The HaZardModding Coop Mod allows you to play the Single-Player Story and all the Secret levels Co-Operatively in Multi-Player. Supporting up to 8 players via LAN or Internet. Each Player can chose one of 3 Classes with specific abilities, to support the Team. Using the Tricorder primary scan mode when close to a Player, will activate the specific Class ability.

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Release of version 6.08

News

HaZardModding Coop Mod for STEF2 608 is here


This major release came a bit late this year and was a bit delayed for various reasons, but finally it is here!


Lots of bugs have been fixed, as a result Level 5 of the Aftermath Episodes is now playable in coop.
There have been a some changes to the menu to further improve the expiriance.

You can now very comfortably crate a dedicated server from within the Coop Start Server Menu!
The issue that did make the game crash was finally fixed. This is big!


I know the EF2 Coop Mod did not get that much attention this year as our other Coop Mod.

But I can give you this promise for 2021 new custom Maps will come to the EF2 Coop Mod.
Maybe with some luck we will finally have some Ideas for the Coop version of Gsi01 his fantastic RGP Enterprise E.


This are the most notable changes in this version:

- Fixed strange behaviour in all Klingon AI with Bat'leth while Patrolling
- Fixed crash when starting a dedicated server from the ingame Menu
- Fixed branchdialog could be executed multiple times by a player, messing up the scripts
- Fixed map coop_aftermath5 crashing
- Fixed crashing when creating a dedicated server from within the Menu
- Added Quick Connect to HZM Coop Server button in the Server Browser Menu
- Added Create Coop Server button in the Start Server Menu
- Added Option to select Server Type Coop

For the full list of changes please have a look at the file download.

Join us on Discord
We have a Discord server on which most of the magic happens.
You can join us there, talk or even look for other players to play Coop with.
Also we still looking for people that are motivated to convert maps-scripts to coop.
Discord.gg

We had a Interview, you can watch now.

We had a Interview, you can watch now.

News

You can now watch the recording of the Interview we had.

Release of version 6.07

Release of version 6.07

News 2 comments

With this massive update to the Coop Mod, we are confident to have reached a state of stability and reliability that surpasses the Vanilla game by far.

Changelog of version 6.07

Changelog of version 6.07

News

Very detailed changelog of version 6.07 (2019.12.24)

New Coop Mod relased, updates comming

New Coop Mod relased, updates comming

News

We have just released a new Coop Mod for a different Game...

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HaZardModding Co-op Mod 6.08

HaZardModding Co-op Mod 6.08

Full Version

Major release of the HZM Coop Mod for STEF2. With lost of bugfixes and some new menu features.

Master Server patch for Star Trek: Elite Force 2

Master Server patch for Star Trek: Elite Force 2

Patch 3 comments

This program will patch your EF2 main executable, so that it will use the new community Master Server. You will then see Internet Servers inside the game...

Elite Force II - Fixed C++ Game Source Code

Elite Force II - Fixed C++ Game Source Code

Source Code 2 comments

This code has been patched by GSIO to work with VisualC++, tested in VC 2005 and VC 2010. This is the game source for Star Trek Elite Force II. The package...

HaZardModding Co-op Mod 6.07

HaZardModding Co-op Mod 6.07

Full Version

Version 607 is a major release with many new Features and lots of fixes.

STEF2 HZM Coop Updater Tool

STEF2 HZM Coop Updater Tool

Installer Tool

Updater tool installing and updating the HaZardModding Coop Mod for Star Trek Elite Force II.

HaZardModding Co-op Mod 6.06

HaZardModding Co-op Mod 6.06

Full Version

This version contains some fixes but mostly new features regarding certain kind of triggers.

Comments  (0 - 10 of 47)
KITPUNKER
KITPUNKER

Been having an issue. I installed the latest version of the mod to my already existing working install of the game, the mod appears in-game. Whenever I start a server or even just start an offline single player game, the game just locks up during the load screen. The only thing that seems to work is just standard multiplayer. I had no issues with the stock game before the mod.

What might be causing this?

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Chrissstrahl Creator
Chrissstrahl

KITPUNKER That could be a misconfiguration or a different mod causing this. If you can provide us a logfile that would help to resolve the issue. It is odd that it also effects singleplayer, it should not but it is totally in the realm of possibilities.

To enable the logfile open the console and type in then hit enter: logfile 1
Then load or start what ever gives you troubles.
When you are stuck in the loading screen, see if you can access the console and take a screenshot of it (F11).

Depending of your keyboard language/layout try the following keys to open the console: ^ or ° or ² or ³ or @ or < or ~ or '

Remove or rename your config from the /base/ folder and start the game again. The config usually has your windows username prefixed like this: username_console.log

I assume you have the latest version of game which is offical Patch 1.1.
I also assume you have tried to enable vertical sync or monitor sync, to make sure it is not a super high fps issue.

Note: If you want a more direct communication please use Private Messageing on ModDB or join us on discord ;)

Reply Good karma+1 vote
Guest
Guest

Thanks for a great mod. I was also looking for some general mods for ef2 (graphics etc) but couldnt find much. You got any sites to recommend?

Also, was wondering if you have any plans to make a co-op mod for ef1?

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Chrissstrahl Creator
Chrissstrahl

Thanks, you are welcome.
This is the best there is: Moddb.com
Try gamefront.com: Gamefront.com

No, ef1 is not as advanced with ai and scripting as ef2, it would take at least 2 years to get something decent going.
And we do not have the man power to pull it off in a timely fashion.
Besides we are busy working on Medal of Honor Coop Mod.

Reply Good karma+1 vote
NitroExpress
NitroExpress

even i am not a fan of freemasonic nasa and their fake globe model/lies,
i really enjoy star trek AND THIS MOD deserve much more credit imao
specialy when you have made it almost alone !

well done !!!

sehr gute Arbeit & Danke vielmals

this mod is pure Qapla'

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Chrissstrahl Creator
Chrissstrahl

NitroExpress
Thanks a lot ;)

Reply Good karma+3 votes
Guest
Guest

Hello,

When I went to install Stef2_HZM_coop_mod_601b_eng.exe it says STEF2 is not installed in this directory. I selected the root folder for Elite Forces 2. Not sure how to fix.

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Chrissstrahl Creator
Chrissstrahl

Hi, it goes much faster if you use the actual contact functions, because I do not get notified of new comments on Moddb.
That seams to be a error with the installer, you need to make sure that the path the installer shows you is exactly like the path you have your game in. The installer sometimes adds \EF2 to the path you selected. Sorry for your trouble, but it might cheer you up to hear that there will be a updating tool soon, that will replace the installer and allow you to update the coop mod by a click of a button ;)

Reply Good karma+2 votes
Plokite_Wolf
Plokite_Wolf

Wow, you guys are still going. +9001 for determination :)

Reply Good karma Bad karma+3 votes
Chrissstrahl Creator
Chrissstrahl

Thanks, we have a few plans, for the Mod, a GUI based Server Start Tool (The UI is already done), more maps from other (singleplayer) mods. Finally the RPG Enterprise E as a Coop Map, with tons of interactivity.

Reply Good karma+2 votes
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