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The Story So Far...
Years after the invasion of Phobos, all was thought to be peaceful. The moon was under military purgation, and the Mars colony was finally settling in place after the horror that took place up there. It seemed as if everything was at rest. However, in an underground UAC complex in a remote region on Deimos, trouble was stirring. Written reports of maintenance workers mysteriously disappearing were piling up on the administrators' desktops. A majority of the reports described the crew seeing strange "pink" gorilla-like creatures, sometimes even being attacked by them. The security team was sent down to investigate the disturbances, but days later, none of them had returned. It was time to call in the bigger guns.
You're a marine, from one of Mar's finest military establishments. You were sent up to Deimos with one objective in mind: to descend to the reaches of the same underground complex where all the activity was reported, and eliminate the threat. You board the shuttle with five other top-notch specialists that you'll be working with in the duration that you're there. A computer technician, three combat specialists, and a medic. If you work together on this one, it shouldn't be such a hard task. You've dealt with terrorists and suicide-bombers before, so why should this be any different?
At twilight, the shuttle arrives on Deimos, and you are greeted by the director of maintenance. He leads you and your buddies to your crew quarters and you prepare for the next morning. Too bad you have no idea what you are getting yourself into... a simple joyride might possibly turn into an one-way elevator ride, straight to the depths of Hell.
Finally, after much consideration, this mod is reborn with a totally new concept and aim. It is for Zdoom now; it takes after my survival Doom level, The Sewers of Death, and features more than just running blindly down some damned pitch black sewer tunnels.
Some of the levels will have endlessly spawning monsters, so you can't ever really kill everything off. Instead, this mod focuses on completing your investigation while surviving the threats you are up against.
Sinful Influx takes advantage of what used to be Doom. I've taken and adapted sprites, textures, flats, and skies from the alpha and beta versions of Doom, and added them to the mod. I've also added new monsters that extend the variety of Doom's monsters. Ghost versions of the Demons and Barons, and even a spectre-like Baron of Hell. Who knows; there might even be a real boss ;)
Although this mod may be short, it should keep you busy for a long damned time.
Remember to check out the website for more screenshots and information! Thanks!
O_O!
its the alpha shotgun!!!
Dum dee dum, need more screenshots O_o
Yeah, yeah, I hear ya. I might do it, might not, who knows? :P
I guess the first thing I need to work on is converted the dehacked monsters to the new Zdoom decorate lump actors...
maybe...
you can post "help wanted" right here on moddb :D
With school, 3 websites to build and maintain, and Real Life getting in the way, this is turning out to be hard. Maybe I should start recruiting :(
Wohoo! This mod looks cool.