Tactical Fleet Simulator (TFS) is a total overhaul with the aim of transforming Homeworld2 into a tactics-oriented strategy game. Initial versions aimed for a more immersive tactical "simulator" orientation, the current version provides a more refined and consistent RTS experience.
This is the Neo-Taiidan Empire's successor to the Imperial Kaark attack bomber. It was developed and fielded as part of the Neo-Taiidani contribution to the Vaygr war effort, and ended up supplying many Vaygr squadrons.
The design philosophy of this ship emphasizes survivability and long-range endurance. As such it is equipped with a self-defense jamming system and kinetic autocannon giving it limited protection against strike craft. It compares favorably with the much more numerous and smaller Vaygr FB-11 series of tactical attack bombers, but is larger and less agile.
The FB-15 belongs to the "Tactical Bomber" sub-class: it performs short attack runs at close-range with low-velocity unguided plasma bombs, which are accurate enough to reliably hit capital ships and subsystems, but not quite as accurate against frigates owing to their low muzzle velocity. The range of their weapons and attack patterns make them vulnerable to all standard hull defense weapons and are best deployed with escorts as weak formations will frequently need to be recalled to capital ships for repairs.
Will tactical nuclear bomber be making it in as before? They really enhanced multiplayer in the sense that they forced the requirement of thorough sensor nets if you didn't want to be surprised.