Creator: codepoet
Testers: sabbat8310, Neverthehell, Saw1once
Youtube Channel: link
Version: 1.0007
Release date: 2016


It's Redux version of game S.T.A.L.K.E.R .: Shadow of Chernobyl.
The main objective of the project - improved graphics and add new gameplay features.


Major graphics changes:

  • Support for a higher shader models render
  • Volumetric Sun Shafts of Clear Sky
  • Volumetric Lights and lamps for some anomalies
  • Lens Flares
  • Lens Dirt
  • Modified Dynamic Wet Surfaces of Clear Sky
  • Raindrops on helmets
  • Glass effect on their helmets, in Metro 2033 / Last Light
  • Reflections on the faceplate
  • Real-time local reflections
  • Soft Water
  • Soft Particles
  • Steep Parallax Mapping
  • Detail Bump
  • Three types of Ambient Oclussion:
    SSAO
    SAO by demonjax (with my changes)
    SSDO
  • Ability to include blur for Ambient Oclussion
  • Depth Of Field:
    Dynamic
    While reloading
  1. Postprocess:
    Sharpen
    Chromatic Aberrations
    Two types of anti-aliasing:
    FXAA
    SMAA
  • A new shader for motion blur, blur, with a choice of quality
  • Additional permissions for the shadows with the ability to change directly in the game:
    4096
    6144
    8192
  • Shadows of grass and increased density of the grass, with the possibility of setting
  • The shader to the PNV
  • Creating a shader cache for faster loading games
  • Ability to run the game in 2K and 4K resolution monitors on fullhd

The rest of the graphics changes:

  • Weather of SWTC Clear Sky
  • Locations of AA2
  • Replaced many textures to more quality
  • Adjusting range rendering grass
  • Extended adjustment lodov
  • Extended definition adjusting textures
  • Cutout xrRender_R1.dll
  • Shaders of sweetfx:
    Vignette
    Vibrance
    Dither
    Technicolor
    Curves
  • And more small changes...

All new graphical effects can be turned off and customized as you wish.


Weapons changes:

  • Replaced all models to highpoly, with good animations
  • New types are added to original arsenal
  • When aiming the camera fly through the FOV does not change
  • Gunbobbing for weapons from LA
  • Collide and strafe weapons from LA
  • Possibility to apply camouflage to weapons (if you have time to finish before the release)

Basic gameplay features:

  • Sleep System from Call of Pripyat
  • Upgrades for weapons and costumes (if you have time to finish before the release)
  • Limb damage system
  • Dynamic hand change
    At the moment, the implementation is not of CS/COP, but plans to move out this feature
  • Randomly spawning artifacts
  • You need to change the batteries in the flashlight and PDA
  • First aid kits are treated slowly
  • Dynamic anomalies
  • Rain can be radioactive

The interface and sound:

  • Partially redesigned user interface in the game
  • Improved menu and loading screen
  • New inventory
  • New trade window and searching bodies
  • Most of the sounds has been replaced

Minor changes:

  • Restored zombies and added to almost all locations
  • Pause after loading the game, both in CoP
  • Added dynamic trade mod
  • Saves only near camplights
  • If batteries discharged then you can't open PDA or turn on flashlight
  • While running FOV becomes a little more
  • Inventory is opened/closed for a long time. During the opening / closing of playing sound
  • Cutout autosave
  • Many new items
  • The screenshots in png format
  • Console commands fov and hud_fov
    And a lot of small changes

Used mods:
Cromm Cruac (vegetation models, textures), Vincent Vega (weather), phorumer (New Arsenal) and others!

Special thanks for K.D., sabbat8310, Neverthehell, Saw1once, MonoLityczny aka Fizzed

PS: if someone want to help my project: Z287539585123, R831303898934, U760495457430

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Post comment Comments  (0 - 10 of 81)
Alexandr007
Alexandr007 - - 3 comments

how to download

Reply Good karma Bad karma+4 votes
mnemonick
mnemonick - - 208 comments

Damn, this looks great, but as far as I can tell it's dead. No updates in 2 years. :(

Reply Good karma Bad karma+2 votes
fishersam716
fishersam716 - - 9 comments

I hope this fixes the dynamic lighting problems of them disappearing after a distance when played in full dynamic lighting DX9

Reply Good karma Bad karma+1 vote
Mrauksia
Mrauksia - - 3 comments

I want this.

Reply Good karma Bad karma+1 vote
Habub
Habub - - 12 comments

Привет брат. Всё хорошо? У меня есть вопрос. Does the mod contain only graphical changings?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,716 comments

I hope this'll be mod compatible

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,716 comments

Look the vk page of the mod

Reply Good karma Bad karma+1 vote
Amoch
Amoch - - 1,541 comments

Wow, this looks amazing. i'll definitely play ShoC again, when this is released. Keep us posted on your progress! :)

Reply Good karma Bad karma+5 votes
Navid5587
Navid5587 - - 174 comments

Dude,u have to give us some news

Reply Good karma Bad karma+3 votes
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