The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.
I recently uploaded a small side project transforming SoC into true HD using 99% original textures. I've now moved it to its own mod page.
Well, I think the title does a pretty apt job of telling you all what this news update does but I need a very long winded explanation for this summary...
Its been quite some time so here are some updates on current build progress along with a demo video.
I know its been a long time since an update but this is a fairly big one so thought I'd make it a news update rather than just some screens.
Once again the title covers everything in a mere few words but I need to fill this space with something.
A modding group is stealing peoples work (including mine) and making money off of it on Patreon, DO NOT GIVE THESE PEOPLE A PENNY!
It has been a while since you all were updated on things so I thought it was about time everyone knew what was going on again.
A collection of stuff off of the top of my head you can expect to see in the upcoming public beta of Singularity.
Once again the nebulous summary field gets filled with some text because I don't want to be repeating myself in the actual content of the post.
So, apparently moddb doesn't bump mods like it used to it seems so now I have to create an article just to let you all know theres going to be a media...
Singularity now has one of them there 'tube channels for digital stuffs.
Am I the only one who thinks these summary fields are a waste of time?
Lets talk Singularity, the future, and where things are heading.
I think its time for a well overdue update on Singularity and whats going on.
It's really not. Progress has just been slow. Very slow. Almost motionless.
We are still alive and work continues at a methodical yet steady rate.
In a change to scheduled plans... the shitty Moddb "upload from URL" option is screwed. So heres how you can download TK Core Edition.
Excited? A little feverish? I don't blame you, I would be too ;)
Read on zone haggered veterans for the latest news feed from the zone.
Read on fellow zone survivors for details on why TK hasn't been released as planned.
Hows the zone treating you? Harsh? Those walks are about to get longer...
Well, this is a nice surprise. Everything is progressing without X-Ray being argumentative for once!
Its been like what, 2 years since the last TK build? Theres been a lot of refinements and changes, and I'll likely have to release a patch or two to catch...
Progress is slow, but things are still plodding along, details within.
As title says, mostly a update for the playtesters but public to keep everybody in the loop.
Heading says it all really, I ponder a lot on things so feel free to add your own thought on my thoughts.
I know you are all waiting for that new build of TK I've talked about to be released but I'm not getting the time I hoped to finish it off so I'm changing...
Familiar with creating tasks in stalker? Then you might enjoy this opening, read on for full details.
Title says it all really, progress update on the final build of TK.
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