Command & Conquer Vengeance
Real Time StrategySequel to the Yuri's Revenge. 12 factions + bonus one. Original red alert 2 units + dozens of new.
Welcome all to my second mod. this time i wanted to make it myself a little difficult by making a starwars mod for ZeroHour. dont ecpect replica's from original starwars i try to use my imagination aswell but still with the starwars feeling to it. stay tuned and let's see how far i can come with this. greets stimpy045
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Sequel to the Yuri's Revenge. 12 factions + bonus one. Original red alert 2 units + dozens of new.
this a new mod based on Star wars with some similarities to the Imperial Assault mod that I'm inspired but not copied.
New update! The 6 Player maps do not work. The map Tatooine does not work. They will crash mid game. The rest of the maps do. Enjoy! I added all new units...
In an alternative twist of history. Germany was not defeated in WW2. The world has changed. See description for more info, and backstory.
Originally created as a tribute to the well-known mod, Command & Conquer Untitled, firstly planned for being only a few bug fixes and personal tweaks...
StarCraft Xel'Naga Vengeance is a mod for C&C generals zero hour
This is a mod for command and conquer generals zero hour- description below
wellcome commanders at the vortex of war which is a mod for generals aiming to combine all factions from ra2,ra3,c&c3;,c&c4; and about 3 tottaly new factions...
This Mod for CnC:ZH will have a lot of New Features and will change everything!
First part : Tiberian Incursion CABAL is not dead, Kane is still alive, NOD is strong, GDI is more powerfull than ever, the Forgottens appear, and something...
The year is 2055, more than thirty years after the events of Zero Hour, Earth suffers a catastrophic collision with meteorites. The world is thrown into...