Realms is a project to consider more of the medieval world. Explore new ways to build and wage war in the peaks of the Himalayas, the coast of Peru, the jungles of Southeast Asia, Cilicia, Manchuria, and Europe with nineteen new civilizations:

  • Armenians- From Yerevan to Cilicia, defend your lands from a multitude of foes.
  • Bamars- Command the rise of Pagan, Ava, Hanthawaddy, or Taungoo.
  • Balts- Form a mighty commonwealth to subdue the encroaching crusader.
  • Bohemians- Forge an invincible army powered by innovative tactics and the fervor of your people.
  • Bulgars- Carve out a domain under the hooves of your armored cavalry.
  • Burgundians- Raise a varied army from Europe's finest mercenaries.
  • Chimus- Challenge the Inca for supremacy of the Andes.
  • Dutch- Protect your economic interests with powerful militia armies.
  • Helvetians- Revive the discipline of the phalanx in battles once ruled by mounted knights.
  • Jurchens- Contend with the Han, Khitai, and Mongols for a Golden Dynasty.
  • Malays- Establish a grand thalassocratic state across the islands of the Southeast.
  • Mandinkas- Build an empire upon gold and salt.
  • Moors- Strive with foes all across the Mediterranean.
  • Muisca- Lead the armies of the Zipa or the Zaque to victory.
  • Khmers- Dominate Southeast Asia with vast armies, cultural strength, and mastery of war elephants.
  • Tamils- Control the land and the sea in the struggle for South India
  • Turcomans- Rule Khanates from Anatolia to Manchuria.
  • Tufans- Descend from the Himalayas to forge an enduring empire.
  • Viets- Drive out would-be conquerors with relentless guerrilla tactics and subterfuge.

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RSS Articles

Realms 1.90

News 5 comments


Version 1.90 has been released. It comes with a new civilization, the Tamils. They lack several key techs that leave most of their army quite fragile, despite their good offensive capabilities, but can rely on bulky elephants to absorb damage.


1.90 also marks the return of Extended Trigger Patch and WAIFor's Trigger & Extension Patch, enabling a large array of new trigger effects in addition to Userpatch 1.5.

Balance for existing teams was also a major focus of this release. Mandinkas see the most fundamental changes, with their villagers now providing a partial refund on death and their team bonus changed to reveal the location of gold mines.

And of course, several new content additions and bug fixes also made their way in.

Realms 1.81

Realms 1.81

News 2 comments

A new version of Realms is now available, with balance changes, new objects and maps

Realms 1.80 Release

Realms 1.80 Release

News 5 comments

A new version with an additional team, many balance changes, and content addition.

Realms 1.70 Release

Realms 1.70 Release

News

A new version with five more teams and numerous changes.

Realms 1.20

Realms 1.20

News 1 comment

Realms 1.20 released, with two more civs and new random maps.

RSS Files
Realms Espanol (Outdated)

Realms Espanol (Outdated)

Patch 1 comment

El instalador en Español para Realms v1.802, traducido por pereajfrancisco. Esto debe instalarse después de la versión básica. The Spanish language...

Realms 1.90

Realms 1.90

Full Version 8 comments

Realms version 1.90, which includes nineteen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

No Rush Map pack

No Rush Map pack

Script

A set of maps that prevent rushing for predefined periods of time.

Realms 1.711

Realms 1.711

Full Version 15 comments

Realms version 1.711, which includes seventeen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

Comments  (0 - 10 of 245)
tranm999
tranm999

if this is total of 42 factions for this mod, does it almost match to AOE 2 HD with all DLC?

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Jorritkarwehr Creator
Jorritkarwehr

Realms' 42 civilizations is significantly more than the 31 the DLC.

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carmen-1294
carmen-1294

I'm going to ask you this very quickly Jorritkarwehr ... How many factions of AoK Realms are in total?

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Jorritkarwehr Creator
Jorritkarwehr

42: 18 from the Conquerors, 5 from Forgotten Empires, and 19 new to Realms.

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carmen-1294
carmen-1294

Oh ..... if I understood, thank you. Mmm ....... hey ... are not you going to add another faction?

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Jorritkarwehr Creator
Jorritkarwehr

The long term plan is two more, the maximum the game supports. I'm not sure what they'll be yet, though.

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Guest
Guest

Will be great to see East India as well, you may name them Kalinga, just search the word, you will find how their architecture and culture is unique and deserves a civilization separate from Indians of the game who represent only north and west India with camels and sultans.

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Guest
Guest

Can you please rename tamils to dravidians or dakhinis, there are 4 important south indian(dravidian) languages in India-, Tamil, Telugu, Malayalam, and kannada. You may also consider Sinhala from Sri Lanka as dravidian. It will be great to see all of them as a common dravidian civilization rather than just tamils

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Jorritkarwehr Creator
Jorritkarwehr

That's already been done for a tournament balance patch not released here. Going forward, Hindustani and Dravidians will represent India rather than Indians and Tamils.

An East Indian team is possible in the future, but no promises.

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wheremylove113
wheremylove113

Hey, how do I get different sets of cliff ?? It's ramdom selected ? Sometime its dirt cliff, normal cliff, stone cliff, snow cliff. Very creative, but how can I get them in one map ??

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Jorritkarwehr Creator
Jorritkarwehr

The details of how to use them are in Games\Realms\Support\Alternate cliffs.

For scenarios, place the Gaia building "Cliffs set Icy" (or lush, Granite...) before placing cliffs.

For random maps, use UP commands to upgrade the normal cliffs to the new variants.

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