While the TEC, Advent and Vasari are embroiled in their own struggles for survival a new threat has emerged, intent on spreading it's infectious plague throughout the universe. The sickening ruthlessness in which entire populations are infected or destroyed is alarming to the TEC, Advent and Vasari alike. If the Plague wasn't enough they were immediately followed yet another race calling themselves the Nephilim. The initial encounter with the "Nephilim" held promise they would unite in defeating the Plague. However, Initial attempts at diplomacy have failed as the Nephilim seem single purposed in their pursuit of the Plague.

Report RSS Sins of the Fallen: Artifacts Addon

Artifacts are lost in space by Relic Civilizations and can be found orbiting distant gravity wells. Some Artifacts can be installed or attached to nearby Capital Ships or Titans dramatically improving various systems. Other Artifacts such as Cruisers and Starbase Constructors can be captured by your colony frigates.

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Sins of the Fallen is one of the largest mods for Sins of a Solar empire boasting 6 unique expansion factions added to the already existing 3 vanilla factions .


Sins of the Fallen: Artifacts Addon


Artifacts are lost in space by Relic Civilizations and can be found orbiting distant gravity wells. Some Artifacts can be installed or attached to nearby Capital Ships or Titans dramatically improving various systems. Other Artifacts such as Cruisers and Starbase Constructors can be captured by your colony frigates.


Capturable Ships

Alien Battleship

An Alien Battleship is comparable in strength to a KOL. The Alien Battleship also comes pre-attached with an Alien Computer Artifact.

Alien Carrier

An Alien Carrier is comparable in strength to a Sova. The Alien Carrier has two squadron choices of Alien Fighters and Bombers. The Alien Carrier also comes pre-attached with an Alien Computer Artifact.

Alien Fighter

Alien Bomber

Alien Starbase Constructor

An abandoned Starbase Constructor which can be captured and deployed. Alien Starbases are capable of increased city population, trade, factory and resupply without additional research.

Capturable Artifact Upgrades

Artifact Upgrades can be installed or attached to nearby Capital Ships or Titans dramatically improving various systems.

Aegis Artifact
Aegis Artifacts grant significant increases in Shield, Shield Mitigation and Regeneration.

Containment Artifact
Attaching this artifact improves antimatter usage on abilities

Phase Shift Artifact
Attaching this artifact allows the capital ship to selectively phase shift itself and shielding making it harder to hit and decreasing the possibility of weapons bypassing shields.

Shrine Artifact
Attaching this artifact produces awe like wonder to nearby worlds (produces culture)

Nano Artifact
Attaching this artifact allows nanites to merge with the ships Hull increasing hull and hull point restoration

Alien Computer Artifact
Attaching this artifact merges an alien computer with your ship's systems increasing it's overall performance (Dropped mainly from Alien Battleships and Carriers)

Alcubierre Drive Artifact
Attaching this artifact merges an alcubierre drive to the ship dramatically improving Hyperspace charge up and travel time

Nanocannon Artifact
Attaches a nanite cannon to the targetted ship, which can fire a beam of nanites at enemy targets and cause hull disintegration.

Comments
ZeroPointGhost
ZeroPointGhost

I saw an Origin artifact while exploring, what does that one do?

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