The envisionment of SIN is to bring you what was promised by GSC for STALKER: Shadow of Chernobyl, instead of the gutted retail release we were left with. SIN aims to cover every aspect imaginable from gameplay intended to genuinely scare the player, to graphics for the absolute best visual experience, cut mutants, absolute realism, optimisations, stability, and a complete game mechanics overhaul, all without breaking the story. The idea is to present the player with a complete retail experience for the purist that liked SoC but wished it was far more fleshed out. In no way what so ever does SIN try to be like old beta or alpha builds of SoC, SIN aims to enhance everything SoC already has and give it continuity with CS and CoP - nothing more, nothing less.
Still some minor adjustments to do but I thought it was about time SoC had a new UI overhaul, and not just something ripped from CS/CoP. SoC always had a nice UI in regards to you could still see what was going on but it looked scruffy, while CoP has a nice UI but it is bulky covering most of the screen with no transparency. In a nutshell, this is what the UI would be if SoC and CoP had a baby UI :p
Now that is very nice indeed.
Can I use this with Complete Mod?