Realms is a project to consider more of the medieval world. Explore new ways to build and wage war in the peaks of the Himalayas, the coast of Peru, the jungles of Southeast Asia, Cilicia, Manchuria, and Europe with eighteen new civilizations:

  • Armenians- From Yerevan to Cilicia, defend your lands from a multitude of foes.
  • Bamars- Command the rise of Pagan, Ava, Hanthawaddy, or Taungoo.
  • Balts- Form a mighty commonwealth to subdue the encroaching crusader.
  • Bohemians- Forge an invincible army powered by innovative tactics and the fervor of your people.
  • Bulgars- Carve out a domain under the hooves of your armored cavalry.
  • Burgundians- Raise a varied army from Europe's finest mercenaries.
  • Chimus- Challenge the Inca for supremacy of the Andes.
  • Dutch- Protect your economic interests with powerful militia armies.
  • Helvetians- Revive the discipline of the phalanx in battles once ruled by mounted knights.
  • Jurchens- Contend with the Han, Khitai, and Mongols for a Golden Dynasty.
  • Malays- Establish a grand thalassocratic state across the islands of the Southeast.
  • Mandinkas- Build an empire upon gold and salt.
  • Moors- Strive with foes all across the Mediterranean.
  • Muisca- Lead the armies of the Zipa or the Zaque to victory.
  • Khmers- Dominate Southeast Asia with vast armies, cultural strength, and mastery of war elephants.
  • Turcomans- Rule Khanates from Anatolia to Manchuria.
  • Tufans- Descend from the Himalayas to forge an enduring empire.
  • Viets- Drive out would-be conquerors with relentless guerrilla tactics and subterfuge.
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Adding civilizations hasn't been as much of a priority for this release, but it comes with one more:

Turcomans

Cavalry Archer Civilization

· Cavalry archers +1 attack
· Dropsites mobile
· All cavalry archer technologies -50% cost
· Free Scout/Camel/2 Cavalry Archers in Feudal/Castle/Imperial Age


Unique Unit: Ulan (cavalry archer)
Unique Techs: Scorched Earth (cavalry +10 bonus vs. economic buildings, enemy villagers -5 hp); Bactrian Camelry (Camels +3 attack)

Team Bonus: Villagers can construct rams

Furthermore, it will come with the latest version of Userpatch and all the improvements that entails, from animated water to new trigger effects. 1.80 also adds several mod-specifc improvements building on its features:

Added more civilization-dependent monk graphics
New Unit: Siege Towers (for all civs), which can garrison units over walls

Livestock can garrison in transport ships

Duplicate terrain slps created for all shared terrain graphics, allowing shared graphics such as Foundation and Dirt 2 to be altered independently in ZipRms files.

New UserPatch Constants are natively added

Hundreds of new editor objects have been added, drawn from various sources, including more than 60 animal variants. These new objects have been used for an overhaul of the standard and custom random maps in the mod, where the default objects can be randomly replaced by a corresponding new one.

And of course, numerous balance changes from community feedback are included.

Realms 1.70 Release

Realms 1.70 Release

News

A new version with five more teams and numerous changes.

Realms 1.20

Realms 1.20

News 1 comment

Realms 1.20 released, with two more civs and new random maps.

Realms v1.00 released

Realms v1.00 released

News

A new and improved version of Realms, with two more teams

Realms Full Credits

Realms Full Credits

Feature

The unabridged list of content contributors for the mod

Add file RSS Files
Realms Espanol

Realms Espanol

Patch

El instalador en Español para Realms v1.802, traducido por pereajfrancisco. Esto debe instalarse después de la versión básica. The Spanish language...

Realms 1.802

Realms 1.802

Full Version 1 comment

Realms version 1.802, which includes eighteen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

No Rush Map pack

No Rush Map pack

Script

A set of maps that prevent rushing for predefined periods of time.

Realms 1.711

Realms 1.711

Full Version 15 comments

Realms version 1.711, which includes seventeen new civilizations: the Armenians, Balts, Bamars, Bohemians, Bulgars, Burgundians, Chimus, Dutch, Helvetians...

Comments  (0 - 10 of 176)
Guest
Guest

Por favor hagan una civilizacion que tenga la posibilidad de crear puentes en el agua!!!!si pueden gracias!!!

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Jorritkarwehr Creator
Jorritkarwehr

Impossible :(

Reply Good karma+1 vote
Omkar_Satapathy
Omkar_Satapathy

Can you please do two small changes:

Remove the wings from hussar model. Winged hussars were used by Polish only. It looks very unhistorical to see them with other countries.

Add the janissary model from beta version of the game. This is because janissary were renowned to were a conical hat, which was removed by game developers in subsequent version for some unknown reason.

So far mod looks awesome. But some civilisation have mixed architecture like Khmer have Indian+Chinese architecture. Will you update them with better version ( maybe take the architecture from HD version)?

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Guest
Guest

wings on cavalry used by many nations. hungaria, magyar, poland, serbia, ottoman(delis), crimean tatars and more than 10. both wings and hussar term not owned by polands. hussar firstly used by hungarians. and wings by serbians. no matter fame of the polish winged hussars. if someone now something about history.

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Omkar_Satapathy
Omkar_Satapathy

Well what about the Asian Civs then? Winged hussars for Indians is absolutely weird.

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Guest
Guest

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Guest
Guest

is this going to be available for the HD version?

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Jorritkarwehr Creator
Jorritkarwehr

Unfortunately not. The HD edition doesn't support adding civilizations. The best you can do is get the compatibility patch Aoccs.net

Reply Good karma+1 vote
Guest
Guest

What an awesome mod! I am a big fan now! Please make a next a next installment for more civs!!!

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Jorritkarwehr Creator
Jorritkarwehr

Thanks! More updates are planned.

Reply Good karma+1 vote
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