The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Ever wanted to punish an enemy that was bold enough to brag about their actions using social media? Ever seen a message asking for help but couldn't find the person that needed it? Some guy just found a powerful artifact, and you desire to take it for yourself? Fanatics from monolith just publicly executed one of your friends? You wish to start your own hunt for some people in the top stalkers list? If you desire to find them all and take action, the only thing you will need is their name.(And any PDA)

Preview
[Anomaly 1.5.1] Track Stalkers Using Their Names [MCM] (v1.2)
Post comment Comments  (0 - 50 of 160)
Senaattori89
Senaattori89 - - 207 comments

interesting.. :O

Reply Good karma Bad karma+5 votes
ltsobachiy
ltsobachiy - - 163 comments

*Picks Jaw up from the floor* Simple and effective!

Reply Good karma Bad karma+8 votes
Harald_ino
Harald_ino - - 249 comments

Go wild dude! That is actually a mod that I never thought about but needed, the amount of times I read that someone needs a guide or found something and me not being able to find that NPC was astounding.

EDIT: A unique Icon for the tracked person would be cool!

Reply Good karma Bad karma+12 votes
Chool Author
Chool - - 137 comments

I thought of making the icon and task description correspond to the target, but decided against it because i thought that it would be nice to have a bit of uncertainty.
However, if people really want this, i might try to add that function later, after i take a little break.

Also, thanks for your kind words, to you and everybody else commenting under my addons.

Reply Good karma+8 votes
Harald_ino
Harald_ino - - 249 comments

Just an Icon would be nice to be able to differentiate your set target with missions, in the end it would just get rid of searching in the task bar or the map for your set target. One could either use a different color with the same symbol like the main missions to normal missions do or, what I would most likely do, use a square target icon ^^

Reply Good karma Bad karma+4 votes
LoneMarauder14
LoneMarauder14 - - 18 comments

if there's an addon about upgrade-able PDA, imagine the possibilities.

Reply Good karma Bad karma+5 votes
Ekkaia!
Ekkaia! - - 301 comments

Nice! Could be a nice addition to add optionally to track only friend or neutral stalkers.
Track everyone or enemies makes no sense for me and makes "easy"... Or maybe track not so "precise" and get only a "zone". Anyways, some optional configuration with MCM could be so nice!!

Reply Good karma Bad karma+2 votes
Chool Author
Chool - - 137 comments

I don't know if i can make zones, but instead i could just make the task instantly end after starting. That way, it will only produce a temporary and hardly noticeable signal that will last about 3-5 seconds and then disappear.

For now, restricting the tracking capabilities can be done by yourself manually by simply not looking up the name if you find out that the target is from an enemy faction. You can also immediately cancel the mission yourself to only see the pings instead of constanly tracking the target the whole time.

I will think about this more later, after i take a break and get some free time from work.

Reply Good karma+5 votes
Ekkaia!
Ekkaia! - - 301 comments

Yeah, that's an option.
But It's a nice idea to "get more use" to "PDAs". Mark only neutral/friends could be manualy ofc but could be great for get "alive" all these messages "I need a..." for neutrals, to get there and talk, it has very potential! That's my suggestions :)
Niiiice work!

Reply Good karma Bad karma+3 votes
Tegarccio
Tegarccio - - 130 comments

there´s always someone asking for a guide to some location. This could be use to ask for other random tasks, as some easy money for those hardcore runs.
i think this mod is an excelent idea full of posibilites

Reply Good karma Bad karma+2 votes
StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

This is an awesome idea and I can't wait to track some fools down!.

Reply Good karma Bad karma+3 votes
BernardasKuisys
BernardasKuisys - - 12 comments

This is such a cool idea man!

