The full version of Stargate Races r1.09 for Sins of a Solar Empire: Rebellion. Requires Sins: Remastered v1.00 to function.
r1.09 Changes:
- PBR planet shader compatibility.
- Removed custom dwarf planet textures in favor of Sin Re's new custom textures.
- Added baked self-illumination and height map to Tau'ri BC-304 model.
- Revised iridescence settings on Goa'uld ships and structures.
- Removed custom skyboxes in favor of Sins: Remastered's new high quality depth enabled roster.
- Revised Stargate puddle particle to be a little less bright.
- Ancients Dirou Destroyer EMP Blast ability now has multiple levels based on research.
- Ancients EMP Blast research level count increased from one to four.
- Ancients Dirou Destroyer Weapon Jam ability now has multiple levels based on research. Antimatter cost reduced to 50/45/40/35 (from 75). Cooldown increased to 60 (from 15). Duration increased to 15/25/35/40 (from 15/25/35/45). Autocast target threshhold reduced to 5 targets (from 10).
- Ancients Weapon Jam research level count increased from one to four.
- Ori Salvation Embargo ability reworked into Isolate ability. Similar to Embargo but also slows incoming non-friendly hyperspace travel to the planet.
- Ori Templar laser damage changed to ANTIVERYLIGHT (from ANTIMEDIUM).
- Ori Sentinel Starbase laser damage changed to ANTILIGHT (from ANTIMEDIUM).
- New custom mesh, textures & icons for Ori Inquisition capital ship.
- New custom mesh, textures & icons for Ori Redemption capital ship.
- New custom mesh, textures & icons for Ori Salvation capital ship.
- New custom mesh, textures & icons for Ori Expurgation capital ship.
This is fantastic to see! I just got back into the game about a week ago and have been excited to play your mod again. And now a fresh update, thank-you!
Enjoy :)
It's sad to leave this mod in this state, but honestly moving to sins 2 makes a lot more sense. Especially that these epic models which obviously couldn't been brought to their full potential in sins 1. I am sure sins 2 will bring out the true potential of this mod, especially with your skills Dolynick
The new ori designs are sweet, I think you nailed the ornate/religious iconography for the ori look perfectly
Thanks! I'm pretty happy with them overall as well.
sorry but the tuari need to be a playable faction
Those new Ori mothership designs are incredible. Fantastic work and thank you for a new release!
Thank you for the next Update.
But this and the last Update is not playable, because if you want start a match, ALLWAYS Crash (minidump). I canĀ“t fix this problem with "Largeadress" so pls fix that Problem with the next Update. The other versions 1.07 and less are running so where is the different?
best regards
DiDiMau
Large Address Aware is built into the current game already. If you modified the exe again, you will have turned it off and made things much worse.
Once you fix that...
If you are having crashing issues when jumping to different view points or zooming in, then try lowering your texture detail settings.
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It doesn't work, it crashes every time after picking a map and race and clicking on start.
I have the gog release
this one
Gog.com
Are you enabling Sins: Remastered as required?
If so, run Remastered by itself first and make sure it is working properly on it's own first.
wait, wait, i seem to misunderstood something here.
Are you saying that i need the sins remastered mod as well as this one?
Two mods activated at the same time?
I was under the impression that only one mod can be activated at any given time.
You've never been limited to just one active mod at a time in Sins. Mods usually need to be designed to work together properly though.
SGR requires Sins: Remastered to be used with it in order to function. There is an example EnabledMods.txt included in the SGR zip that you can use, or you can reference it to see how they stack (SGR "on top" in the list").
If you do not enable Sins: Remastered, it will crash. This is by design.
Hi Dolynick,
thanks for your last answer. I tried again to start a skirmish after all inputs, unfortunately it keeps crashing. I've tried all graphics settings. I also tried the latest versions. Up to 1.07 everything works fine, from 1.089 it doesn't work anymore, where was the change?
Sincerely
DiDiMau
No. The mod works fine for myself and many other players.
If it is crashing at start start-up or game start then you're either not running Remastered with it as is required or there is a problem with one or both of the mod installations.
hi i got a problem.
after using a other mod which didnt work i removed it and ever sins i got the no string found.
i can play the game np but none of the names are showing.
i reinstalled the mods and the game even cleared the steam downloadcashes but it keeps giving the same problems
Delete or clear EnabledMods.txt and run a Steam repair on the local files of the game.
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thanks for this mod it seems awesome.