Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.

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Add media Report RSS Why Dev.exe is better than you (view original)
Why Dev.exe is better than you
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Norean
Norean - - 235 comments

Totally balanced!

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Wraithlord_Zeratul
Wraithlord_Zeratul - - 402 comments

what is this? titan assemble?

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Corpus_Callosum Author
Corpus_Callosum - - 418 comments

In the dev program you can spawn as many of whatever you want as you want

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Drakkenor
Drakkenor - - 164 comments

imagine how many frigates/cruisers/capital ships you would have to build to fight this!!!!

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Corpus_Callosum Author
Corpus_Callosum - - 418 comments

Probably enough to crash the game :P

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mikey1871
mikey1871 - - 1,097 comments

just WOW ! :))

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LucianoStarKiller
LucianoStarKiller - - 2,399 comments

Well, technically you can have up to 9 as far as the last patch goes

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GoaFan77 Creator
GoaFan77 - - 3,866 comments

The 1.84 update just allows 9 titans in the build menu. You can still only build one at a time, as you can see if you say play the Warlords in Alpha 3.2. :-)

Of course you can still get around this titan limit with the abilities like Kuat does. But the Dev.exe is certainly faster and lets you get any titan... but of course its cheating. :p

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mikey1871
mikey1871 - - 1,097 comments

just curious, but how do we play the dev one?

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Kenny_The_Klever
Kenny_The_Klever - - 17 comments

The "Dev.exe" is located in your game directory where the regular Sins of a Solar Empire exe is. If you have the steam version it's in "\steam\steamapps\common\Sins of a Solar Empire"

Before you run the Dev.exe with your mods enabled, remember to apply large address aware to it.

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Boda
Boda - - 1,371 comments

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Mobuis_Rider
Mobuis_Rider - - 205 comments

how do i successfully activate Dev mode? i have put the mod in the dev mod folder in the past, and double clicked the dev.exe, but when starting a new game, i get an error message for just about every ship or structure in the game, and when the map loads, everything works fine except i cant activate the dev console. i would be very grateful if someone assisted me with this.

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Corpus_Callosum Author
Corpus_Callosum - - 418 comments

Are you sure you have the dev mode of 1.84?

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BloodRaven1313
BloodRaven1313 - - 133 comments

Just go to your "Setting" folder and open "rebellion.user.dev.setting" with text editor. There you'll need to find "ShowErrors" line and change true to false.

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Corpus_Callosum Author
Corpus_Callosum - - 418 comments

Thanks! I'm not even having the problem but I get 3-10 of those errors whenever I open dev mode. Thanks :P

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Mobuis_Rider
Mobuis_Rider - - 205 comments

i have been unable to find the settings folder. would you be able to help me with that?

EDIT: nevermind, i found it. was right in front of my face

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Kenny_The_Klever
Kenny_The_Klever - - 17 comments

Make sure you have applied large address aware to the Dev.exe, as you did with the regular sins launcher

Console is brought up with "ctrl+shift+."

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TimeLord259
TimeLord259 - - 379 comments

Yay! I want a million Nebulon-B's!!

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Mr._Cryptiss
Mr._Cryptiss - - 76 comments

MY EYEZ!!! WHAT HAVE YOU DONE, JOHN DOOOEEEE!?!?!?!

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Bit_Funnel_Cake
Bit_Funnel_Cake - - 10 comments

I press CTRL and SHIFT at the same time and nothing happens... Someone please help. I should also note that I am in Dev mode

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ConorChaos
ConorChaos - - 92 comments

Working as intended.

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Description

Ever wanted 15 titans to crash your game? Dev mode! Ever wanted 500,000 credits per millisecond? Dev mode!

Disclaimer: Will very likely crash your game if you spawn 15 titans