Tourmanic Ascension
Real Time Strategyo.r.b was a real time strategy game release in 2001 by strategy first they did not finish it and did not do any follow ups. the community was quite large...
So, this mini modification is just for ones, who have Star Trek mod Sacrifice Angels 2 for Sins of a solar empire Entrenchment 1.050 or 1.051. I just repair battleship Sovereign class {Enterprise E }.
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o.r.b was a real time strategy game release in 2001 by strategy first they did not finish it and did not do any follow ups. the community was quite large...
Embark on a truly massive campaign to dominate, liberate, or corrupt the galaxy far far away. Set between 19 BBY - 10 ABY, command your favorite units...
Project VEGA is a semi-total conversion mod for C&C Red Alert 2 - Yuri's Revenge using Ares and Phobos engine extensions, set in an alternate timeline...
This is a total conversion of Sins of a Solar Empire. five new playble races will be introduced each with differing play styles and apearances. The focus...
This mod is made by Syneptus. I have made this mod to replace every single effect in-game, and hopefully I have replaced them in a much more aesthetically...
The Farthest Dawn modification for Sins of a Solar Empire is a Total Conversion dedicated to modding the game into the Farthest Dawn universe, a universe...
A fun little mod I tinkered with, basicaly making Capitals the only ships ingame. Aside from Trade/Refinery/Construction ones, that is.
This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3...
This Mod will introduce the Novan Space Navy and the Terran Imperial Navy in Sins of a Solar Empire
A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Increases max amount of ships that can be built (does not include capital ships)