Reply Good karma Bad karma+3 votes
reter
reter - - 615 comments

you should give this feature to scientists, so we can pay them to track someone; it's too easy to track everyone just from the pda and for free

Reply Good karma Bad karma+4 votes
Chool Author
Chool - - 137 comments

I was thinking of making it a paid service working by contacting Snitch and transferring the money online.
That guy literally has contacts that can track down legendary stalkers from the top 10 list, even if they are monolith members hiding at the Chernobyl Nuclear Power Plant.
The price would probably be increasing according to the target's rank.

But first i will have to figure out how to properly change elements of that "create a stash" UI i copied from the game.

Reply Good karma+8 votes
StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Great idea!

Reply Good karma Bad karma+2 votes
reter
reter - - 615 comments

omg please yes

Reply Good karma Bad karma+2 votes
Soda_Panic
Soda_Panic - - 55 comments

literally doxxing, but instead of online harassment its first degree murder

Reply Good karma Bad karma+9 votes
[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

I mean, they are almost asking to be murdered.
Murdering is not illegal in The Zone btw hehe

Reply Good karma Bad karma+3 votes
DemocracyWithWar!
DemocracyWithWar! - - 308 comments

We dont murder we survive

Reply Good karma Bad karma+5 votes
Guest
Guest - - 689,865 comments

Could you make it so the message shows a random generated radio frequency and then you use the rf receiver with that frequency to track the stalker. Maybe add the marker on the map when you get close enough and only if you have a pda 2.0

Reply Good karma Bad karma+1 vote
Chool Author
Chool - - 137 comments

I could try learning how to do it, but it would require a lot of work and making this extra feature compatible with other radio-related addons. Also, some people wouldn't like it, so i would also have to implement Mod Configuration Menu addon functionality.

Therefore i can give no promises of that happening any time soon.

Reply Good karma+2 votes
mauquaxd
mauquaxd - - 25 comments

a wilt has't modification, most wondrous job!

Reply Good karma Bad karma+2 votes
Sorrow_UA
Sorrow_UA - - 10 comments

Cool idea,sadly can't type Stalker names in Cyrillic.

Reply Good karma Bad karma+3 votes
Chool Author
Chool - - 137 comments

Are you sure? If it's a problem with switching the language try doing it with shift + ctrl.
At least that's what works for me in windows 7.

Reply Good karma+2 votes
Sorrow_UA
Sorrow_UA - - 10 comments

huh,weird... I tried shift+ctrl and also tried setting Ru as default,I'm also on win 7. gonna try again.
Upd.
So,yeah,doesn't work for me on Rus version of Anomaly,tried ctrl+shift,tried setting Ru as default keyboard language,still types in Latin (English) in game.

Reply Good karma Bad karma+2 votes
trevoga
trevoga - - 9 comments

Anomaly has a problem with accepting cyrillic characters when not on a windows locale that supports them by default. For example, I couldn't name my characters with cyrillic letters even though I play the game in russian, and have russian as a keyboard language in windows. Changing windows locale to russian helped with that. The issue you're facing might be the same in its nature.

Reply Good karma Bad karma+2 votes
Sorrow_UA
Sorrow_UA - - 10 comments

Windows locale already set to Russian.

Reply Good karma Bad karma+2 votes
trevoga
trevoga - - 9 comments

Just to clarify, I'm talking about the "System Locale For Non-Unicode Programs", not the language your windows is displayed in. Click Start, then Control Panel. Click "Clock, Language and Region" and pick Region and Language. Click the Administrative tab. "Language for non-Unicode programs" should be set to "Russian (Russia)".
Hope this helps.

Reply Good karma Bad karma+2 votes
Sorrow_UA
Sorrow_UA - - 10 comments

Imgbox.com
This ?

Reply Good karma Bad karma+3 votes
trevoga
trevoga - - 9 comments

Yeah, setting that to russian helped me with the name thing. Looks like it doesn't help with your issue though, sorry.

Reply Good karma Bad karma+1 vote
Chool Author
Chool - - 137 comments

Damn, sorry to hear that, i'm not sure if i can fix this problem on my side.

