raise a varied army from Europe's finest mercenaries.
  • Chimus- Challenge the Inca for supremacy of the Andes.
  • Dravidians- Control the land and the sea in the struggle for South India
  • Dutch- Protect your economic interests with powerful militia armies.
  • Helvetians- Revive the discipline of the phalanx in battles once ruled by mounted knights.
  • Jurchens- Contend with the Han, Khitai, and Mongols for a Golden Dynasty.
  • Malays- Establish a grand thalassocratic state across the islands of the Southeast.
  • Mandinkas- Build an empire upon gold and salt.
  • Moors- Strive with foes all across the Mediterranean.
  • Muisca- Lead the armies of the Zipa or the Zaque to victory.
  • Khmers- Dominate Southeast Asia with vast armies, cultural strength, and mastery of war elephants.
  • Turcomans- Rule Khanates from Anatolia to Manchuria.
  • Tufans- Descend from the Himalayas to forge an enduring empire.
  • Viets- Drive out would-be conquerors with relentless guerrilla tactics and subterfuge.

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RSS Articles

Chichimeca

News 4 comments

It's been a while since the last update, but work has been occurring slowly but surely. Among assorted other changes, it's about time for Realms to get another civilization, bringing us one step away from the limit of 44. Nomads that plagued the Aztecs and the Spanish in turn, and one of the first New World groups to master horses:

Chichimeca
Archer civilization
· Hunters, Foragers, and Fishers do not require a drop site
· Archers attack 15% faster
· Can construct decoy military buildings
· Treadmill Crane free


Unique Unit: Tlaminiqui (Archer), Lightning Warrior (mounted Eagle Warrior)
Unique Techs: Stolen Horses (Enable cavalry); Guachichil Tactics (Eagle Warriors +6 bonus vs cavalry)
Team Bonus: Infantry +4 infantry armor


I hope you enjoy the preview of things to come and your new year!

Realms 1.93

Realms 1.93

News 2 comments

A new patch with long awaited balance adjustments and other changes and additions.

Realms 1.92

Realms 1.92

News 2 comments

A holiday update containing a variety of small improvements

Realms 1.90

Realms 1.90

News 5 comments

Realms brings the civilization count up to 42, an auspicious number

Realms 1.81

Realms 1.81

News 2 comments

A new version of Realms is now available, with balance changes, new objects and maps

RSS Files
Realms Espanol (Outdated)

Realms Espanol (Outdated)

Patch 3 comments

El instalador en Español para Realms v1.802, traducido por pereajfrancisco. Esto debe instalarse después de la versión básica. The Spanish language...

Realms 1.93

Realms 1.93

Full Version 13 comments

Realms version 1.93, which includes nineteen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

No Rush Map pack

No Rush Map pack

Script

A set of maps that prevent rushing for predefined periods of time.

Realms 1.711

Realms 1.711

Full Version 15 comments

Realms version 1.711, which includes seventeen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

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tex935935
tex935935

Jorritkarwehr que tal una civi de Oceanía el Imperio Tuʻi Tonga
Podría ser un opción con sus canoas de largo alcance y eso , ponerle aldeanos que pueden andar en el agua de costa jajaja sería interesante supongo.

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Tovenaars
Tovenaars

Unfortunately this doesn't seem to work. I intalled the mo pack correctly and it starts up but when I lick on ANY option it says "You must inert the Age of Empires Conqueror expansion CD in your drive" - even though the official AOE Conquerors expansion CD IS in the drive !!!Has it been blinded ?

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Jorritkarwehr Creator
Jorritkarwehr

That's not great. Perhaps you could try reinstalling Userpatch (setupAoC in your AoK folder) and create a shortcut to the age2_x1/age2_x1 file with a target with these arguments (where ... is the path to your AoK folder): ".../age2_x1.exe" game = Realms

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tex935935
tex935935

Es literal ,lo q dice : que hay un límite de civis q permite el juego. Osea significa que no se podrán agregar más Civis a este mod? Por cierto me encanta este mod y su gran variedad de civis y edificios.

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Darth_Trayus
Darth_Trayus

Como semi modder te puedo decir que ni yo no he pasado el limite de 44 civilizaciones, incluso Userpatch lo advierte, seria bueno experimentar, o ver si este mod realmente llego a las 45 civilizaciones

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Obsession75
Obsession75

Thank you very much!!!

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Guest
Guest

hello again I don't hope to be a bother but I found a graphic to simulate the natives of the game that can be used for TiefuTu or Vytis I love your mod so I wanted to help :)

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Jorritkarwehr Creator
Jorritkarwehr

What graphics are these?

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