Shaft brought to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product! !DEVELOPMENT HAS NOW ENDED!
Don't give this man a high five when passing.
Based on this concept art: Valvearchive.com
Credits:
Model, Texture, 3D Render: Brian
Promo image: Jackathan
► Devblog: Shaft.half-lifecreations.com
► Discord: Discord.gg
► Steam: Steamcommunity.com
Butcher my flesh, daddy!
You got chainsaw, find some meat!
I'm sorry, but this is just too funny.
Agreed. I like the Black Ops CIA that Gearbox made way more.
the expression on his face gives me the impression he really doesnt enjoy his job
He became aware he will eventually run out of things to chop up.
Fresh meat?
Precious meat.
Why do we hunger?
Come to mommy...
This looks so amazing! Keep up the good work Shaft DEV team!
Butch the cutcher :D
I mean "the butcher"
damn, I butchered it :/
groovy...
monster: "butcher"
class: "bad ***"
Fantastic work, Izzy.
This is really awesome!
Glad to see this guy finally brought to Life from Concept Art to Fully Textured Model! :3
Can the player take the sawblade weapon like the wasp gun?
does he only do melee attacks or can he shoot those sawblades? if all he can do is charge at you, i guess he's the human version of the charger?
Edward Sawbladehands.
This looks like it belongs in Deus Ex!
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Upgraded Shredder from the TMNT universe. BLACK MESA SAWBLADE MASSACRE. If his circular saws can be used as a weapon after his death by player, then I like my hands bloody, like the Caleb from BLOOD says it.)
He should be a boss in Opposing Force
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