Reply Good karma+2 votes
G_Grinder
G_Grinder - - 29 comments

This is awesome idea to make addon like this one...10/10,thx budy!!

Reply Good karma Bad karma+3 votes
RamseySparrow
RamseySparrow - - 833 comments

Great idea in need of development, by you or with help from others.

How about a rare and expensive single-use 'signal tracer' device, that reveals and tracks for a few hours the position of the stalker responsible for the last radio message broadcasted?

Just a quick idea but basically to say: develop this into a simple but smart and balanced system because it's worth it.

Reply Good karma Bad karma+3 votes
Chool Author
Chool - - 137 comments

Sorry, i personally can't promise anything of that kind any time soon.

It's probably possible to track broadcasted messages by editing news_manager.script.

However making the item itself would likely take too much work. I would have to learn how to make new items, add existing or make new models/icons for them, and also to make it possible to get this item from someone or somewhere. It just doesn't feel like it would be worth the effort.
I spent literally over a month to program and test just this and the other 2 addons i uploaded, and that's considering they were simplified as much as possible to make development easier.

Instead of making the item, i could try to just add a "track position of last broadcasted message into the pda menu", but this would take some time too, as it will have to become an optional thing, and i still need to learn how to properly implement Mod Configuration Menu into my addons.

Also, since it requires editing news_manager.script, it is likely to break compatibility with a lot of addons that modify or use it, which means i would have to make and maintain compatibility patches.

Reply Good karma+2 votes
RamseySparrow
RamseySparrow - - 833 comments

Certainly, I understand and absolutely no pressure - our real life time is a precious commodity.

My remark is just to indicate this has a serious potential for taking advantage of Stalker's unique simulated ecology system to become a legit game mechanic.

If you'd ever come to that, the answer to the first problem may be that it's only possible via pda3 and also has a long cooldown timer between uses so that it can't be constantly abused. Maybe eats an entire battery upon use.
The second one could simply be solved by DLTX.

Reply Good karma Bad karma+3 votes
Guest
Guest - - 689,865 comments

I suggest you make this feature only for PDA 3.0 for the same balance and incentive to pump the PDA.
Or in the form of an object (flash drive) with a program (tracking function), which you can buy from scientists, for example, and download to your PDA

Reply Good karma Bad karma0 votes
Chool Author
Chool - - 137 comments

I think at the moment it's unnecessary to limit this feature using code, as players could simply refrain from using it at lower versions of the PDA themselves. That gives you freedom to play or challenge yourself however you want.
I might make it just a bit harder to track people with low tier PDA's just so the players would have an extra reason to upgrade them, but also wouldn't get completely locked out of this feature for a long time until they reach mid-endgame.

Regarding making an object, i don't have the skill, nor the knowledge of how to add new items to the game.

I prefer to let the players do the small mental work by themselves wherever it's possible and takes little or no effort. That lets me have more free time to work on things that can't be "roleplayed".

Reply Good karma+3 votes
morgannoor1991
morgannoor1991 - - 473 comments

i love that guy

Reply Good karma Bad karma+2 votes
Wiz3rd
Wiz3rd - - 32 comments

This is just so good!

No longer will I get mad at bandits for picking up good artifacts, now they're just giving themselves a death sentence :D

Reply Good karma Bad karma+2 votes
DemocracyWithWar!
DemocracyWithWar! - - 308 comments

Oh we thank you, oh Monolith, giving us the power to track your enemies!
May your holy light show mercy upon the lost souls of darkness!
Towards brothers to victory and fight for the Monolith!

Reply Good karma Bad karma+2 votes
G_Grinder
G_Grinder - - 29 comments

Will it work with 1.5.2??

Reply Good karma Bad karma+2 votes
Chool Author
Chool - - 137 comments

I tested it for like 15 minutes, and it seems to work fine on Anomaly 1.5.2, but i mainly play in 1.5.1, so i don't know for sure if any version-specific issues might appear after playing for a longer amount of time.

