Written entirely in bash and utilizing YAD/GTK h34dl3ss is a lightweight modular framework for rapidly launching, creating and deploying dedicated game...
This is for Jacar1965 to test to see if it addresses the opcode error he is getting.
Scrut (aka Scrut Game Dev) in an Indie Game Engine Company who's first release will be a MMORPG coupled with a Distributed Game Engine which made the...
A selection of 11 maps from the Improvement Mod made compatible with Asian Dynasties.
Written entirely in bash and utilizing YAD/GTK h34dl3ss is a lightweight modular framework for rapidly launching, creating and deploying dedicated game...
Twenty-Nine Maps from Knights and Barbarians Mod made compatible with Asian Dynasties! Each has 1 Town Center, 1 Covered Wagons +5 TC Limit, 1 Mango Grove...
Forty-Four Maps from Wars of Liberty. For Asian Dynasties. Each has 1 Town Center, 1 Covered Wagons +5 TC Limit, 1 Mango Grove Rickshaw. Changes, and...
A custom version of Age Maps with Water Treasures for each American Water Map. Also includes African, European, Middle Eastern, Oceania Maps with New...
Fifty ESOC Maps for Asian Dynasties with 1 Town Center, 1 Covered Wagon +5 TC Limit, 1 Mango Grove Rickshaw. A normal Build meant for NR30 TREATY. Changes...
Command line program that tries to convert .os files back into .ds file form.
This is a script meant to be used with Luigi Auriemma's QuickBMS to extract files from Extreme Biker, Moto-X and Motocross Mania.
This is a python script that allows you to convert Motocross Madness .TRN files to obj.
Reload script for the M1911. Download this if you want a good pistol script without the bloated size of AWSFD+. Only 500KB required! Model from Doomworld...
Early AI mods I made from 2013 to 2016. These show an earlier development than the current AI mods that I have made, which helps others see the progress...
A series of older map modes that I have made, from aoe3.heavengames.com. These include: Duchess Carolina, Fun Map Set, General's Maps, Governor's Dany's...
A series of minor map modes that I have made, from aoe3.heavengames.com. Included are: Abe's Maps, Balanced TSREV Maps, Boom Maps, Capitano Maps, Crimson...
A small mod to remove the adaptive difficulty from the game since it was broken anyway.
Reduces the "checking for updates" procedure at startup to a second or two.
This is a submod for the Divide and Conquer mod for Medieval II Total War. Its aim is to create a more balanced and lore-friendly campaign experience...
This gives you access to five different map modes, Bombard Maps, Holy Maps, Regicide Maps, Sword's Maps, Dave's Maps. Each has different kinds of extra...
It was a year 2018, when I started a development of my mod Renegade’s Traffic Improvement. I wanted to change the game content, because I was bothered...
This editor I've created creates/edits the test1.seq file so you can set the game for your needs. (i.e setting how many levels there will be and what...
This is an official document describing technical details of the GTA1 map format (.cmp) by DMA Design.
Mission Template Description.doc (or mtd.doc) is a guide to scripting missions for Grand Theft Auto by customizing mission.ini. This official DMA Design...
These are the uncompiled script files for the Industrial District. Released officially by DMA design.
This is the source code to the Epic GTA2 Script Decompiler included with Epic's level editor. Created by T.M.
The official GTA2 Mission Scripting documentation and compiler. What else can I say?
Brand new map pack is ready to download! Brand new 10 maps available to play.
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