This mod adds some new winconditions to Dawn of War: Soulstorm. If activated they offer you a totally new mode of gameplay, that may remind you a bit to the Dark Eldar stronghold mission in the Soulstorm campaign. So you will start the game with a bunch of units and without a base, too. Then you have to discover the terrain and find cages controlled and defended by a Dark Eldar player. By destroying a cage you will free a prisoner joining your or your allies SaR team. If players rescue all their prisoners, then they have to bring them back to the drop point to get back up. A team wins by accomplishing this or by killing all enemies SaR teams - except the builders… But there are the "Campaign Buildings"-winconditions, too. If activated each wincondition will spawn the corresponding kind of building randomly on the map. These buildings are each assigned to a strategic point and you can get control over them by capturing this point. In consequence you will get some advantages.

Description

New version of the Search and Rescue mod, that now supports Ultimate Apocalypse mod. It also features a campaign mode, auto-requisitioning for builders and bug-fixes.

Preview
Search and Rescue Mod beta 0.2
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ralph777
ralph777 - - 640 comments

How about Dark Prophecy? =)

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EvilIsador Author
EvilIsador - - 152 comments

Dark Prophecy will be supported when the next version of it is released. Currently there isn't any official release available.

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