Reply Good karma+2 votes
Snakey3s
Snakey3s - - 12 comments

Las letras Mayúsculas no me aparecen :(

Reply Good karma Bad karma+1 vote
Chool Author
Chool - - 137 comments

Sorry, but i have no idea how to help with that problem.

This might be some kind of a language conflict with the program, if you are playing stalker in Spanish, or it could be an issue with language settings on your computer.

Reply Good karma+2 votes
Snakey3s
Snakey3s - - 12 comments

bueno si lo estoy jugando en español, en fin. De todas maneras recomendable tu aporte 10/10

Reply Good karma Bad karma+2 votes
brunoagostinimariano
brunoagostinimariano - - 52 comments

Igual hay una traduccion Moddb.com

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,865 comments

this has so much potential

Reply Good karma Bad karma+3 votes
OneDrSpaceMan
OneDrSpaceMan - - 28 comments

It would be nice if yo had to pay a small price to do so maybe depending on the rank of the target or use locator token type thing that you can buy but this is cool as is to

Reply Good karma Bad karma+2 votes
RamseySparrow
RamseySparrow - - 833 comments

Agreed. I think this mod has a huge gameplay potential if it can be developed into a balanced mechanic (meaning: have a cost / cooldown attached to it)

Reply Good karma Bad karma+2 votes
RamseySparrow
RamseySparrow - - 833 comments

Chool, I know you may not be able to so no pressure, but just throwing an idea out there:

you know what could work in a simple but more balanced way?

Instead of showing the exact position on the map with real life tracking, let the script check for any other stalkers in the x vicinity and if confirmed - let it simply give back a message with npcs general position and travel direction as snitched on my others, ie: 'misha terrible last spotted in garbage, heading south'.

Reply Good karma Bad karma+3 votes
Chool Author
Chool - - 137 comments

Yeah, that should be possible, but, as always, no promises of making it any time soon. I got a lot of different ideas that i want to try out and learn how to make them; if i find any success, i might just add all of them and make them optional, but that's gonna take a ton of time.

I actually love your idea, just making tracking slightly vague and message based, i can already imagine the dialogs in the message network:

Your character: Hey guys, have you seen Yurka Parachute anywhere? I heard he needed some help.
Somebody else: Yeah, last time i've seen him, he was south of the Kopachi Village.
Yurka Parachute: You *******, why did you snitch on me?! He's not here to help, he's our enemy!

Or:

Your character: I heard that Artyom Gray from Monolith is a real coward and runs away at the first sight of a couple of boars.
Artom Gray: You insolent dog, you will pay for your words. If you're feeling so brave, meet me at the Jupiter Factory Complex and say it to my face.

I get so many cool ideas, it's such a shame all of it takes so much time to not only program and test, but also write and translate all these dialogs and menu options.

Reply Good karma+4 votes
RamseySparrow
RamseySparrow - - 833 comments

Ha, there you go.
In an ideal world I'd make the rationale and barks simple, so that it seems like you're paying some anonymous opportunist to snitch, like a bounty.

So:

1. you type the name of your victim

2. system searches for other npcs within 'x' vicinity. If found:

3. it returns with a rng price that you have to pay for the tip. It's what the anonymous snitch demands for the info.

4. If you accept and pay (instant, zone paypal), you receive an anonymous radio message of the sort:

- "He's in Garbage now, heading south. This never happened", or
- "Yantar. Travelling north. He's a bastard, I'd have done it for free."
- "Wild Territory. This isn't personal... I just need the money."


And agreed going forward - no promises, no expectations. Have fun!

Reply Good karma Bad karma+6 votes
Deathscreton
Deathscreton - - 112 comments

I second this idea. I'm in love with the mod, but the balance does feel off. I like the idea you've both come up with.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: