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Rome Total War Enhanced

Extended map, culture specific user-interfaces, Alexander-style Macedon, new mercenary units, recruitment of generals, faction-switching, bug fixes, gameplay and visual enhancements, and more.

Rome Total War Enhanced Plus

All the features of Enhanced but unifies Rome into one faction and adds three new factions of India, Baktria, and the Arabs.


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Available to download now, enhanced strategy map textures.

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Rome: Total War Enhanced

Rome: Total War Enhanced

News 36 comments

Rome total War Enhanced and Rome Total War Enhanced Plus are available for download.

Something in the works?

Something in the works?

News 7 comments

I've been experimenting with some new ideas.

Making this mod

Making this mod

News 1 comment

A word on the creation process and the purpose of this project.

RSS Files
Enhanced Strategy Map Textures

Enhanced Strategy Map Textures

Patch 2 comments

These files will add enhanced textures to the strategy map. Copy and paste the RTWE folder contained in the download directly over your existing RTWE...

Rome Total War Enhanced - non-Steam

Rome Total War Enhanced - non-Steam

Full Version 4 comments

For non-steam users and anyone that has had an issue with the automatic installer. Enhanced campaign AI, extended map, culture specific user-interfaces...

Rome Total War Enhanced Plus - non-Steam

Rome Total War Enhanced Plus - non-Steam

Full Version 1 comment

For non-steam users and anyone that has had an issue with the automatic installer. Unified Rome, three new factions (India, Baktria, and the Arabs), enhanced...

Rome: Total War Enhanced Plus

Rome: Total War Enhanced Plus

Full Version 18 comments

Unified Rome, three new factions (India, Baktria, and the Arabs), enhanced campaign AI, extended map, culture specific user-interfaces, Alexander-style...

Rome: Total War Enhanced

Rome: Total War Enhanced

Full Version 9 comments

Enhanced campaign AI, extended map, culture specific user-interfaces, Alexander-style Macedon, new mercenary units, recruitment of generals, faction-switching...

Comments  (0 - 10 of 235)
Jon25paradis
Jon25paradis

When does the Marian Reform take place? 102 bc?

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A_cow
A_cow

Beuatiful mod, however my only concern is that pop growth is a bit out of hand where I find settlements like little Ariminum growing at 6-8% per turn (without farm upgrades), which makes even the mid-mid game a pain in the *** when it is about controlling population and squalor, one can´t keep up with constructing building to increase happiness before I have to expand the city further, which makes more pop growth in cities and then deal with revolts and full on rebellion late-mid game.

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zah1
zah1

Is it me or a few of the models icons are missing ( carthagian archers/carthaginian mercenary archers) which are models that don't exist in the vanilla and you get the default peasant icon. May I inquire if those models are available somewhere and I have missed them?

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Almughavars
Almughavars

Hi there! Just a query. Does this mod overwrite vanilla's original files?. Thanks.

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Guest
Guest

If you do it how the "read me" file tells you, No

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TalkinHead9
TalkinHead9

Maybe in the next update could you improve the BAI? That would be awesome. Really like this mod.

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