The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Anomaly 1.5: Warfare (view original)
Anomaly 1.5: Warfare
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Melbux
Melbux - - 343 comments

... and that looks very promising. Hopefully solving "conflict of interests" will take a precedence over random gunfights with loitering arounds stalkers.

Reply Good karma Bad karma+4 votes
Stolos
Stolos - - 75 comments

I've stayed away from the Warfare mod in the past, but I might give it a shot since it'll be built in now. Is this an actual display of how the map looks like in-game?

Reply Good karma Bad karma+2 votes
ParanoidCommie
ParanoidCommie - - 135 comments

I cant wait!

Reply Good karma Bad karma+2 votes
The_Preacher
The_Preacher - - 820 comments

Outstanding !

I cant highlight how much Warfare is essential for dynamic Zone ... one of the best panic inducing moments I had exactly with Warfare .

Reply Good karma Bad karma+1 vote
slipkid69
slipkid69 - - 1,335 comments

Can anyone give grenades the attributes of an anomaly. Throw one and wham a Whirligig is created trapping an enemy etc.

Reply Good karma Bad karma-1 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Warfare has been added in Anomaly 1.5, along with all of its features.
The mode simulates a running war in a dynamic fashion among different parties, In an attempt for each faction to dominate the Zone.