Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence. Begun, a new conflict has.
Minor Faction: The Duskhan League
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During the Galactic Civil War, as the Empire was rapidly expanding and consolidating it's territory, they found that the existing major shipbuilding facilities- such as those at Kuat, Fondor, and Bilbringi- were unable to keep up with demand. To further expand the fleet, the Empire established several 'Black Site' shipyards in backwater star clusters. One such site was Black Fifteen, located over the subjugated Yevethan world of N'zoth. During the chaos after Endor, the Black Sword Command, a significant portion of the Imperial Sixth Fleet, retreated to N'zoth for repair and resupply. Seeing his chance, Yevethan underground leader Nil Spaar led his fellow warriors to seize control of Black Fifteen and the fleet docked there, killing or enslaving the Imperial crewmen. They followed by capturing the facilities Black Nine and Black Eleven, then declared independence from the Empire, branding themselves as the Duskhan League and using their new fleet to take control of the 13 planets of the Koornacht Cluster. The Yevetha are xenophobic and territorial, and typically limit their interactions with Galactic powers.
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Abilities:
Launch Siege Raid
Shipyard Laborers
Xeno Assault Raids
Gotta say, I really love how you're incorporating all of the Legends lore in creative and unique ways with the new setting.
That's definitely part of the fun of working on this mod :D
i hate that its called "legends" now.
So I'm guess these lads will replace the xenophobic TEC minor faction...?
We plan to leave a few of the Vanilla minor factions in the next release, but not all. Which ones have not yet been determined.
While I imagine there won't be any full sequel trilogy factions, what are the odds we might see something like Kylo Ren in his Finalizer Resurgent-Class Star Destroyer for the Empire and Leia in the MC85 Raddus for the Rebellion?
I would say 0% chance due to them not existing in this mods timeline
There are no plans for any content from the Sequel Trilogy. Even if we made it work lore wise, its still over 20 years out from when this mod takes place.