This mod adds some new winconditions to Dawn of War: Soulstorm. If activated they offer you a totally new mode of gameplay, that may remind you a bit to the Dark Eldar stronghold mission in the Soulstorm campaign. So you will start the game with a bunch of units and without a base, too. Then you have to discover the terrain and find cages controlled and defended by a Dark Eldar player. By destroying a cage you will free a prisoner joining your or your allies SaR team. If players rescue all their prisoners, then they have to bring them back to the drop point to get back up. A team wins by accomplishing this or by killing all enemies SaR teams - except the builders… But there are the "Campaign Buildings"-winconditions, too. If activated each wincondition will spawn the corresponding kind of building randomly on the map. These buildings are each assigned to a strategic point and you can get control over them by capturing this point. In consequence you will get some advantages.

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Campaignize your skirmish battles

Campaignize your skirmish battles

News 15 comments

The new version of SaR is released. It now supports the Codex and the Titanium Wars mod. It features the "Endless Search", the "Rescue Enemies" and the...

What is planned/already done for the next release

What is planned/already done for the next release

News 3 comments

As I said in the past I have been thinking of other randomly spawned buildings, which give you some advantages. So now I want to show you what evolved...

Beta 0.2 released

Beta 0.2 released

News 2 comments

A new version is available, that now supports Ultimate Apocalypse mod and features a campaign mode, auto-requisitioning for builders and bug-fixes.

ModDB & IndieDB Weekly Recap Video

ModDB & IndieDB Weekly Recap Video

Feature 5 comments

In this episode we talk about the release of Unreal Engine 4, and an update to the OpenMW engine. We discuss Stalker Misery, Search and Rescue, and Return...

Beta 0.1 released

Beta 0.1 released

News 4 comments

A first playable version is now downloadable for you. It supports all listed full race mods, but not the Dark Prophecy and Ultimate Apocalypse mod yet...

Progress Update

Progress Update

News 1 comment

Now the cages are protected by some Dark Eldar guards. Also I could improve the cage placement even more. Moreover I'm slowly getting into AI coding...

Status report

Status report

News

I'm currently working on the AI code to make CPU players attack the cages and go back to their drop points. After that I will add some randomly spawned...

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